Player Matchup

Athena
Athena
Nanahi
Athena
Level 62
God Stats
17W - 13L
1,369 SR
Queue Stats
72W - 86L
1,366 Elo+
Party 3
Jing Wei
Jing Wei
Riotman
Jing Wei
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 26L
1,352 Elo+
Solo
Discordia
Discordia
Rutlingo
Discordia
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,384 Elo+
Party 3
Hades
Hades
Thesnowking42
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,314 Elo+
Party 3
Cliodhna
Cliodhna
michaelms1992
Cliodhna
Level 27
God Stats
9W - 9L
1,493 SR
Queue Stats
71W - 84L
1,340 Elo+
Solo
Team Averages
Level 29
1,472 SR
1,351 Elo+

VS

Team Averages
Level 25
1,453 SR
1,414 Elo+
Charybdis
Charybdis
Dazent777
Charybdis
Level 49
God Stats
4W - 22L
1,204 SR
Queue Stats
102W - 129L
1,317 Elo+
Party 1
Bakasura
Bakasura
Diikeyrk
Bakasura
Level 22
God Stats
4W - 3L
1,494 SR
Queue Stats
43W - 40L
1,415 Elo+
Party 2
Yemoja
Yemoja
Hikari15
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Solo
Kukulkan
Kukulkan
Hujaru6003
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Horus
Horus
Malveric
Horus
Level 22
God Stats
23W - 19L
1,567 SR
Queue Stats
45W - 41L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nanahi
Athena
17
2 / 1 / 18
11,667
449
7,655
19,323
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Riotman
Jing Wei
18
7 / 2 / 10
12,208
470
12,052
14,735
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rutlingo
Discordia
20
15 / 2 / 16
14,180
545
24,803
16,340
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 4 / 9
11,735
451
10,782
17,471
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
michaelms1992
Cliodhna
20
24 / 0 / 7
15,445
594
42,932
18,882
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dazent777
Charybdis
15
0 / 9 / 3
9,357
360
8,166
21,740
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Diikeyrk
Bakasura
16
5 / 13 / 0
10,603
408
12,991
25,859
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Hikari15
Yemoja
14
1 / 9 / 3
9,910
381
8,194
24,590
27,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Hujaru6003
Kukulkan
14
0 / 10 / 0
8,819
339
8,683
15,297
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Malveric
Horus
16
2 / 7 / 2
10,487
403
12,685
28,452
26,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
48
Kills
8
9
Deaths
48
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dazent777
Charybdis
0
9
3
0.17
L
Bakasura
Diikeyrk
Bakasura
5
13
0
0.38
L
Yemoja
Hikari15
Yemoja
1
9
3
0.28
L
Kukulkan
Hujaru6003
Kukulkan
0
10
0
0
L
Horus
Malveric
Horus
2
7
2
0.43
W
Athena
Nanahi
Athena
2
1
18
11
W
Jing Wei
Riotman
Jing Wei
7
2
10
6
W
Discordia
Rutlingo
Discordia
15
2
16
11.5
W
0
4
9
1.13
W
Cliodhna
michaelms1992
Cliodhna
24
0
7
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,224
Damage
50,719
86,751
Taken
115,938
53,259
Mitigated
74,633
24,975
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dazent777
Charybdis
8,166
4,118
0
6,048
21,740
5,915
294
7,616
14,073
0
59,899
L
Bakasura
Diikeyrk
Bakasura
12,991
8,893
0
3,930
25,859
10,339
0
7,764
17,900
0
51,867
L
Yemoja
Hikari15
Yemoja
8,194
1,514
1,336
2,630
24,590
27,274
525
9,647
14,741
26,722
0
L
Kukulkan
Hujaru6003
Kukulkan
8,683
741
0
250
15,297
4,139
0
9,149
6,096
42,838
0
L
Horus
Malveric
Horus
12,685
3,345
1,180
4,596
28,452
26,966
214
7,772
19,888
14,411
40,739
W
Athena
Nanahi
Athena
7,655
1,311
0
3,643
19,323
23,958
452
6,920
12,007
27,324
0
W
Jing Wei
Riotman
Jing Wei
12,052
7,790
0
5,842
14,735
4,428
4,553
2,975
11,586
0
77,546
W
Discordia
Rutlingo
Discordia
24,803
3,458
401
6,263
16,340
6,585
2,006
4,164
11,808
99,054
0
W
10,782
2,050
245
4,054
17,471
10,880
3,163
1,924
14,377
65,143
0
W
Cliodhna
michaelms1992
Cliodhna
42,932
5,338
0
4,527
18,882
7,408
0
4,352
13,717
0
149,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,235
Gold Earned
49,176
626
Minions Killed
432
0
Camps Cleared
0
2,480,439
Distance Traveled
2,061,002
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,357
360
114
4
0
376,261
0
L
Bakasura
10,603
408
100
4
0
431,617
4
L
Yemoja
9,910
381
29
1
0
402,071
1
L
Kukulkan
8,819
339
85
3
0
386,973
3
L
Horus
10,487
403
104
4
0
464,080
0
W
Athena
11,667
449
34
1
0
505,365
2
W
Jing Wei
12,208
470
121
5
0
488,266
6
W
Discordia
14,180
545
142
5
0
463,822
7
W
Hades
11,735
451
129
5
0
418,462
0
W
Cliodhna
15,445
594
200
8
0
604,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role