Player Matchup

Ymir
Ymir
BEANS-WUT-DAFUGG
Ymir
Level 17
God Stats
5W - 4L
1,496 SR
Queue Stats
45W - 54L
1,434 Elo+
Party 2
Fenrir
Fenrir
Bobinski333
Fenrir
Level 12
God Stats
0W - 2L
1,498 SR
Queue Stats
4W - 3L
1,494 Elo+
Solo
Jormungandr
Jormungandr
DarthSidious825
Jormungandr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 13L
1,751 Elo+
Solo
Scylla
Scylla
SuperT225
Scylla
Level 25
God Stats
0W - 1L
1,389 SR
Queue Stats
48W - 39L
1,583 Elo+
Solo
Izanami
Izanami
deavers8
Izanami
Level 7
God Stats
5W - 9L
1,307 SR
Queue Stats
7W - 15L
1,285 Elo+
Party 2
Team Averages
Level 15
1,438 SR
1,510 Elo+

VS

Team Averages
Level 10
1,567 SR
1,538 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danny2Furius
Danzaburou
Level 7
God Stats
2W - 1L
1,534 SR
Queue Stats
12W - 5L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
DannyGnzles
Aphrodite
Level 7
God Stats
3W - 0L
1,721 SR
Queue Stats
15W - 6L
1,620 Elo+
Party 1
Set
Set
SubAres1
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,440 Elo+
Solo
Tyr
Tyr
jvelez2097
Tyr
Level 15
God Stats
10W - 8L
1,581 SR
Queue Stats
20W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 2
8,201
373
8,102
34,612
20,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
2 / 10 / 5
9,994
454
7,014
20,030
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DarthSidious825
Jormungandr
18
5 / 3 / 0
12,634
574
18,528
17,998
16,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SuperT225
Scylla
14
4 / 8 / 0
9,483
431
8,510
13,257
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
deavers8
Izanami
12
0 / 13 / 4
8,585
390
6,915
18,984
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
21 / 1 / 8
14,635
665
34,347
12,834
5,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Danzaburou
Danny2Furius
Danzaburou
19
14 / 2 / 17
13,816
628
27,020
20,913
7,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
DannyGnzles
Aphrodite
19
11 / 5 / 25
12,371
562
19,011
22,024
17,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 0
7,949
361
2,070
4,759
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
0 / 1 / 6
12,196
554
2,219
17,585
13,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
11
Kills
47
47
Deaths
12
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
21
1
8
25
L
0
13
2
0.08
L
Fenrir
2
10
5
0.45
W
Danzaburou
Danny2Furius
Danzaburou
14
2
17
11.25
W
Aphrodite
DannyGnzles
Aphrodite
11
5
25
4.7
L
Jormungandr
DarthSidious825
Jormungandr
5
3
0
1.67
W
1
3
0
0.33
L
Scylla
SuperT225
Scylla
4
8
0
0.5
L
Izanami
deavers8
Izanami
0
13
4
0.15
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
84,667
104,881
Taken
78,115
54,161
Mitigated
44,083
17,939
Healing
42,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
34,347
6,413
0
2,921
12,834
5,011
3,522
6,002
6,653
128,607
0
L
8,102
2,159
0
6,908
34,612
20,845
140
15,211
19,401
30,592
0
L
Fenrir
7,014
1,754
0
5,442
20,030
7,487
0
9,490
10,540
0
52,514
W
Danzaburou
Danny2Furius
Danzaburou
27,020
13,849
743
8,151
20,913
7,049
2,451
10,354
10,413
0
87,755
W
Aphrodite
DannyGnzles
Aphrodite
19,011
1,140
7,802
13,572
22,024
17,052
611
8,075
13,793
59,950
0
L
Jormungandr
DarthSidious825
Jormungandr
18,528
6,568
0
2,063
17,998
16,075
174
10,283
7,715
93,815
0
W
2,070
1,311
0
1,356
4,759
1,348
0
1,096
3,583
0
15,655
L
Scylla
SuperT225
Scylla
8,510
489
0
658
13,257
4,554
0
8,990
4,267
51,131
0
L
Izanami
deavers8
Izanami
6,915
5,308
0
2,868
18,984
5,200
758
9,384
9,600
0
40,627
W
2,219
49
0
8,423
17,585
13,623
158
8,995
8,455
0
78,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
60,967
482
Minions Killed
559
0
Camps Cleared
0
1,789,981
Distance Traveled
1,848,473
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,635
665
182
8
0
452,508
3
L
Ymir
8,201
373
26
1
0
325,856
0
L
Fenrir
9,994
454
88
4
0
399,043
0
W
Danzaburou
13,816
628
111
5
0
417,982
0
W
Aphrodite
12,371
562
60
3
0
402,592
1
L
Jormungandr
12,634
574
180
8
0
385,564
1
W
Set
7,949
361
39
2
0
132,772
0
L
Scylla
9,483
431
98
4
0
345,559
1
L
Izanami
8,585
390
90
4
0
333,959
1
W
Tyr
12,196
554
167
8
0
442,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role