Player Matchup

Ra
Ra
ReiJax
Ra
Level 6
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 7L
1,140 Elo+
Solo
Neith
Neith
Sleeper4HEAD
Neith
Level 13
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo
Cerberus
Cerberus
araujosgu7
Cerberus
Level 22
God Stats
1W - 0L
1,238 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
sandrobr1978
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,526 Elo+
Party 1
Bellona
Bellona
xmandragurax
Bellona
Level 13
God Stats
20W - 14L
1,770 SR
Queue Stats
40W - 49L
1,450 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,398 Elo+

VS

Team Averages
Level 10
1,445 SR
1,272 Elo+
Freya
Freya
Altruísta
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,379 Elo+
Solo
Vamana
Vamana
GBUX96
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,342 Elo+
Solo
Ah Puch
Ah Puch
PNGxNIL
Ah Puch
Level 8
God Stats
11W - 7L
1,550 SR
Queue Stats
12W - 16L
1,384 Elo+
Solo
Da Ji
Da Ji
Pedrinpacote
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,310 Elo+
Solo
Merlin
Merlin
academiapotencia
Merlin
Level 7
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 7L
945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 5 / 18
11,774
1,070
13,709
7,999
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
27 / 2 / 15
15,391
1,399
38,111
12,623
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
araujosgu7
Cerberus
19
7 / 2 / 25
11,961
1,087
11,361
17,972
9,586
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
sandrobr1978
Jing Wei
19
5 / 3 / 20
11,327
1,030
13,141
9,554
3,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
xmandragurax
Bellona
20
7 / 0 / 30
13,237
1,203
13,509
11,310
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
6 / 11 / 3
12,686
1,153
20,323
26,596
11,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
GBUX96
Vamana
16
0 / 14 / 4
9,657
878
7,367
28,378
18,791
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
PNGxNIL
Ah Puch
17
3 / 6 / 4
11,118
1,011
13,453
10,982
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 8 / 4
9,745
886
3,201
15,042
6,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 12 / 3
10,924
993
11,336
17,346
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
30
50
Kills
12
12
Deaths
51
108
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
6
11
3
0.68
L
Vamana
GBUX96
Vamana
0
14
4
0.14
L
Ah Puch
PNGxNIL
Ah Puch
3
6
4
0.83
L
0
8
4
0.25
W
Ra
4
5
18
2.6
W
27
2
15
17.25
L
3
12
3
0.38
W
Cerberus
araujosgu7
Cerberus
7
2
25
9.75
W
Jing Wei
sandrobr1978
Jing Wei
5
3
20
5
W
Bellona
xmandragurax
Bellona
7
0
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,831
Damage
55,680
59,458
Taken
98,344
30,510
Mitigated
47,947
10,191
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
20,323
6,623
0
4,134
26,596
11,289
0
6,488
19,715
46,041
0
L
Vamana
GBUX96
Vamana
7,367
4,659
275
1,529
28,378
18,791
0
8,165
20,184
0
11,349
L
Ah Puch
PNGxNIL
Ah Puch
13,453
294
0
620
10,982
4,566
0
2,556
8,426
41,052
0
L
3,201
639
0
0
15,042
6,747
0
3,228
11,814
0
13,095
W
Ra
13,709
1,438
1,018
402
7,999
3,243
0
6,074
1,925
54,237
0
W
38,111
27,678
84
4,500
12,623
4,596
0
9,671
2,952
0
54,760
L
11,336
802
249
977
17,346
6,554
0
4,429
12,917
37,031
0
W
Cerberus
araujosgu7
Cerberus
11,361
955
0
2,948
17,972
9,586
0
13,950
4,022
20,854
0
W
Jing Wei
sandrobr1978
Jing Wei
13,141
8,740
0
95
9,554
3,843
0
7,704
1,850
0
20,990
W
Bellona
xmandragurax
Bellona
13,509
3,172
0
1,144
11,310
9,242
0
7,713
3,597
0
21,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
54,130
237
Minions Killed
186
4
Camps Cleared
9
1,068,474
Distance Traveled
1,022,216
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,686
1,153
54
5
2
200,823
1
L
Vamana
9,657
878
3
0
1
222,365
0
L
Ah Puch
11,118
1,011
52
5
1
177,424
0
L
Da Ji
9,745
886
26
2
0
215,693
0
W
Ra
11,774
1,070
114
10
0
174,529
1
W
Neith
15,391
1,399
40
4
2
205,763
1
L
Merlin
10,924
993
51
5
5
205,911
0
W
Cerberus
11,961
1,087
33
3
1
226,936
1
W
Jing Wei
11,327
1,030
36
3
0
211,372
0
W
Bellona
13,237
1,203
14
1
1
249,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role