Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DazzDank
Zeus
Level 76
God Stats
4W - 2L
1,532 SR
Queue Stats
232W - 203L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Lorshal
Cthulhu
Level 29
God Stats
2W - 5L
1,149 SR
Queue Stats
61W - 55L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ojbanter
Cu Chulainn
Level 19
God Stats
5W - 10L
1,403 SR
Queue Stats
27W - 35L
1,428 Elo+
Party 1
Bastet
Bastet
youtubedstroyzz
Bastet
Level 65
God Stats
12W - 10L
1,548 SR
Queue Stats
220W - 245L
1,433 Elo+
Solo
Team Averages
Level 59
1,427 SR
1,453 Elo+

VS

Team Averages
Level 50
1,404 SR
1,490 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DigBick76
Thanatos
Level 54
God Stats
1W - 0L
1,260 SR
Queue Stats
55W - 40L
1,533 Elo+
Party 2
Chernobog
Chernobog
Junglistss
Chernobog
Level 20
God Stats
6W - 3L
1,470 SR
Queue Stats
55W - 45L
1,555 Elo+
Party 2
Ares
Ares
Spartanqt
Ares
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 47L
1,474 Elo+
Party 2
Tiamat
Tiamat
simpafist
Tiamat
Level 82
God Stats
4W - 9L
1,289 SR
Queue Stats
268W - 299L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 6 / 1
7,812
460
7,005
13,079
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
7 / 6 / 2
9,932
584
9,711
9,035
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lorshal
Cthulhu
12
1 / 2 / 4
7,661
451
6,143
13,117
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Ojbanter
Cu Chulainn
11
0 / 4 / 0
7,070
416
3,430
11,634
6,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 5 / 2
8,240
485
7,487
12,427
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 0 / 3
9,330
549
6,125
6,381
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
DigBick76
Thanatos
15
11 / 5 / 5
9,669
569
13,105
15,000
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Junglistss
Chernobog
13
4 / 4 / 8
8,014
471
9,539
12,495
4,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
11
3 / 2 / 5
7,417
436
9,699
11,798
6,124
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
simpafist
Tiamat
15
4 / 5 / 2
9,593
564
3,215
8,345
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
16
Kills
23
23
Deaths
16
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
1
0.42
W
Odin
 
Odin
1
0
3
2.5
L
Zeus
7
6
2
1.33
W
Thanatos
DigBick76
Thanatos
11
5
5
2.7
W
Chernobog
Junglistss
Chernobog
4
4
8
2
L
Cthulhu
Lorshal
Cthulhu
1
2
4
1.5
L
Cu Chulainn
Ojbanter
Cu Chulainn
0
4
0
0
W
Ares
3
2
5
2.75
W
Tiamat
simpafist
Tiamat
4
5
2
1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
41,683
59,292
Taken
54,019
23,683
Mitigated
27,337
14,584
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,005
4,921
0
3,674
13,079
3,416
489
3,488
9,303
0
55,036
W
Odin
 
Odin
6,125
1,045
0
1,818
6,381
6,880
0
770
5,611
0
55,351
L
Zeus
9,711
1,934
0
479
9,035
2,493
593
1,894
6,915
58,589
0
W
Thanatos
DigBick76
Thanatos
13,105
6,518
0
8,954
15,000
5,424
41
4,994
9,802
0
45,706
W
Chernobog
Junglistss
Chernobog
9,539
7,183
0
3,495
12,495
4,676
0
3,400
9,027
0
41,417
L
Cthulhu
Lorshal
Cthulhu
6,143
424
0
3,066
13,117
8,205
152
4,770
7,988
28,864
0
L
Cu Chulainn
Ojbanter
Cu Chulainn
3,430
374
0
3,404
11,634
6,084
0
0
10,800
4,781
26,474
W
Ares
9,699
670
0
3,282
11,798
6,124
0
3,434
8,364
24,395
0
W
Tiamat
simpafist
Tiamat
3,215
414
0
1,777
8,345
4,233
431
4,059
4,049
44,579
0
L
7,487
2,239
186
3,775
12,427
3,485
86
1,726
10,538
0
38,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
44,023
401
Minions Killed
410
0
Camps Cleared
0
1,453,538
Distance Traveled
1,544,871
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,812
460
93
5
0
262,970
3
W
Odin
9,330
549
135
8
0
285,299
5
L
Zeus
9,932
584
121
7
0
265,781
5
W
Thanatos
9,669
569
55
3
0
328,978
1
W
Chernobog
8,014
471
59
3
0
346,274
0
L
Cthulhu
7,661
451
56
3
0
344,019
0
L
Cu Chulainn
7,070
416
63
4
0
252,078
1
W
Ares
7,417
436
35
2
0
283,574
2
W
Tiamat
9,593
564
126
7
0
300,746
3
L
Bastet
8,240
485
68
4
0
328,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role