Player Matchup

Thanatos
Thanatos
AGGSoulThief
Thanatos
Level 29
God Stats
15W - 21L
1,296 SR
Queue Stats
251W - 269L
1,423 Elo+
Party 1
Discordia
Discordia
KaKa Kleric
Discordia
Level 108
God Stats
1W - 4L
1,603 SR
Queue Stats
110W - 96L
1,443 Elo+
Party 3
Mulan
Mulan
Poot Genie
Mulan
Level 129
God Stats
15W - 11L
1,509 SR
Queue Stats
240W - 234L
1,432 Elo+
Party 3
Artemis
Artemis
Rektal Rogue
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 3
Artio
Artio
xCozmicParasite
Artio
Level 43
God Stats
1W - 6L
1,213 SR
Queue Stats
299W - 317L
1,425 Elo+
Party 1
Team Averages
Level 64
1,424 SR
1,442 Elo+

VS

Team Averages
Level 55
1,524 SR
1,455 Elo+
Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ArcanjoRNG
Mulan
Level 28
God Stats
9W - 9L
1,407 SR
Queue Stats
71W - 91L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
Get_Flanked73
Gilgamesh
Level 106
God Stats
15W - 9L
1,568 SR
Queue Stats
491W - 454L
1,508 Elo+
Solo
Skadi
Skadi
Huginn9349
Skadi
Level 51
God Stats
68W - 74L
1,483 SR
Queue Stats
208W - 229L
1,416 Elo+
Party 2
Fafnir
Fafnir
RaelVAIBER
Fafnir
Level 43
God Stats
16W - 10L
1,663 SR
Queue Stats
195W - 200L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AGGSoulThief
Thanatos
14
1 / 6 / 6
8,557
535
4,838
13,074
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
KaKa Kleric
Discordia
12
0 / 6 / 1
7,403
463
3,253
7,295
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
8 / 2 / 0
10,433
652
15,055
14,798
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Rektal Rogue
Artemis
10
0 / 8 / 0
6,213
388
4,395
9,519
2,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
5,533
346
1,575
5,577
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 2 / 2
9,860
616
6,656
7,271
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
4 / 5 / 1
8,701
544
6,688
15,945
9,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Get_Flanked73
Gilgamesh
16
8 / 1 / 3
9,526
595
9,403
11,950
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
15
4 / 0 / 6
8,554
535
8,292
7,186
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
RaelVAIBER
Fafnir
13
1 / 1 / 10
8,009
501
3,977
9,771
8,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
24
24
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
2
4
L
Thanatos
AGGSoulThief
Thanatos
1
6
6
0.67
W
Mulan
4
5
1
0.9
W
Gilgamesh
Get_Flanked73
Gilgamesh
8
1
3
9.5
W
Skadi
4
0
6
7
L
Discordia
KaKa Kleric
Discordia
0
6
1
0.08
L
Mulan
8
2
0
4
W
Fafnir
RaelVAIBER
Fafnir
1
1
10
6
L
Artemis
Rektal Rogue
Artemis
0
8
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
35,016
50,263
Taken
52,123
25,934
Mitigated
28,604
18,354
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,656
2,041
0
2,227
7,271
2,632
429
2,112
5,159
59,045
0
L
Thanatos
AGGSoulThief
Thanatos
4,838
568
0
8,152
13,074
4,217
180
1,240
11,792
0
41,100
W
Mulan
6,688
44
0
6,375
15,945
9,113
514
773
14,589
0
40,775
W
Gilgamesh
Get_Flanked73
Gilgamesh
9,403
2,144
0
6,132
11,950
5,679
0
990
10,830
0
75,162
W
Skadi
8,292
3,357
0
2,273
7,186
2,998
1,178
1,376
5,810
0
54,303
L
Discordia
KaKa Kleric
Discordia
3,253
35
0
736
7,295
2,028
44
3,273
3,808
46,571
0
L
Mulan
15,055
1,580
0
6,791
14,798
13,417
615
4,239
10,492
6,575
54,842
W
Fafnir
RaelVAIBER
Fafnir
3,977
913
0
3,866
9,771
8,182
585
1,402
8,183
33,311
0
L
Artemis
Rektal Rogue
Artemis
4,395
1,017
0
0
9,519
2,572
140
910
8,587
0
24,990
L
1,575
333
101
2,574
5,577
3,700
0
626
4,951
9,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
44,650
362
Minions Killed
500
0
Camps Cleared
0
1,276,107
Distance Traveled
1,485,412
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,860
616
122
8
0
299,319
2
L
Thanatos
8,557
535
85
5
0
289,707
0
W
Mulan
8,701
544
98
6
0
274,339
3
W
Gilgamesh
9,526
595
132
8
0
348,495
4
W
Skadi
8,554
535
102
6
0
302,098
1
L
Discordia
7,403
463
88
6
0
306,445
3
L
Mulan
10,433
652
131
8
0
282,095
0
W
Fafnir
8,009
501
46
3
0
261,161
1
L
Artemis
6,213
388
41
3
0
250,864
0
L
Artio
5,533
346
17
1
0
146,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role