Player Matchup

Geb
Geb
FeltFriend03481
Geb
Level 16
God Stats
4W - 3L
1,374 SR
Queue Stats
9W - 11L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
IM A SMURF 7w7
Erlang Shen
Level 25
God Stats
1W - 3L
1,378 SR
Queue Stats
19W - 19L
1,503 Elo+
Solo
Ravana
Ravana
TieDyeStoner
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,503 Elo+
Solo
Olorun
Olorun
icedoutglock-
Olorun
Level 23
God Stats
33W - 34L
1,465 SR
Queue Stats
105W - 130L
1,350 Elo+
Solo
Fenrir
Fenrir
pariahmain
Fenrir
Level 5
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,386 Elo+

VS

Team Averages
Level 19
1,515 SR
1,357 Elo+
Odin
Odin
DeeeesFooo
Odin
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 91L
1,240 Elo+
Party 1
King Arthur
King Arthur
DextrorseStone
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,152 Elo+
Party 2
Ullr
Ullr
MythicQuake2863
Ullr
Level 26
God Stats
2W - 0L
1,711 SR
Queue Stats
47W - 28L
1,600 Elo+
Solo
Cthulhu
Cthulhu
latrakalosa
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
mikeyy710
Da Ji
Level 26
God Stats
11W - 18L
1,366 SR
Queue Stats
52W - 84L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
8,847
385
6,345
16,668
9,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
IM A SMURF 7w7
Erlang Shen
18
6 / 7 / 1
12,116
527
26,617
19,889
14,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
11
0 / 12 / 1
7,906
344
5,209
15,304
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 9 / 1
10,375
451
14,184
16,846
5,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pariahmain
Fenrir
14
0 / 12 / 2
8,971
390
4,803
18,767
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,279
447
7,781
17,308
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
DextrorseStone
King Arthur
16
6 / 3 / 10
11,343
493
6,747
17,655
13,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 0 / 7
15,735
684
17,118
17,071
7,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
latrakalosa
Cthulhu
18
6 / 2 / 17
12,151
528
11,940
19,736
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
mikeyy710
Da Ji
18
20 / 4 / 6
12,966
564
15,593
14,898
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
11
Kills
51
51
Deaths
11
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
King Arthur
DextrorseStone
King Arthur
6
3
10
3.67
L
0
11
2
0.09
L
Erlang Shen
IM A SMURF 7w7
Erlang Shen
6
7
1
0.93
W
16
0
7
19.5
L
Ravana
0
12
1
0.04
L
5
9
1
0.61
W
Cthulhu
latrakalosa
Cthulhu
6
2
17
7.25
W
Da Ji
mikeyy710
Da Ji
20
4
6
5.75
L
Fenrir
pariahmain
Fenrir
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,158
Damage
59,179
87,474
Taken
86,668
39,929
Mitigated
57,247
13,079
Healing
31,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,781
2,900
0
4,330
17,308
9,448
796
3,404
13,904
0
23,964
W
King Arthur
DextrorseStone
King Arthur
6,747
2,285
0
3,640
17,655
13,235
478
5,799
11,856
0
32,083
L
6,345
178
0
0
16,668
9,393
402
1,012
14,656
40,091
0
L
Erlang Shen
IM A SMURF 7w7
Erlang Shen
26,617
13,522
0
4,586
19,889
14,331
0
1,490
17,799
0
92,753
W
17,118
9,487
0
8,295
17,071
7,226
11,818
2,794
14,277
0
156,867
L
Ravana
5,209
2,496
0
1,383
15,304
4,544
466
2,999
11,863
0
19,751
L
14,184
8,422
826
3,985
16,846
5,603
906
4,198
12,134
75,106
0
W
Cthulhu
latrakalosa
Cthulhu
11,940
1,032
309
8,632
19,736
21,408
801
6,313
13,423
42,361
0
W
Da Ji
mikeyy710
Da Ji
15,593
4,989
194
6,123
14,898
5,930
732
2,291
12,607
0
55,837
L
Fenrir
pariahmain
Fenrir
4,803
1,464
0
2,299
18,767
6,058
905
794
17,637
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
62,474
435
Minions Killed
479
0
Camps Cleared
0
1,912,985
Distance Traveled
2,205,937
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,279
447
33
1
0
532,853
2
W
King Arthur
11,343
493
51
2
0
396,077
1
L
Geb
8,847
385
69
3
0
457,801
2
L
Erlang Shen
12,116
527
127
6
0
460,925
0
W
Ullr
15,735
684
260
11
0
416,775
3
L
Ravana
7,906
344
43
2
0
287,126
0
L
Olorun
10,375
451
131
6
0
296,153
0
W
Cthulhu
12,151
528
73
3
0
408,187
1
W
Da Ji
12,966
564
62
3
0
452,045
2
L
Fenrir
8,971
390
65
3
0
410,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role