Player Matchup

Anubis
Anubis
RobertHaro
Anubis
Level 108
God Stats
11W - 11L
1,629 SR
Queue Stats
91W - 109L
1,563 Elo+
Solo
Yemoja
Yemoja
fakemianlol
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 2
Neith
Neith
lIIlIllalI8
Neith
Level 74
God Stats
7W - 5L
1,577 SR
Queue Stats
20W - 21L
1,507 Elo+
Party 2
Team Averages
Level 63
1,569 SR
1,506 Elo+

VS

Team Averages
Level 99
1,576 SR
1,524 Elo+
Skadi
Skadi
Absoloute
Skadi
Level 87
God Stats
4W - 1L
1,736 SR
Queue Stats
75W - 53L
1,644 Elo+
Solo
Artio
Artio
Buddha Blend
Artio
Level 68
God Stats
22W - 19L
1,500 SR
Queue Stats
92W - 123L
1,338 Elo+
Party 1
Hel
Hel
WanyeWest
Hel
Level 141
God Stats
1W - 2L
1,491 SR
Queue Stats
195W - 150L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RobertHaro
Anubis
4
0 / 1 / 0
4,068
678
105
1,094
515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
1 / 2 / 0
4,881
814
2,675
3,558
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 1
4,543
757
2,951
6,481
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Absoloute
Skadi
10
2 / 0 / 4
5,630
938
2,715
4,371
1,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 6
5,000
833
671
4,042
2,800
10
5 / 0 / 2
6,197
1,033
5,524
3,995
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
Absoloute
Skadi
2
0
4
4
W
0
1
6
3
L
Anubis
RobertHaro
Anubis
0
1
0
0
W
5
0
2
6
L
Yemoja
1
2
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,731
Damage
8,910
11,133
Taken
12,408
4,889
Mitigated
6,088
2,314
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Absoloute
Skadi
2,715
1,257
0
563
4,371
1,998
1,540
1,016
3,355
0
20,632
W
671
0
0
437
4,042
2,800
55
955
3,087
4,113
0
L
Anubis
RobertHaro
Anubis
105
0
0
425
1,094
515
0
373
617
1,503
0
W
5,524
256
1,445
2,046
3,995
1,290
346
1,134
2,861
16,438
0
L
Yemoja
2,675
530
329
451
3,558
2,139
0
2,042
1,390
7,258
0
L
2,951
1,146
0
1,109
6,481
2,235
0
3,590
2,699
0
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,492
Gold Earned
16,827
39
Minions Killed
88
1
Camps Cleared
5
233,827
Distance Traveled
368,498
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,630
938
46
8
4
110,034
1
W
Artio
5,000
833
8
1
1
122,182
0
L
Anubis
4,068
678
1
0
0
25,344
1
W
Hel
6,197
1,033
34
6
0
136,282
1
L
Yemoja
4,881
814
13
2
0
102,485
0
L
Neith
4,543
757
25
4
1
105,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role