Player Matchup

Cliodhna
Cliodhna
Facu_0507
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,295 Elo+
Solo
Agni
Agni
Sch0ttky
Agni
Level 14
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 8L
1,592 Elo+
Solo
Ullr
Ullr
TyrantCR
Ullr
Level 23
God Stats
3W - 2L
1,702 SR
Queue Stats
64W - 44L
1,574 Elo+
Solo
Guan Yu
Guan Yu
dk083212
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Charybdis
Charybdis
yTunicxxzk
Charybdis
Level 28
God Stats
5W - 3L
1,749 SR
Queue Stats
158W - 189L
1,399 Elo+
Solo
Team Averages
Level 17
1,648 SR
1,502 Elo+

VS

Team Averages
Level 22
1,456 SR
1,410 Elo+
Da Ji
Da Ji
ByCosmo
Da Ji
Level 19
God Stats
7W - 13L
1,427 SR
Queue Stats
83W - 98L
1,385 Elo+
Solo
Poseidon
Poseidon
Crozariol
Poseidon
Level 28
God Stats
8W - 11L
1,592 SR
Queue Stats
115W - 105L
1,553 Elo+
Solo
Chang'e
Chang'e
Du_FuumetsuMs
Chang'e
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Izanami
Izanami
Yonsix
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,566 Elo+
Solo
Sol
Sol
xNEAGLEzFGKz
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 93L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Facu_0507
Cliodhna
19
13 / 6 / 1
12,017
572
14,303
17,198
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
2 / 3 / 5
9,155
436
7,265
11,085
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ullr
17
4 / 8 / 5
10,748
512
12,807
14,817
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
dk083212
Guan Yu
10
0 / 11 / 0
6,959
331
4,966
15,723
12,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
yTunicxxzk
Charybdis
12
0 / 6 / 4
8,279
394
5,267
13,382
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ByCosmo
Da Ji
16
4 / 4 / 6
10,521
501
5,146
12,195
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Crozariol
Poseidon
19
18 / 4 / 3
12,766
608
18,140
17,451
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
13
1 / 5 / 14
9,326
444
4,492
13,134
3,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yonsix
Izanami
20
10 / 2 / 0
13,781
656
16,731
16,111
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 5
10,053
479
4,938
11,387
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
19
Kills
34
34
Deaths
20
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ByCosmo
Da Ji
4
4
6
1.75
W
Poseidon
Crozariol
Poseidon
18
4
3
4.88
W
Chang'e
1
5
14
1.6
L
Cliodhna
Facu_0507
Cliodhna
13
6
1
2.25
L
Agni
2
3
5
1.5
L
Ullr
4
8
5
0.81
W
Izanami
Yonsix
Izanami
10
2
0
5
L
Guan Yu
dk083212
Guan Yu
0
11
0
0
W
1
5
5
0.7
L
Charybdis
yTunicxxzk
Charybdis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,608
Damage
49,447
72,205
Taken
70,278
29,454
Mitigated
28,412
14,363
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ByCosmo
Da Ji
5,146
993
0
1,485
12,195
7,742
0
1,662
10,533
0
56,249
W
Poseidon
Crozariol
Poseidon
18,140
3,622
139
4,561
17,451
4,822
27
0
17,451
87,313
0
W
Chang'e
4,492
379
2,520
4,431
13,134
3,825
571
2,914
10,220
22,775
0
L
Cliodhna
Facu_0507
Cliodhna
14,303
1,439
0
4,577
17,198
5,393
0
3,971
13,227
0
87,798
L
Agni
7,265
751
0
3,434
11,085
2,397
0
1,988
9,097
57,196
0
L
Ullr
12,807
5,474
0
2,229
14,817
4,929
380
5,444
9,373
0
67,610
W
Izanami
Yonsix
Izanami
16,731
9,494
0
6,152
16,111
7,583
726
2,867
13,244
0
144,301
L
Guan Yu
dk083212
Guan Yu
4,966
428
0
1,258
15,723
12,820
0
9,839
5,884
0
21,562
W
4,938
1,882
0
3,459
11,387
4,440
2,129
0
11,387
46,346
5,553
L
Charybdis
yTunicxxzk
Charybdis
5,267
3,005
0
2,865
13,382
3,915
0
6,076
7,306
0
47,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
56,447
476
Minions Killed
575
0
Camps Cleared
0
1,856,241
Distance Traveled
1,951,805
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,521
501
84
4
0
411,323
5
W
Poseidon
12,766
608
136
6
0
399,644
8
W
Chang'e
9,326
444
39
2
0
387,685
1
L
Cliodhna
12,017
572
146
7
0
421,083
1
L
Agni
9,155
436
104
5
0
416,184
5
L
Ullr
10,748
512
123
6
0
351,511
7
W
Izanami
13,781
656
206
10
0
398,092
8
L
Guan Yu
6,959
331
32
2
0
343,905
4
W
Sol
10,053
479
110
5
0
355,061
0
L
Charybdis
8,279
394
71
3
0
323,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role