Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bielin_007
Susano
Level 62
God Stats
14W - 8L
1,565 SR
Queue Stats
294W - 343L
1,474 Elo+
Party 3
Hel
Hel
DarkLOST6089
Hel
Level 160
God Stats
10W - 13L
1,371 SR
Queue Stats
604W - 561L
1,591 Elo+
Party 3
Jing Wei
Jing Wei
PDragonn
Jing Wei
Level 143
God Stats
3W - 3L
1,621 SR
Queue Stats
410W - 381L
1,594 Elo+
Party 3
Awilix
Awilix
killuaazTT
Awilix
Level 109
God Stats
34W - 10L
1,904 SR
Queue Stats
841W - 928L
1,457 Elo+
Party 3
Team Averages
Level 116
1,592 SR
1,523 Elo+

VS

Team Averages
Level 82
1,496 SR
1,423 Elo+
Sol
Sol
FernandoNS05
Sol
Level 90
God Stats
32W - 22L
1,657 SR
Queue Stats
589W - 552L
1,552 Elo+
Party 2
Hera
Hera
REI SACANA
Hera
Level 88
God Stats
190W - 134L
1,605 SR
Queue Stats
580W - 553L
1,461 Elo+
Party 2
Mercury
Mercury
Sebaspere
Mercury
Level 156
God Stats
1W - 1L
1,590 SR
Queue Stats
105W - 90L
1,514 Elo+
Solo
Ganesha
Ganesha
Time_Kakashi
Ganesha
Level 58
God Stats
3W - 5L
1,132 SR
Queue Stats
21W - 28L
1,322 Elo+
Party 1
Amaterasu
Amaterasu
angeldustzin
Amaterasu
Level 18
God Stats
2W - 1L
1,495 SR
Queue Stats
21W - 34L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 4 / 8
6,195
516
3,678
9,154
6,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Bielin_007
Susano
13
2 / 1 / 0
7,463
622
3,651
4,880
1,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 1
7,282
607
7,320
5,057
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
PDragonn
Jing Wei
14
7 / 0 / 4
8,389
699
8,476
7,137
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
killuaazTT
Awilix
11
5 / 3 / 4
7,038
587
7,496
7,776
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
5,466
456
5,421
9,598
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 1
6,262
522
5,401
5,977
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sebaspere
Mercury
11
3 / 3 / 2
6,415
535
6,366
8,249
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Time_Kakashi
Ganesha
8
0 / 4 / 5
5,549
462
1,251
10,492
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
angeldustzin
Amaterasu
10
0 / 2 / 1
5,643
470
1,919
6,833
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
7
8
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
8
1.5
W
Susano
Bielin_007
Susano
2
1
0
2
W
6
0
1
6.5
L
1
9
0
0.11
W
Jing Wei
PDragonn
Jing Wei
7
0
4
9
L
3
4
1
0.88
L
Mercury
Sebaspere
Mercury
3
3
2
1.33
L
Ganesha
Time_Kakashi
Ganesha
0
4
5
0.63
L
Amaterasu
angeldustzin
Amaterasu
0
2
1
0.25
W
Awilix
killuaazTT
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
20,358
34,004
Taken
41,149
14,800
Mitigated
14,718
14,008
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,678
497
184
1,327
9,154
6,699
152
2,840
6,121
14,804
0
W
Susano
Bielin_007
Susano
3,651
415
0
1,796
4,880
1,713
0
0
4,880
0
37,521
W
7,320
834
2,764
3,721
5,057
1,585
205
1,781
3,272
45,302
0
L
5,421
2,004
0
1,605
9,598
1,712
0
1,649
7,949
25,952
3,576
W
Jing Wei
PDragonn
Jing Wei
8,476
6,260
0
3,874
7,137
2,273
708
3,381
3,716
0
57,315
L
5,401
1,324
0
1,315
5,977
1,969
0
3,431
2,332
35,519
0
L
Mercury
Sebaspere
Mercury
6,366
3,000
0
2,790
8,249
3,036
0
2,618
5,529
0
34,428
L
Ganesha
Time_Kakashi
Ganesha
1,251
397
954
1,031
10,492
3,730
0
2,878
7,508
6,615
0
L
Amaterasu
angeldustzin
Amaterasu
1,919
510
0
2,708
6,833
4,271
0
0
6,833
0
22,834
W
Awilix
killuaazTT
Awilix
7,496
2,511
0
342
7,776
2,530
135
2,898
4,716
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
29,335
381
Minions Killed
255
0
Camps Cleared
0
1,163,783
Distance Traveled
1,187,106
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,195
516
19
2
0
189,674
3
W
Susano
7,463
622
98
8
0
238,558
1
W
Hel
7,282
607
98
8
0
239,494
4
L
Sol
5,466
456
63
5
0
211,663
3
W
Jing Wei
8,389
699
103
9
0
228,666
2
L
Hera
6,262
522
62
5
0
210,851
4
L
Mercury
6,415
535
72
6
0
275,920
6
L
Ganesha
5,549
462
2
0
0
224,686
0
L
Amaterasu
5,643
470
56
5
0
263,986
0
W
Awilix
7,038
587
63
5
0
267,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role