Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
Avestruzqtsedus_
Kali
Gold V
Level 121
God Stats
24W - 15L
1,621 SR
Queue Stats
278W - 282L
1,238 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Kirch10
Hou Yi
Gold III
Level 157
God Stats
9W - 11L
1,666 SR
Queue Stats
191W - 186L
1,350 MMR
Solo
Xing Tian
Xing Tian
Gold IV
MHS-GUNNA
Xing Tian
Gold IV
Level 125
God Stats
4W - 2L
1,451 SR
Queue Stats
298W - 291L
1,344 MMR
Solo
Scylla
Scylla
Gold IV
victor_e_murilo
Scylla
Gold IV
Level 127
God Stats
11W - 14L
1,532 SR
Queue Stats
90W - 91L
1,460 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,554 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,579 SR
1,341 MMR
Loki
Loki
Gold V
Rapha BFR
Loki
Gold V
Level 160
God Stats
48W - 58L
1,531 SR
Queue Stats
533W - 538L
1,319 MMR
Solo
Terra
Terra
Gold V
keithb558
Terra
Gold V
Level 148
God Stats
10W - 9L
1,516 SR
Queue Stats
44W - 42L
1,345 MMR
Solo
Vulcan
Vulcan
Gold V
merengue_TLB
Vulcan
Gold V
Level 103
God Stats
20W - 20L
1,530 SR
Queue Stats
341W - 342L
1,336 MMR
Solo
Chiron
Chiron
Gold V
xHELLHOUND2000x
Chiron
Gold V
Level 157
God Stats
4W - 3L
1,820 SR
Queue Stats
691W - 692L
1,357 MMR
Solo
Bellona
Bellona
Silver I
zlBoobie_pR
Bellona
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 5 / 1
8,766
487
10,162
20,107
17,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 1
8,791
488
4,259
14,981
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Kirch10
Hou Yi
16
4 / 5 / 1
10,082
560
10,524
15,593
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
MHS-GUNNA
Xing Tian
11
0 / 4 / 5
7,748
430
6,371
19,045
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 3
8,394
466
9,377
12,921
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayGilgameshZeus

VS

Bans
CharybdisArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 2 / 10
11,395
633
9,036
12,341
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
keithb558
Terra
14
1 / 1 / 14
9,145
508
6,778
17,341
12,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
16
8 / 2 / 6
10,089
561
21,490
7,947
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 4
10,211
567
12,597
10,938
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
zlBoobie_pR
Bellona
15
3 / 2 / 8
9,780
543
10,330
17,010
17,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
25
25
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
1
0.7
L
1
5
1
0.3
L
Hou Yi
Kirch10
Hou Yi
4
5
1
0.9
L
Xing Tian
MHS-GUNNA
Xing Tian
0
4
5
0.63
W
Loki
8
2
10
6.5
W
Terra
keithb558
Terra
1
1
14
8
W
Vulcan
8
2
6
5.5
L
1
6
3
0.42
W
5
2
4
3.5
W
Bellona
zlBoobie_pR
Bellona
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
60,231
82,647
Taken
65,577
50,668
Mitigated
41,563
21,016
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,162
4,725
0
7,017
20,107
17,461
0
6,503
13,604
4,457
49,586
L
4,259
1,364
0
3,994
14,981
7,878
0
5,020
9,961
0
62,502
L
Hou Yi
Kirch10
Hou Yi
10,524
6,000
0
4,177
15,593
4,733
1,787
2,697
12,896
0
74,726
L
Xing Tian
MHS-GUNNA
Xing Tian
6,371
524
0
3,047
19,045
16,501
0
9,963
9,082
26,359
0
W
Loki
9,036
1,875
0
4,766
12,341
4,893
1,062
2,926
9,415
0
82,409
W
Terra
keithb558
Terra
6,778
946
5,646
6,725
17,341
12,822
306
5,496
11,845
27,855
0
W
Vulcan
21,490
9,661
0
925
7,947
3,115
421
4,016
3,931
75,503
0
L
9,377
869
147
2,634
12,921
4,095
396
7,113
5,808
60,587
0
W
12,597
6,057
964
5,539
10,938
3,389
992
1,451
9,457
0
85,407
W
Bellona
zlBoobie_pR
Bellona
10,330
2,473
0
4,329
17,010
17,344
32
3,251
13,759
10,057
46,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
50,620
488
Minions Killed
537
0
Camps Cleared
0
1,653,315
Distance Traveled
1,811,049
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,766
487
91
5
0
331,925
1
L
Kali
8,791
488
109
6
0
364,668
2
L
Hou Yi
10,082
560
139
8
0
301,716
2
L
Xing Tian
7,748
430
42
2
0
351,903
7
W
Loki
11,395
633
130
7
0
398,056
1
W
Terra
9,145
508
37
2
0
344,400
2
W
Vulcan
10,089
561
116
6
0
368,717
1
L
Scylla
8,394
466
107
6
0
303,103
3
W
Chiron
10,211
567
136
8
0
342,485
0
W
Bellona
9,780
543
118
7
0
357,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role