Player Matchup

Bakasura
Bakasura
Soviet onion715
Bakasura
Level 65
God Stats
2W - 4L
1,289 SR
Queue Stats
66W - 88L
1,261 Elo+
Party 1
Chaac
Chaac
StylishRhino542
Chaac
Level 60
God Stats
7W - 4L
1,500 SR
Queue Stats
154W - 177L
1,370 Elo+
Party 1
Anhur
Anhur
TDT500
Anhur
Level 102
God Stats
7W - 1L
1,729 SR
Queue Stats
199W - 218L
1,373 Elo+
Party 1
Anubis
Anubis
THELORD200753
Anubis
Level 29
God Stats
30W - 24L
1,459 SR
Queue Stats
74W - 94L
1,304 Elo+
Party 1
Thanatos
Thanatos
TrueMilkMan7240
Thanatos
Level 113
God Stats
13W - 10L
1,600 SR
Queue Stats
171W - 115L
1,691 Elo+
Party 1
Team Averages
Level 74
1,515 SR
1,400 Elo+

VS

Team Averages
Level 75
1,577 SR
1,412 Elo+
Izanami
Izanami
FerSuure
Izanami
Level 108
God Stats
47W - 38L
1,560 SR
Queue Stats
221W - 253L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Khosimersion
Gilgamesh
Level 93
God Stats
16W - 15L
1,492 SR
Queue Stats
194W - 233L
1,436 Elo+
Party 2
Ra
Ra
TSB Burnout
Ra
Level 12
God Stats
2W - 2L
1,822 SR
Queue Stats
8W - 8L
1,600 Elo+
Party 2
Ymir
Ymir
TSB Elysium
Ymir
Level 100
God Stats
5W - 7L
1,540 SR
Queue Stats
32W - 41L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
Weltkrieg 39
Cernunnos
Level 64
God Stats
1W - 3L
1,472 SR
Queue Stats
198W - 243L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 4 / 3
5,168
470
1,269
5,714
2,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 0
6,036
549
4,978
8,459
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
TDT500
Anhur
11
2 / 2 / 5
6,538
594
4,216
6,432
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 2 / 3
7,543
686
7,233
8,792
4,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
12 / 1 / 3
7,875
716
9,518
7,770
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FerSuure
Izanami
10
5 / 6 / 1
6,765
615
5,687
8,416
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Khosimersion
Gilgamesh
9
1 / 3 / 1
5,604
509
5,026
9,949
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

7
0 / 7 / 1
4,880
444
1,610
5,558
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 4
5,866
533
3,784
10,003
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Weltkrieg 39
Cernunnos
6
0 / 4 / 1
4,665
424
3,118
5,598
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
23
Kills
7
11
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
FerSuure
Izanami
5
6
1
0.92
L
Gilgamesh
Khosimersion
Gilgamesh
1
3
1
0.5
W
Bakasura
1
4
3
0.63
W
3
2
0
1.5
W
Anhur
TDT500
Anhur
2
2
5
2.25
W
5
2
3
3.25
L
0
7
1
0.07
L
1
3
4
1
W
Thanatos
12
1
3
13.5
L
Cernunnos
Weltkrieg 39
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
19,225
37,167
Taken
39,524
17,266
Mitigated
14,799
18,242
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FerSuure
Izanami
5,687
3,553
0
1,840
8,416
2,115
0
2,401
5,987
0
33,249
L
Gilgamesh
Khosimersion
Gilgamesh
5,026
1,200
0
1,779
9,949
5,790
0
750
8,559
2,823
19,670
W
Bakasura
1,269
757
195
376
5,714
2,325
0
1,565
4,149
0
5,728
W
4,978
948
0
2,352
8,459
6,465
515
686
7,400
4,775
19,992
W
Anhur
TDT500
Anhur
4,216
1,898
0
2,303
6,432
1,683
0
1,490
4,942
0
37,190
W
7,233
310
0
4,028
8,792
4,142
742
1,456
7,182
49,438
0
L
1,610
435
45
60
5,558
1,154
0
3,022
2,536
13,858
0
L
3,784
1,398
113
2,510
10,003
4,265
0
1,009
8,844
15,895
0
W
Thanatos
9,518
2,840
0
8,988
7,770
2,651
0
1,009
6,649
0
40,094
L
Cernunnos
Weltkrieg 39
Cernunnos
3,118
1,649
0
504
5,598
1,475
0
830
4,768
0
18,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
27,780
317
Minions Killed
203
0
Camps Cleared
0
1,053,711
Distance Traveled
962,521
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,765
615
71
6
0
180,997
1
L
Gilgamesh
5,604
509
51
5
0
217,135
9
W
Bakasura
5,168
470
15
1
0
201,322
2
W
Chaac
6,036
549
43
4
0
219,062
4
W
Anhur
6,538
594
73
7
0
185,924
2
W
Anubis
7,543
686
104
9
0
189,027
2
L
Ra
4,880
444
24
2
0
180,354
0
L
Ymir
5,866
533
21
2
0
201,820
2
W
Thanatos
7,875
716
82
7
0
258,376
0
L
Cernunnos
4,665
424
36
3
0
182,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role