Player Matchup

Baba Yaga
Baba Yaga
Ahoura2000
Baba Yaga
Level 15
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Eset
Eset
Bajsraketen
Eset
Level 28
God Stats
1W - 2L
1,783 SR
Queue Stats
5W - 2L
1,829 Elo+
Party 1
Neith
Neith
Enheftig
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
Lyckan2
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Medusa
Medusa
vakeneller
Medusa
Level 5
God Stats
2W - 2L
1,218 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Team Averages
Level 16
1,520 SR
1,630 Elo+

VS

Team Averages
Level 24
1,660 SR
1,531 Elo+
Olorun
Olorun
Nagakkii
Olorun
Level 26
God Stats
7W - 10L
1,435 SR
Queue Stats
62W - 62L
1,448 Elo+
Solo
Cerberus
Cerberus
Pablopepito
Cerberus
Level 22
God Stats
3W - 0L
1,876 SR
Queue Stats
33W - 27L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
ScottyPippen99
Ao Kuang
Level 28
God Stats
8W - 1L
1,873 SR
Queue Stats
53W - 46L
1,520 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 16
God Stats
29W - 22L
1,617 SR
Queue Stats
40W - 34L
1,594 Elo+
Party 2
Nox
Nox
hawserhh
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ahoura2000
Baba Yaga
9
0 / 4 / 4
6,344
373
7,005
13,218
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 6 / 1
8,550
503
9,728
12,496
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Enheftig
Neith
13
2 / 8 / 1
8,668
510
7,347
14,599
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lyckan2
Cthulhu
8
0 / 10 / 1
5,938
349
4,490
17,385
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
vakeneller
Medusa
12
2 / 10 / 3
7,967
469
8,516
13,262
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nagakkii
Olorun
17
12 / 2 / 4
11,584
681
21,550
19,086
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Pablopepito
Cerberus
14
4 / 1 / 4
9,386
552
4,952
13,057
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
15
9 / 1 / 5
9,732
572
8,804
13,335
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Secaoner
Tsukuyomi
15
7 / 2 / 12
9,832
578
13,592
12,795
4,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 2 / 5
9,698
570
7,866
9,580
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
37
38
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ahoura2000
Baba Yaga
0
4
4
0.5
L
3
6
1
0.58
L
Neith
Enheftig
Neith
2
8
1
0.31
L
Cthulhu
Lyckan2
Cthulhu
0
10
1
0.05
W
Olorun
Nagakkii
Olorun
12
2
4
7
W
Cerberus
Pablopepito
Cerberus
4
1
4
6
W
Ao Kuang
9
1
5
11.5
W
Tsukuyomi
Secaoner
Tsukuyomi
7
2
12
6.5
W
5
2
5
3.75
L
Medusa
vakeneller
Medusa
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
56,764
70,960
Taken
67,853
26,897
Mitigated
32,493
6,422
Healing
31,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ahoura2000
Baba Yaga
7,005
274
0
1,457
13,218
4,177
0
11,581
1,637
19,954
0
L
9,728
435
226
2,351
12,496
4,486
305
6,970
5,526
42,492
0
L
Neith
Enheftig
Neith
7,347
3,771
0
951
14,599
4,700
1,411
11,972
2,627
0
41,571
L
Cthulhu
Lyckan2
Cthulhu
4,490
689
0
540
17,385
9,232
144
5,441
11,944
18,358
0
W
Olorun
Nagakkii
Olorun
21,550
12,419
563
13,460
19,086
7,868
5,847
4,910
13,730
90,837
0
W
Cerberus
Pablopepito
Cerberus
4,952
506
0
2,921
13,057
11,219
1,409
1,928
10,810
40,204
0
W
Ao Kuang
8,804
2,696
0
6,652
13,335
4,636
0
3,000
9,939
46,352
0
W
Tsukuyomi
Secaoner
Tsukuyomi
13,592
4,212
0
5,609
12,795
4,941
624
4,370
8,018
0
47,246
W
7,866
203
0
2,661
9,580
3,829
189
5,051
4,133
50,922
0
L
Medusa
vakeneller
Medusa
8,516
4,111
0
897
13,262
4,302
289
7,208
6,054
0
41,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
50,232
277
Minions Killed
508
0
Camps Cleared
0
1,492,271
Distance Traveled
1,553,498
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,344
373
16
1
0
309,687
0
L
Eset
8,550
503
75
4
0
293,342
0
L
Neith
8,668
510
75
4
0
286,443
1
L
Cthulhu
5,938
349
24
1
0
295,947
1
W
Olorun
11,584
681
153
9
0
296,364
4
W
Cerberus
9,386
552
94
6
0
280,920
0
W
Ao Kuang
9,732
572
79
5
0
360,159
1
W
Tsukuyomi
9,832
578
71
4
0
294,668
0
W
Nox
9,698
570
111
7
0
321,387
1
L
Medusa
7,967
469
87
5
0
306,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role