Player Matchup

Guan Yu
Guan Yu
CH33CKCL4PP3R69
Guan Yu
Level 11
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 15L
1,245 Elo+
Party 1
Raijin
Raijin
FuzzyRGB
Raijin
Level 13
God Stats
6W - 13L
1,404 SR
Queue Stats
9W - 25L
1,241 Elo+
Party 1
Heimdallr
Heimdallr
NovaKidNegn26
Heimdallr
Level 54
God Stats
0W - 2L
1,268 SR
Queue Stats
105W - 140L
1,240 Elo+
Party 1
Aphrodite
Aphrodite
Ruby-_-29
Aphrodite
Level 54
God Stats
26W - 28L
1,471 SR
Queue Stats
120W - 135L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
earthdragon1988
Tsukuyomi
Level 36
God Stats
1W - 1L
1,498 SR
Queue Stats
107W - 139L
1,381 Elo+
Solo
Team Averages
Level 34
1,467 SR
1,295 Elo+

VS

Team Averages
Level 61
1,427 SR
1,355 Elo+
Scylla
Scylla
AzkarDeigo
Scylla
Level 64
God Stats
9W - 7L
1,362 SR
Queue Stats
316W - 349L
1,391 Elo+
Solo
Bacchus
Bacchus
CadeBarnes89
Bacchus
Level 89
God Stats
119W - 91L
1,504 SR
Queue Stats
227W - 230L
1,368 Elo+
Solo
Ymir
Ymir
IG_Golentt
Ymir
Level 40
God Stats
94W - 120L
1,445 SR
Queue Stats
135W - 175L
1,388 Elo+
Party 2
Ratatoskr
Ratatoskr
Sireo
Ratatoskr
Level 45
God Stats
5W - 6L
1,388 SR
Queue Stats
16W - 32L
1,247 Elo+
Solo
Apollo
Apollo
Wolf-Joack0
Apollo
Level 68
God Stats
35W - 39L
1,435 SR
Queue Stats
279W - 362L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
9,670
372
3,391
19,475
19,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
FuzzyRGB
Raijin
17
2 / 7 / 3
11,374
437
15,104
11,743
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NovaKidNegn26
Heimdallr
14
3 / 9 / 5
10,462
402
7,299
19,125
6,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Ruby-_-29
Aphrodite
15
3 / 8 / 4
11,297
435
13,375
23,543
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
earthdragon1988
Tsukuyomi
19
1 / 8 / 1
11,839
455
8,027
24,379
10,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzkarDeigo
Scylla
20
9 / 4 / 12
14,492
557
25,692
18,726
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CadeBarnes89
Bacchus
20
7 / 0 / 6
14,038
540
6,579
9,962
12,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 13
12,344
475
4,812
12,325
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Sireo
Ratatoskr
20
9 / 1 / 12
14,229
547
16,439
18,079
7,437
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
13 / 3 / 8
15,628
601
18,376
20,164
7,206
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
10
Kills
42
42
Deaths
10
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
AzkarDeigo
Scylla
9
4
12
3.75
L
1
10
3
0.25
W
Bacchus
CadeBarnes89
Bacchus
7
0
6
10
L
Raijin
FuzzyRGB
Raijin
2
7
3
0.5
W
4
2
13
5.25
L
Heimdallr
NovaKidNegn26
Heimdallr
3
9
5
0.61
L
Aphrodite
Ruby-_-29
Aphrodite
3
8
4
0.63
W
Ratatoskr
Sireo
Ratatoskr
9
1
12
15
W
Apollo
13
3
8
5.67
L
Tsukuyomi
earthdragon1988
Tsukuyomi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
71,898
98,265
Taken
79,256
51,250
Mitigated
48,763
30,545
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AzkarDeigo
Scylla
25,692
2,228
468
5,069
18,726
6,331
2,157
7,945
10,304
106,022
0
L
3,391
581
1,273
2,420
19,475
19,438
257
5,207
14,114
0
30,314
W
Bacchus
CadeBarnes89
Bacchus
6,579
512
0
2,709
9,962
12,713
186
3,322
6,457
65,267
0
L
Raijin
FuzzyRGB
Raijin
15,104
985
0
1,474
11,743
3,887
800
7,379
4,090
64,996
0
W
4,812
1,153
0
3,342
12,325
15,076
463
3,717
8,498
26,536
0
L
Heimdallr
NovaKidNegn26
Heimdallr
7,299
1,730
0
1,363
19,125
6,370
463
8,242
10,621
0
33,247
L
Aphrodite
Ruby-_-29
Aphrodite
13,375
470
4,766
10,783
23,543
10,705
428
8,806
14,477
58,503
0
W
Ratatoskr
Sireo
Ratatoskr
16,439
7,027
0
8,807
18,079
7,437
768
3,296
14,659
0
105,790
W
Apollo
18,376
12,364
0
10,289
20,164
7,206
8,400
9,274
10,792
0
138,536
L
Tsukuyomi
earthdragon1988
Tsukuyomi
8,027
2,161
0
8,466
24,379
10,850
0
6,358
17,880
0
105,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
70,731
488
Minions Killed
653
0
Camps Cleared
0
2,206,563
Distance Traveled
2,468,612
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,492
557
163
6
0
494,995
8
L
Guan Yu
9,670
372
44
2
0
413,280
1
W
Bacchus
14,038
540
116
4
0
560,346
1
L
Raijin
11,374
437
120
5
0
444,358
3
W
Ymir
12,344
475
29
1
0
309,023
0
L
Heimdallr
10,462
402
56
2
0
430,357
0
L
Aphrodite
11,297
435
92
4
0
481,139
3
W
Ratatoskr
14,229
547
154
6
0
583,107
13
W
Apollo
15,628
601
191
7
0
521,141
4
L
Tsukuyomi
11,839
455
176
7
0
437,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role