Player Matchup

Hun Batz
Hun Batz
Aquilliance
Hun Batz
Level 30
God Stats
2W - 2L
1,818 SR
Queue Stats
44W - 56L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Envoria
Cernunnos
Level 29
God Stats
6W - 5L
1,724 SR
Queue Stats
152W - 160L
1,427 Elo+
Solo
Ymir
Ymir
Kodelodeon
Ymir
Level 12
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Sizrs
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Jormungandr
Jormungandr
ydetgood
Jormungandr
Level 10
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,372 Elo+

VS

Team Averages
Level 48
1,591 SR
1,417 Elo+
Discordia
Discordia
Rhaegar11
Discordia
Level 28
God Stats
8W - 2L
1,702 SR
Queue Stats
157W - 141L
1,489 Elo+
Solo
Artemis
Artemis
SupremeAlah19
Artemis
Level 27
God Stats
51W - 38L
1,514 SR
Queue Stats
69W - 51L
1,427 Elo+
Solo
Bellona
Bellona
Tjspanther
Bellona
Level 20
God Stats
7W - 4L
1,620 SR
Queue Stats
37W - 47L
1,318 Elo+
Solo
Bastet
Bastet
TropicaiNinja
Bastet
Level 155
God Stats
3W - 0L
1,714 SR
Queue Stats
39W - 25L
1,534 Elo+
Party 1
Merlin
Merlin
espada983
Merlin
Level 8
God Stats
12W - 15L
1,407 SR
Queue Stats
18W - 19L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aquilliance
Hun Batz
4
1 / 2 / 0
3,425
685
1,532
3,890
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Envoria
Cernunnos
4
0 / 1 / 0
2,996
599
889
2,409
434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 1
3,230
646
1,014
3,086
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Sizrs
Olorun
1
0 / 0 / 0
2,415
483
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ydetgood
Jormungandr
4
0 / 2 / 0
2,837
567
273
2,490
957
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rhaegar11
Discordia
7
0 / 0 / 0
3,812
762
42
1,317
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
6
2 / 0 / 2
3,507
701
1,942
1,524
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Tjspanther
Bellona
5
0 / 1 / 0
3,237
647
788
2,733
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
3 / 0 / 1
3,940
788
1,982
3,376
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
espada983
Merlin
5
1 / 0 / 2
3,270
654
1,029
846
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aquilliance
Hun Batz
1
2
0
0.5
L
Cernunnos
Envoria
Cernunnos
0
1
0
0
L
0
1
1
0.5
W
Discordia
Rhaegar11
Discordia
0
0
0
0
L
Olorun
Sizrs
Olorun
0
0
0
0
W
Artemis
2
0
2
3
W
Bellona
Tjspanther
Bellona
0
1
0
0
W
3
0
1
3.5
W
Merlin
espada983
Merlin
1
0
2
2
L
Jormungandr
ydetgood
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,708
Damage
5,783
11,875
Taken
9,796
3,417
Mitigated
2,842
2,697
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aquilliance
Hun Batz
1,532
632
0
875
3,890
871
0
42
3,848
0
12,277
L
Cernunnos
Envoria
Cernunnos
889
250
0
776
2,409
434
0
366
1,919
0
6,716
L
1,014
513
0
872
3,086
1,155
0
0
3,086
4,112
0
W
Discordia
Rhaegar11
Discordia
42
42
0
625
1,317
263
64
0
1,317
18,603
0
L
Olorun
Sizrs
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
1,942
811
0
353
1,524
305
0
259
1,265
0
10,063
W
Bellona
Tjspanther
Bellona
788
197
0
807
2,733
1,311
0
858
1,875
0
7,161
W
1,982
814
0
1,891
3,376
812
0
0
3,376
0
13,482
W
Merlin
espada983
Merlin
1,029
194
0
694
846
151
0
170
676
6,738
0
L
Jormungandr
ydetgood
Jormungandr
273
34
0
174
2,490
957
0
454
1,951
5,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,903
Gold Earned
17,766
58
Minions Killed
138
0
Camps Cleared
0
362,909
Distance Traveled
486,935
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,425
685
24
5
0
97,577
0
L
Cernunnos
2,996
599
19
4
0
94,629
1
L
Ymir
3,230
646
6
1
0
91,395
2
W
Discordia
3,812
762
43
9
0
97,196
0
L
Olorun
2,415
483
0
0
0
0
0
W
Artemis
3,507
701
26
5
0
80,949
0
W
Bellona
3,237
647
19
4
0
108,648
0
W
Bastet
3,940
788
29
6
0
106,992
0
W
Merlin
3,270
654
21
4
0
93,150
1
L
Jormungandr
2,837
567
9
2
0
79,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role