Player Matchup

Ullr
Ullr
BigHairyNuts
Ullr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 3L
1,776 Elo+
Party 2
Guan Yu
Guan Yu
GoldenChupapi
Guan Yu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 36L
1,805 Elo+
Solo
Cliodhna
Cliodhna
MiniWesly69
Cliodhna
Level 29
God Stats
4W - 0L
1,826 SR
Queue Stats
38W - 8L
1,808 Elo+
Solo
Nu Wa
Nu Wa
ShanElariel
Nu Wa
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 29L
1,905 Elo+
Solo
Artio
Artio
ravaged_bumhole
Artio
Level 23
God Stats
1W - 0L
1,421 SR
Queue Stats
18W - 2L
1,876 Elo+
Party 2
Team Averages
Level 20
1,549 SR
1,834 Elo+

VS

Team Averages
Level 23
1,631 SR
1,607 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BrianCardinal
Guan Yu
Level 28
God Stats
2W - 2L
1,712 SR
Queue Stats
106W - 80L
1,618 Elo+
Party 1
Agni
Agni
FiReZBurnZ
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,713 Elo+
Solo
Ymir
Ymir
JUNIORCH45
Ymir
Level 16
God Stats
3W - 2L
1,738 SR
Queue Stats
29W - 28L
1,552 Elo+
Solo
Thor
Thor
oralbglide
Thor
Level 16
God Stats
1W - 2L
1,703 SR
Queue Stats
28W - 21L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,853
623
8,825
5,281
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
12
4 / 1 / 0
7,056
641
8,663
10,812
7,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
MiniWesly69
Cliodhna
13
7 / 2 / 1
7,338
667
7,292
8,343
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
6,757
614
3,897
5,237
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 5
6,007
546
3,111
7,582
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 6 / 1
5,307
482
5,146
8,134
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
3 / 4 / 1
6,545
595
9,303
11,496
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 3
5,946
541
4,950
6,313
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 1 / 2
5,175
470
3,019
8,964
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,613
510
2,275
7,524
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
17
Kills
8
8
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
5
0
2
6
L
Guan Yu
3
4
1
0.88
L
2
3
3
1.17
W
Guan Yu
4
1
0
4
L
1
1
2
2
W
Cliodhna
MiniWesly69
Cliodhna
7
2
1
3.75
W
1
3
2
0.67
L
1
3
1
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
24,693
37,255
Taken
42,431
16,604
Mitigated
17,256
16,036
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,146
2,341
0
863
8,134
1,487
0
1,479
6,631
0
26,124
W
8,825
4,711
0
1,687
5,281
1,552
52
1,758
3,517
0
46,017
L
Guan Yu
9,303
1,918
340
4,274
11,496
6,509
21
973
10,473
0
36,862
L
4,950
590
0
418
6,313
1,564
22
1,485
4,704
28,184
0
W
Guan Yu
8,663
1,821
128
5,314
10,812
7,526
0
240
9,872
0
47,854
L
3,019
476
0
2,698
8,964
5,178
0
1,866
7,056
10,973
0
W
Cliodhna
MiniWesly69
Cliodhna
7,292
1,010
0
3,932
8,343
2,562
0
1,600
6,569
0
52,264
W
3,897
688
0
436
5,237
1,598
18
2,793
2,099
41,670
0
L
2,275
354
0
1,866
7,524
2,518
27
905
6,559
0
31,973
W
3,111
341
1,930
2,609
7,582
3,366
0
1,096
6,446
9,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
28,586
403
Minions Killed
265
0
Camps Cleared
0
1,134,808
Distance Traveled
1,093,249
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,307
482
49
4
0
213,940
2
W
Ullr
6,853
623
107
10
0
207,286
0
L
Guan Yu
6,545
595
73
7
0
223,110
2
L
Agni
5,946
541
56
5
0
222,474
4
W
Guan Yu
7,056
641
96
9
0
227,603
5
L
Ymir
5,175
470
17
2
0
211,182
1
W
Cliodhna
7,338
667
90
8
0
264,823
5
W
Nu Wa
6,757
614
93
8
0
204,080
0
L
Thor
5,613
510
70
6
0
222,543
3
W
Artio
6,007
546
17
2
0
231,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role