Player Matchup

Ullr
Ullr
 
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cliodhna_Chalice
Danzaburou
Level 99
God Stats
39W - 26L
1,494 SR
Queue Stats
299W - 359L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DatBoiQuay_
Cu Chulainn
Level 28
God Stats
8W - 10L
1,436 SR
Queue Stats
108W - 150L
1,326 Elo+
Party 1
Janus
Janus
GoBacktoYaCorner
Janus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 105L
1,324 Elo+
Party 1
Skadi
Skadi
Zerdual
Skadi
Level 29
God Stats
24W - 20L
1,235 SR
Queue Stats
77W - 104L
1,300 Elo+
Party 1
Team Averages
Level 52
1,433 SR
1,352 Elo+

VS

Team Averages
Level 75
1,427 SR
1,375 Elo+
Izanami
Izanami
FerSuure
Izanami
Level 108
God Stats
47W - 38L
1,548 SR
Queue Stats
221W - 253L
1,400 Elo+
Party 2
Hel
Hel
JokerToker420
Hel
Level 63
God Stats
1W - 8L
1,115 SR
Queue Stats
30W - 55L
1,231 Elo+
Solo
Cliodhna
Cliodhna
Khosimersion
Cliodhna
Level 93
God Stats
25W - 29L
1,487 SR
Queue Stats
194W - 233L
1,424 Elo+
Party 2
Ra
Ra
TSB Burnout
Ra
Level 12
God Stats
2W - 2L
1,623 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 2
Achilles
Achilles
TSB Elysium
Achilles
Level 100
God Stats
1W - 3L
1,361 SR
Queue Stats
32W - 41L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 2 / 4
9,586
533
8,362
12,288
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Cliodhna_Chalice
Danzaburou
18
16 / 3 / 3
11,616
645
15,201
13,753
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DatBoiQuay_
Cu Chulainn
15
5 / 5 / 3
9,502
528
9,918
15,210
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 4
8,720
484
6,011
9,763
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Zerdual
Skadi
16
6 / 1 / 11
10,144
564
10,077
11,023
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FerSuure
Izanami
13
2 / 7 / 0
8,431
468
7,636
14,415
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 12 / 4
8,324
462
5,390
14,022
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Khosimersion
Cliodhna
13
3 / 6 / 3
8,942
497
8,300
12,172
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 9 / 0
8,994
500
2,221
10,982
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TSB Elysium
Achilles
17
7 / 4 / 0
10,039
558
14,606
16,416
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
36
Kills
15
15
Deaths
38
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
4
4
W
Danzaburou
Cliodhna_Chalice
Danzaburou
16
3
3
5.83
W
Cu Chulainn
DatBoiQuay_
Cu Chulainn
5
5
3
1.3
L
Izanami
FerSuure
Izanami
2
7
0
0.29
W
3
4
4
1.25
L
1
12
4
0.25
L
Cliodhna
Khosimersion
Cliodhna
3
6
3
0.75
L
2
9
0
0.22
L
Achilles
TSB Elysium
Achilles
7
4
0
1.75
W
Skadi
Zerdual
Skadi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,569
Damage
38,153
62,037
Taken
68,007
24,294
Mitigated
32,760
19,306
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,362
5,397
341
4,321
12,288
5,153
574
689
11,507
0
62,523
W
Danzaburou
Cliodhna_Chalice
Danzaburou
15,201
6,632
0
4,296
13,753
6,164
971
2,536
11,152
0
73,985
W
Cu Chulainn
DatBoiQuay_
Cu Chulainn
9,918
4,941
0
4,215
15,210
6,466
140
3,257
11,132
0
44,456
L
Izanami
FerSuure
Izanami
7,636
4,176
0
3,541
14,415
4,977
302
0
14,159
0
55,599
W
6,011
666
0
940
9,763
2,626
1,015
1,956
7,546
36,242
0
L
5,390
764
2,231
2,024
14,022
4,554
1,076
0
13,584
33,492
0
L
Cliodhna
Khosimersion
Cliodhna
8,300
789
0
3,174
12,172
3,606
845
1,314
10,820
0
45,130
L
2,221
188
186
609
10,982
3,235
634
3,253
7,317
35,675
0
L
Achilles
TSB Elysium
Achilles
14,606
4,010
0
4,439
16,416
16,388
780
973
15,269
13,054
45,589
W
Skadi
Zerdual
Skadi
10,077
4,350
710
4,483
11,023
3,885
3,112
1,652
9,371
0
56,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
44,730
465
Minions Killed
398
0
Camps Cleared
0
1,605,939
Distance Traveled
1,397,650
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,586
533
100
6
0
370,162
2
W
Danzaburou
11,616
645
112
6
0
314,334
2
W
Cu Chulainn
9,502
528
79
4
0
327,310
0
L
Izanami
8,431
468
101
6
0
285,560
4
W
Janus
8,720
484
65
4
0
298,455
0
L
Hel
8,324
462
59
3
0
292,883
0
L
Cliodhna
8,942
497
64
4
0
265,030
7
L
Ra
8,994
500
74
4
0
275,570
0
L
Achilles
10,039
558
100
6
0
278,607
5
W
Skadi
10,144
564
109
6
0
295,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role