Player Matchup

Pele
Pele
BlazeWolf17
Pele
Level 6
God Stats
0W - 4L
1,252 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1
Merlin
Merlin
Teckor624
Merlin
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Bellona
Bellona
uwuxPr3datorumu
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,300 Elo+

VS

Team Averages
Level 35
1,578 SR
1,355 Elo+
Zeus
Zeus
def545
Zeus
Level 64
God Stats
4W - 2L
1,790 SR
Queue Stats
108W - 142L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
herpfreesince03
Danzaburou
Level 29
God Stats
16W - 13L
1,526 SR
Queue Stats
29W - 50L
1,335 Elo+
Party 2
Izanami
Izanami
specialeducation
Izanami
Level 13
God Stats
5W - 3L
1,419 SR
Queue Stats
16W - 20L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 13 / 4
11,858
698
13,959
20,975
7,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Teckor624
Merlin
15
3 / 8 / 4
11,315
666
19,797
13,187
4,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 4
10,258
603
5,333
16,056
10,825
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
def545
Zeus
18
13 / 4 / 11
13,443
791
19,631
14,936
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
herpfreesince03
Danzaburou
17
9 / 1 / 16
13,642
802
16,570
13,671
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 13
11,581
681
7,992
15,260
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
25
25
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
13
4
0.54
L
Merlin
Teckor624
Merlin
3
8
4
0.63
W
Zeus
def545
Zeus
13
4
11
4.63
W
Danzaburou
herpfreesince03
Danzaburou
9
1
16
17
W
3
4
13
2.38
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
44,193
50,218
Taken
43,867
22,734
Mitigated
11,781
5,868
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,959
2,198
0
2,977
20,975
7,147
0
7,481
13,166
0
34,142
L
Merlin
Teckor624
Merlin
19,797
757
642
653
13,187
4,762
198
4,444
8,501
46,768
0
W
Zeus
def545
Zeus
19,631
4,137
83
4,595
14,936
3,857
340
6,184
8,752
53,517
0
W
Danzaburou
herpfreesince03
Danzaburou
16,570
9,684
0
5,851
13,671
4,051
932
7,030
6,641
0
45,596
W
7,992
6,024
0
4,455
15,260
3,873
959
7,204
8,056
0
37,494
L
5,333
1,081
78
1,518
16,056
10,825
0
7,176
8,476
0
24,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
38,666
154
Minions Killed
206
5
Camps Cleared
9
740,156
Distance Traveled
897,759
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,858
698
53
3
2
249,255
1
L
Merlin
11,315
666
65
4
1
245,751
2
W
Zeus
13,443
791
64
4
6
300,414
2
W
Danzaburou
13,642
802
65
4
0
292,176
0
W
Izanami
11,581
681
77
5
3
305,169
3
L
Bellona
10,258
603
36
2
2
245,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role