Player Matchup

Bacchus
Bacchus
M4NG0JUIC3
Bacchus
Level 43
God Stats
14W - 10L
1,605 SR
Queue Stats
180W - 215L
1,433 Elo+
Solo
Fenrir
Fenrir
PurE BageLz
Fenrir
Level 87
God Stats
15W - 5L
1,808 SR
Queue Stats
445W - 435L
1,464 Elo+
Party 1
Hera
Hera
triscit biscuit
Hera
Level 149
God Stats
5W - 4L
1,590 SR
Queue Stats
714W - 724L
1,495 Elo+
Party 1
Team Averages
Level 93
1,668 SR
1,464 Elo+

VS

Team Averages
Level 64
1,497 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
IceFire Slayz
Vulcan
Level 89
God Stats
5W - 4L
1,627 SR
Queue Stats
34W - 37L
1,449 Elo+
Party 2
Arachne
Arachne
JSmooveDepp
Arachne
Level 11
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M4NG0JUIC3
Bacchus
12
4 / 0 / 10
8,520
775
7,267
9,917
11,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
4 / 2 / 11
8,611
783
4,668
10,973
4,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 3 / 8
9,630
875
17,379
5,718
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 6 / 3
7,397
672
4,449
12,320
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 5 / 0
8,216
747
9,285
8,518
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JSmooveDepp
Arachne
9
0 / 6 / 2
6,525
593
4,086
11,731
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
5
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
3
0.42
L
4
5
0
0.8
L
Arachne
JSmooveDepp
Arachne
0
6
2
0.17
W
Bacchus
M4NG0JUIC3
Bacchus
4
0
10
9
W
Fenrir
4
2
11
4.75
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,314
Damage
17,820
26,608
Taken
32,569
18,554
Mitigated
18,146
5,363
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,449
1,193
1,782
2,846
12,320
10,833
0
9,508
2,812
8,020
0
L
9,285
3,084
0
480
8,518
2,988
0
6,490
2,028
36,493
0
L
Arachne
JSmooveDepp
Arachne
4,086
3,465
120
1,141
11,731
4,325
0
8,856
2,875
0
9,566
W
Bacchus
M4NG0JUIC3
Bacchus
7,267
345
845
1,272
9,917
11,409
444
5,040
4,877
20,423
0
W
Fenrir
4,668
1,025
0
3,246
10,973
4,962
404
5,789
5,184
0
17,060
W
17,379
3,692
0
0
5,718
2,183
903
3,465
2,253
52,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
22,138
174
Minions Killed
88
5
Camps Cleared
3
611,869
Distance Traveled
538,124
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,397
672
6
1
1
163,377
2
L
Vulcan
8,216
747
65
6
2
176,837
1
L
Arachne
6,525
593
17
2
0
197,910
0
W
Bacchus
8,520
775
42
4
1
229,946
1
W
Fenrir
8,611
783
25
2
2
187,908
5
W
Hera
9,630
875
107
10
2
194,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role