Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ColdWards1719
Janus
Level 115
God Stats
105W - 141L
1,481 SR
Queue Stats
227W - 257L
1,395 Elo+
Solo
Ymir
Ymir
Not Cooley
Ymir
Level 86
God Stats
23W - 19L
1,514 SR
Queue Stats
157W - 185L
1,423 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,440 Elo+

VS

Team Averages
Level 68
1,525 SR
1,375 Elo+
Chaac
Chaac
AdVancedBell
Chaac
Level 96
God Stats
7W - 10L
1,515 SR
Queue Stats
260W - 239L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Saulian
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Nu Wa
Nu Wa
Vyko Edwards
Nu Wa
Level 103
God Stats
24W - 31L
1,559 SR
Queue Stats
133W - 141L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
4 / 0 / 2
4,915
983
2,730
1,513
398
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 4
4,595
919
2,048
2,563
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 1 / 4
4,966
993
2,166
5,327
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,526
705
110
388
163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Saulian
Cthulhu
6
1 / 8 / 1
4,045
809
1,025
9,877
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 1
3,505
701
0
585
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
1
2
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
0
0
1
0.5
W
1
1
4
3
W
1
1
4
3
L
Cthulhu
Saulian
Cthulhu
1
8
1
0.19
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,944
Damage
1,135
9,403
Taken
10,850
3,422
Mitigated
4,915
2,475
Healing
281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,730
1,411
260
462
1,513
398
1,215
303
1,181
0
10,142
L
110
0
0
138
388
163
0
135
253
0
637
W
2,048
362
0
597
2,563
582
494
484
2,079
11,185
0
W
2,166
1,080
76
1,080
5,327
2,442
204
794
4,533
12,844
0
L
Cthulhu
Saulian
Cthulhu
1,025
507
0
138
9,877
4,634
0
3,576
6,301
2,222
0
L
0
0
0
5
585
118
0
543
42
1,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,476
Gold Earned
11,076
58
Minions Killed
3
4
Camps Cleared
0
270,038
Distance Traveled
127,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,915
983
14
3
2
82,423
0
L
Chaac
3,526
705
2
0
0
31,364
2
W
Janus
4,595
919
31
6
1
96,279
1
W
Ymir
4,966
993
13
3
1
91,336
1
L
Cthulhu
4,045
809
0
0
0
73,779
0
L
Nu Wa
3,505
701
1
0
0
22,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role