Player Matchup

Serqet
Serqet
AlonsoZM
Serqet
Level 128
God Stats
9W - 6L
1,713 SR
Queue Stats
151W - 176L
1,433 Elo+
Party 2
Loki
Loki
PhuqimLuky
Loki
Level 68
God Stats
13W - 12L
1,538 SR
Queue Stats
172W - 162L
1,431 Elo+
Party 3
Hercules
Hercules
SVN tu AMA
Hercules
Level 26
God Stats
3W - 1L
1,684 SR
Queue Stats
67W - 83L
1,390 Elo+
Party 2
Artemis
Artemis
WartedSpore9718
Artemis
Level 25
God Stats
9W - 13L
1,400 SR
Queue Stats
80W - 93L
1,406 Elo+
Party 2
Sol
Sol
hunjon
Sol
Level 25
God Stats
0W - 2L
1,319 SR
Queue Stats
42W - 54L
1,394 Elo+
Party 3
Team Averages
Level 54
1,531 SR
1,411 Elo+

VS

Team Averages
Level 74
1,541 SR
1,493 Elo+
Chang'e
Chang'e
BruhMcFrick
Chang'e
Level 128
God Stats
3W - 5L
1,383 SR
Queue Stats
594W - 539L
1,524 Elo+
Party 1
Geb
Geb
IcyHELLBENDERz
Geb
Level 80
God Stats
14W - 9L
1,524 SR
Queue Stats
225W - 215L
1,448 Elo+
Party 1
Fenrir
Fenrir
JurrasickPark
Fenrir
Level 28
God Stats
11W - 4L
1,661 SR
Queue Stats
121W - 71L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
SceptreApollo
Kukulkan
Level 28
God Stats
8W - 11L
1,507 SR
Queue Stats
37W - 46L
1,400 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
licentiousness21
Ah Muzen Cab
Level 104
God Stats
24W - 15L
1,630 SR
Queue Stats
737W - 696L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlonsoZM
Serqet
15
2 / 5 / 1
9,504
475
6,187
17,674
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 10 / 2
8,117
406
8,098
16,385
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SVN tu AMA
Hercules
13
0 / 5 / 2
8,046
402
3,924
18,950
19,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 1
7,806
390
5,028
15,675
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
hunjon
Sol
13
2 / 9 / 0
8,435
422
5,365
14,898
4,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruhMcFrick
Chang'e
19
4 / 3 / 3
12,884
644
13,477
12,919
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 0 / 11
10,774
539
3,498
13,290
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 0 / 0
14,097
705
23,140
15,434
9,550
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SceptreApollo
Kukulkan
17
5 / 2 / 3
11,844
592
8,037
8,232
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
licentiousness21
Ah Muzen Cab
18
6 / 1 / 6
11,616
581
13,527
12,185
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
35
36
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
AlonsoZM
Serqet
2
5
1
0.5
W
Chang'e
BruhMcFrick
Chang'e
4
3
3
1.83
W
0
0
11
5.5
W
20
0
0
20
L
2
10
2
0.3
L
Hercules
SVN tu AMA
Hercules
0
5
2
0.2
W
Kukulkan
SceptreApollo
Kukulkan
5
2
3
3.25
L
0
7
1
0.07
L
Sol
hunjon
Sol
2
9
0
0.22
W
Ah Muzen Cab
licentiousness21
Ah Muzen Cab
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
61,679
83,582
Taken
62,060
44,879
Mitigated
45,854
17,005
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AlonsoZM
Serqet
6,187
917
1,392
5,850
17,674
12,150
0
3,445
14,184
13,491
20,967
W
Chang'e
BruhMcFrick
Chang'e
13,477
474
431
6,488
12,919
12,610
234
1,897
10,815
80,735
0
W
3,498
552
271
2,098
13,290
15,413
713
882
12,321
22,314
0
W
23,140
8,991
0
8,096
15,434
9,550
878
2,213
13,119
0
121,771
L
8,098
2,186
0
2,790
16,385
5,282
0
3,933
12,327
0
43,913
L
Hercules
SVN tu AMA
Hercules
3,924
978
0
2,240
18,950
19,758
0
6,690
10,964
529
39,890
W
Kukulkan
SceptreApollo
Kukulkan
8,037
0
0
999
8,232
3,427
1,838
1,431
6,549
73,409
0
L
5,028
1,712
0
2,708
15,675
3,317
0
4,896
10,779
0
44,278
L
Sol
hunjon
Sol
5,365
2,116
0
2,025
14,898
4,372
545
4,432
10,316
37,281
0
W
Ah Muzen Cab
licentiousness21
Ah Muzen Cab
13,527
5,318
0
7,656
12,185
4,854
5,065
660
11,370
0
103,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,908
Gold Earned
61,215
398
Minions Killed
656
0
Camps Cleared
0
1,756,878
Distance Traveled
1,924,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,504
475
52
3
0
389,467
1
W
Chang'e
12,884
644
179
9
0
362,773
1
W
Geb
10,774
539
35
2
0
386,976
0
W
Fenrir
14,097
705
157
8
0
442,225
1
L
Loki
8,117
406
82
4
0
332,544
0
L
Hercules
8,046
402
90
5
0
385,327
0
W
Kukulkan
11,844
592
139
7
0
358,744
0
L
Artemis
7,806
390
98
5
0
334,568
0
L
Sol
8,435
422
76
4
0
314,972
0
W
Ah Muzen Cab
11,616
581
146
7
0
373,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role