Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dawn_Kengo
Amaterasu
Level 79
God Stats
21W - 21L
1,583 SR
Queue Stats
272W - 360L
1,417 Elo+
Party 3
Sol
Sol
LS-_Simba
Sol
Level 117
God Stats
265W - 258L
1,507 SR
Queue Stats
805W - 895L
1,435 Elo+
Party 3
Medusa
Medusa
SeykoSS
Medusa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,183 Elo+
Party 2
Ymir
Ymir
WarrenCollins
Ymir
Level 102
God Stats
1W - 1L
1,328 SR
Queue Stats
90W - 95L
1,354 Elo+
Party 2
Team Averages
Level 86
1,484 SR
1,378 Elo+

VS

Team Averages
Level 89
1,405 SR
1,372 Elo+
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Decca_15
Scylla
Level 145
God Stats
26W - 31L
1,503 SR
Queue Stats
358W - 393L
1,413 Elo+
Solo
Heimdallr
Heimdallr
FazParty
Heimdallr
Level 52
God Stats
1W - 3L
1,359 SR
Queue Stats
145W - 227L
1,309 Elo+
Party 1
Bacchus
Bacchus
PcT-Anderson
Bacchus
Level 58
God Stats
26W - 31L
1,505 SR
Queue Stats
150W - 232L
1,314 Elo+
Party 1
Achilles
Achilles
PcT-Igor
Achilles
Level 58
God Stats
1W - 7L
1,157 SR
Queue Stats
158W - 224L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 2 / 4
10,263
540
6,005
14,326
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Dawn_Kengo
Amaterasu
14
2 / 3 / 6
9,388
494
8,966
15,900
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 4
11,378
599
17,639
11,979
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
SeykoSS
Medusa
16
9 / 3 / 3
10,332
544
17,412
9,668
4,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 16
9,482
499
5,662
13,901
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 3 / 2
10,484
552
17,062
16,061
15,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Decca_15
Scylla
14
1 / 3 / 3
8,575
451
10,590
11,361
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FazParty
Heimdallr
11
0 / 9 / 2
7,213
380
4,980
14,316
4,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
PcT-Anderson
Bacchus
12
1 / 5 / 4
7,960
419
3,892
19,034
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PcT-Igor
Achilles
13
3 / 2 / 3
8,897
468
4,963
14,015
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
11
11
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
4
3
L
Tyr
 
Tyr
6
3
2
2.33
W
Amaterasu
Dawn_Kengo
Amaterasu
2
3
6
1.67
L
Scylla
Decca_15
Scylla
1
3
3
0.83
L
Heimdallr
FazParty
Heimdallr
0
9
2
0.11
W
6
1
4
8
L
Bacchus
PcT-Anderson
Bacchus
1
5
4
0.6
L
Achilles
PcT-Igor
Achilles
3
2
3
2.25
W
Medusa
SeykoSS
Medusa
9
3
3
3.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,684
Damage
41,487
65,774
Taken
74,787
41,582
Mitigated
49,642
25,093
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,005
2,702
0
6,713
14,326
5,738
0
2,960
11,238
0
67,201
L
Tyr
 
Tyr
17,062
2,470
0
5,558
16,061
15,332
0
3,987
12,074
19,032
52,149
W
Amaterasu
Dawn_Kengo
Amaterasu
8,966
2,621
0
7,633
15,900
12,710
1,515
3,856
11,996
4,590
40,482
L
Scylla
Decca_15
Scylla
10,590
423
0
4,050
11,361
3,908
0
6,318
5,043
54,020
0
L
Heimdallr
FazParty
Heimdallr
4,980
1,508
0
1,520
14,316
4,955
313
3,800
10,516
0
38,789
W
17,639
9,470
0
6,873
11,979
4,676
3,102
5,092
6,533
100,845
0
L
Bacchus
PcT-Anderson
Bacchus
3,892
606
0
3,708
19,034
18,275
0
6,230
12,804
21,381
0
L
Achilles
PcT-Igor
Achilles
4,963
1,346
0
4,007
14,015
7,172
0
4,902
9,113
0
38,875
W
Medusa
SeykoSS
Medusa
17,412
7,594
0
1,985
9,668
4,404
2,794
2,879
6,693
0
59,177
W
5,662
869
0
1,889
13,901
14,054
497
3,706
10,048
23,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
43,129
509
Minions Killed
404
0
Camps Cleared
0
1,855,751
Distance Traveled
1,642,646
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,263
540
126
7
0
450,925
1
L
Tyr
10,484
552
139
7
0
347,235
4
W
Amaterasu
9,388
494
99
5
0
376,274
2
L
Scylla
8,575
451
105
6
0
349,538
5
L
Heimdallr
7,213
380
67
4
0
261,200
4
W
Sol
11,378
599
167
9
0
317,283
3
L
Bacchus
7,960
419
30
2
0
330,999
4
L
Achilles
8,897
468
63
3
0
353,674
1
W
Medusa
10,332
544
93
5
0
353,407
1
W
Ymir
9,482
499
24
1
0
357,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role