Player Matchup

Janus
Janus
Captcrunch2269
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,455 Elo+
Party 1
Bellona
Bellona
Spookinn
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,388 Elo+
Party 1
Skadi
Skadi
skebinn
Skadi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,227 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,356 Elo+

VS

Team Averages
Level 123
1,539 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Kitsader
Baron Samedi
Level 148
God Stats
1W - 3L
1,571 SR
Queue Stats
64W - 43L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
darcup0609
Sun Wukong
Level 125
God Stats
2W - 2L
1,545 SR
Queue Stats
33W - 36L
1,510 Elo+
Party 2
Ullr
Ullr
wesseyG
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,918
686
11,480
14,406
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Spookinn
Bellona
11
1 / 7 / 2
7,609
585
9,417
16,838
15,123
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
skebinn
Skadi
11
0 / 6 / 5
7,709
593
5,879
11,732
3,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kitsader
Baron Samedi
13
10 / 3 / 3
10,450
804
16,727
15,181
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
darcup0609
Sun Wukong
14
7 / 0 / 10
10,112
778
12,238
15,243
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
wesseyG
Ullr
13
2 / 2 / 10
9,335
718
8,265
7,693
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
19
19
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
6
1
0.75
L
Baron Samedi
Kitsader
Baron Samedi
10
3
3
3.83
W
Bellona
Spookinn
Bellona
1
7
2
0.29
L
Sun Wukong
darcup0609
Sun Wukong
7
0
10
12
W
Skadi
skebinn
Skadi
0
6
5
0.42
L
Ullr
wesseyG
Ullr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
37,230
42,976
Taken
38,117
23,127
Mitigated
29,409
3,242
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
825
57
1,381
14,406
4,275
0
6,475
7,378
28,940
0
L
Baron Samedi
Kitsader
Baron Samedi
16,727
2,659
1,758
9,054
15,181
6,383
38
4,874
9,935
38,266
0
W
Bellona
Spookinn
Bellona
9,417
2,201
0
1,030
16,838
15,123
0
4,878
11,171
0
19,237
L
Sun Wukong
darcup0609
Sun Wukong
12,238
2,193
0
3,972
15,243
19,783
597
3,960
10,973
0
27,976
W
Skadi
skebinn
Skadi
5,879
2,469
0
774
11,732
3,729
0
4,398
6,659
0
17,724
L
Ullr
wesseyG
Ullr
8,265
3,766
0
1,604
7,693
3,243
963
2,489
5,082
0
34,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
29,897
78
Minions Killed
158
3
Camps Cleared
8
645,497
Distance Traveled
696,824
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,918
686
34
3
1
213,878
0
L
Baron Samedi
10,450
804
52
4
4
210,940
0
W
Bellona
7,609
585
16
1
1
226,634
2
L
Sun Wukong
10,112
778
30
2
1
260,012
1
W
Skadi
7,709
593
28
2
1
204,985
0
L
Ullr
9,335
718
76
6
3
225,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role