Player Matchup

Kuzenbo
Kuzenbo
Daddy_NumNums
Kuzenbo
Level 142
God Stats
2W - 2L
1,383 SR
Queue Stats
142W - 143L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
Iam_Bune
Cernunnos
Level 108
God Stats
2W - 2L
1,456 SR
Queue Stats
452W - 442L
1,526 Elo+
Party 2
Chaac
Chaac
Vulic
Chaac
Level 145
God Stats
2W - 0L
1,513 SR
Queue Stats
34W - 25L
1,607 Elo+
Party 3
Izanami
Izanami
nemke222
Izanami
Level 104
God Stats
1W - 0L
1,549 SR
Queue Stats
33W - 29L
1,544 Elo+
Party 3
Arachne
Arachne
tyroz
Arachne
Level 127
God Stats
1W - 1L
1,273 SR
Queue Stats
227W - 229L
1,541 Elo+
Solo
Team Averages
Level 125
1,435 SR
1,536 Elo+

VS

Team Averages
Level 120
1,499 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ha1f p1nt762
Xbalanque
Level 80
God Stats
2W - 2L
1,572 SR
Queue Stats
67W - 64L
1,500 Elo+
Party 1
Eset
Eset
S3VN
Eset
Level 120
God Stats
0W - 1L
1,735 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThyMurderMedic
Tsukuyomi
Level 156
God Stats
11W - 10L
1,451 SR
Queue Stats
322W - 342L
1,470 Elo+
Party 1
Tiamat
Tiamat
zirianov
Tiamat
Level 139
God Stats
0W - 2L
1,238 SR
Queue Stats
139W - 131L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
4 / 2 / 21
9,640
876
7,889
13,647
20,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Iam_Bune
Cernunnos
16
3 / 2 / 18
9,558
869
10,070
9,285
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Vulic
Chaac
19
11 / 2 / 14
12,099
1,100
21,564
19,840
18,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
nemke222
Izanami
18
7 / 2 / 21
10,475
952
19,073
10,056
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
tyroz
Arachne
14
6 / 5 / 11
9,342
849
6,774
12,966
4,902
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 3
8,911
810
7,327
18,543
23,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Ha1f p1nt762
Xbalanque
13
1 / 7 / 8
8,282
753
10,144
12,468
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
S3VN
Eset
15
5 / 7 / 4
9,219
838
10,376
13,868
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ThyMurderMedic
Tsukuyomi
15
3 / 7 / 4
9,140
831
13,703
15,939
7,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
zirianov
Tiamat
13
2 / 6 / 6
8,007
728
7,827
11,095
8,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
31
Kills
13
13
Deaths
31
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
3
0.88
W
Kuzenbo
4
2
21
7.25
L
Xbalanque
Ha1f p1nt762
Xbalanque
1
7
8
0.71
W
Cernunnos
Iam_Bune
Cernunnos
3
2
18
6
L
Eset
S3VN
Eset
5
7
4
1
L
Tsukuyomi
ThyMurderMedic
Tsukuyomi
3
7
4
0.71
W
Chaac
Vulic
Chaac
11
2
14
9
W
Izanami
nemke222
Izanami
7
2
21
8.75
W
Arachne
tyroz
Arachne
6
5
11
2.3
L
Tiamat
zirianov
Tiamat
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
49,377
65,794
Taken
71,913
52,003
Mitigated
53,460
34,412
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,327
230
1,060
3,017
18,543
23,699
175
2,469
15,663
22,672
0
W
Kuzenbo
7,889
2,705
1,381
3,002
13,647
20,539
386
4,944
8,703
13,537
0
L
Xbalanque
Ha1f p1nt762
Xbalanque
10,144
3,465
604
911
12,468
6,911
516
1,195
11,121
0
18,550
W
Cernunnos
Iam_Bune
Cernunnos
10,070
4,843
1,576
3,327
9,285
4,191
1,080
4,137
5,148
0
26,575
L
Eset
S3VN
Eset
10,376
729
759
1,695
13,868
6,321
0
1,178
12,505
21,243
0
L
Tsukuyomi
ThyMurderMedic
Tsukuyomi
13,703
3,508
1,211
2,674
15,939
7,844
292
1,862
13,839
0
33,145
W
Chaac
Vulic
Chaac
21,564
3,495
3,272
11,144
19,840
18,663
687
5,510
14,330
1,406
33,350
W
Izanami
nemke222
Izanami
19,073
14,798
2,083
3,159
10,056
3,708
2,682
6,160
3,896
0
39,797
W
Arachne
tyroz
Arachne
6,774
4,522
1,976
3,492
12,966
4,902
699
4,779
8,187
0
9,843
L
Tiamat
zirianov
Tiamat
7,827
1,211
0
945
11,095
8,685
216
853
10,199
13,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
43,559
126
Minions Killed
150
0
Camps Cleared
0
1,144,659
Distance Traveled
931,867
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,911
810
40
4
0
201,310
3
W
Kuzenbo
9,640
876
10
1
0
245,345
0
L
Xbalanque
8,282
753
26
2
0
173,271
0
W
Cernunnos
9,558
869
28
3
0
209,629
1
L
Eset
9,219
838
25
2
0
172,379
0
L
Tsukuyomi
9,140
831
42
4
0
193,917
1
W
Chaac
12,099
1,100
31
3
0
245,257
3
W
Izanami
10,475
952
50
5
0
210,637
1
W
Arachne
9,342
849
7
1
0
233,791
3
L
Tiamat
8,007
728
17
2
0
190,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role