Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JaneAngel
Nox
Level 21
God Stats
11W - 4L
1,668 SR
Queue Stats
62W - 51L
1,416 Elo+
Solo
Neith
Neith
KingBilou
Neith
Level 15
God Stats
12W - 13L
1,556 SR
Queue Stats
55W - 52L
1,508 Elo+
Solo
Ymir
Ymir
SergioRamirez99
Ymir
Level 16
God Stats
12W - 11L
1,518 SR
Queue Stats
26W - 30L
1,413 Elo+
Solo
Charybdis
Charybdis
ShiftyTurtletons
Charybdis
Level 15
God Stats
2W - 0L
1,870 SR
Queue Stats
15W - 2L
1,759 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,519 Elo+

VS

Team Averages
Level 31
1,578 SR
1,438 Elo+
Artemis
Artemis
Ayesume
Artemis
Level 13
God Stats
2W - 1L
1,710 SR
Queue Stats
4W - 12L
1,288 Elo+
Party 1
Sol
Sol
DogfartsMcGee
Sol
Level 26
God Stats
12W - 15L
1,207 SR
Queue Stats
98W - 121L
1,324 Elo+
Solo
Chang'e
Chang'e
Lovesthetic
Chang'e
Level 81
God Stats
1W - 1L
1,576 SR
Queue Stats
14W - 16L
1,588 Elo+
Party 2
Loki
Loki
Pompr
Loki
Level 7
God Stats
1W - 3L
1,773 SR
Queue Stats
8W - 10L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
overkiller95
Cthulhu
Level 28
God Stats
2W - 3L
1,624 SR
Queue Stats
25W - 30L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 8 / 13
9,050
905
3,959
9,931
7,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 27
11,061
1,106
6,677
9,483
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
KingBilou
Neith
18
9 / 1 / 16
11,829
1,183
19,170
8,547
3,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 20
9,947
995
4,313
15,751
14,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
20
31 / 2 / 5
17,329
1,733
52,823
12,801
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayesume
Artemis
16
1 / 8 / 10
8,962
896
12,585
17,430
6,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 10 / 10
9,756
976
8,814
15,759
5,729
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Lovesthetic
Chang'e
17
3 / 8 / 13
10,457
1,046
9,191
21,621
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Pompr
Loki
15
7 / 10 / 8
10,453
1,045
10,710
16,921
5,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
overkiller95
Cthulhu
16
3 / 6 / 9
9,233
923
7,734
20,606
17,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
67
42
Kills
17
17
Deaths
42
81
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
8
13
0.81
L
Artemis
Ayesume
Artemis
1
8
10
0.75
L
3
10
10
0.8
W
1
1
27
14.5
W
Neith
KingBilou
Neith
9
1
16
17
L
Chang'e
Lovesthetic
Chang'e
3
8
13
1.19
L
Loki
Pompr
Loki
7
10
8
1.1
W
1
5
20
2.2
W
Charybdis
31
2
5
16.75
L
Cthulhu
overkiller95
Cthulhu
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,942
Damage
49,034
56,513
Taken
92,337
42,321
Mitigated
42,816
8,820
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,959
858
0
150
9,931
7,740
0
5,059
4,755
7,496
0
L
Artemis
Ayesume
Artemis
12,585
6,733
0
0
17,430
6,746
0
2,979
14,451
0
31,400
L
8,814
6,762
0
807
15,759
5,729
0
3,418
12,341
24,956
0
W
6,677
1,064
0
2,558
9,483
11,005
0
3,703
5,587
20,917
0
W
Neith
KingBilou
Neith
19,170
10,674
0
2,687
8,547
3,949
0
1,878
6,593
0
39,268
L
Chang'e
Lovesthetic
Chang'e
9,191
273
2,380
3,592
21,621
7,602
0
3,598
18,023
20,456
0
L
Loki
Pompr
Loki
10,710
3,066
48
248
16,921
5,725
0
1,260
15,661
0
14,502
W
4,313
180
0
0
15,751
14,498
0
8,628
6,923
15,074
0
W
Charybdis
52,823
29,807
0
3,425
12,801
5,129
0
5,657
6,916
0
86,673
L
Cthulhu
overkiller95
Cthulhu
7,734
585
0
485
20,606
17,014
0
3,694
16,912
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,216
Gold Earned
48,861
172
Minions Killed
161
7
Camps Cleared
4
826,524
Distance Traveled
760,184
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,050
905
5
1
0
127,857
0
L
Artemis
8,962
896
42
4
1
131,543
1
L
Sol
9,756
976
33
3
1
122,734
0
W
Nox
11,061
1,106
38
4
0
185,883
0
W
Neith
11,829
1,183
40
4
1
187,322
0
L
Chang'e
10,457
1,046
32
3
1
178,798
0
L
Loki
10,453
1,045
9
1
1
167,074
1
W
Ymir
9,947
995
28
3
1
154,890
0
W
Charybdis
17,329
1,733
61
6
5
170,572
1
L
Cthulhu
9,233
923
45
5
0
160,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role