Player Matchup

Nemesis
Nemesis
MardaBarda
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,448 Elo+
Solo
Bastet
Bastet
SiegFriedUmlap
Bastet
Level 15
God Stats
3W - 2L
1,512 SR
Queue Stats
36W - 20L
1,747 Elo+
Solo
Khepri
Khepri
TavianTheGod
Khepri
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
14W - 21L
1,504 Elo+
Party 1
Ymir
Ymir
jugon2
Ymir
Level 16
God Stats
1W - 1L
1,249 SR
Queue Stats
29W - 21L
1,669 Elo+
Solo
Danzaburou
Danzaburou
picusgrosu
Danzaburou
Level 28
God Stats
13W - 12L
1,293 SR
Queue Stats
91W - 113L
1,382 Elo+
Party 1
Team Averages
Level 18
1,411 SR
1,550 Elo+

VS

Team Averages
Level 21
1,572 SR
1,620 Elo+
Cerberus
Cerberus
Dav3b
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Party 2
Hachiman
Hachiman
FLAMEDPLAGUE
Hachiman
Level 24
God Stats
4W - 3L
1,735 SR
Queue Stats
41W - 38L
1,459 Elo+
Solo
Merlin
Merlin
GetHunted
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,691 Elo+
Party 2
Anubis
Anubis
JMace91
Anubis
Level 29
God Stats
20W - 17L
1,625 SR
Queue Stats
20W - 20L
1,659 Elo+
Party 2
Thor
Thor
Yúmm
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MardaBarda
Nemesis
17
9 / 6 / 5
13,207
574
13,926
18,560
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 3
17,582
764
15,021
16,587
6,239
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
18
2 / 2 / 16
12,741
554
9,925
18,659
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
jugon2
Ymir
18
8 / 7 / 4
13,701
596
15,055
22,326
9,288
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
picusgrosu
Danzaburou
19
12 / 3 / 7
14,057
611
28,991
13,611
6,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dav3b
Cerberus
13
1 / 9 / 6
9,016
392
7,940
30,840
32,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
FLAMEDPLAGUE
Hachiman
16
6 / 11 / 2
10,246
445
21,526
24,566
6,623
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
GetHunted
Merlin
15
2 / 6 / 9
9,933
432
9,434
16,831
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
JMace91
Anubis
17
6 / 7 / 4
11,286
491
15,562
14,612
6,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Yúmm
Thor
16
2 / 8 / 3
10,053
437
3,678
13,071
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
41
Kills
17
19
Deaths
41
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dav3b
Cerberus
1
9
6
0.44
L
Hachiman
FLAMEDPLAGUE
Hachiman
6
11
2
0.64
L
Merlin
GetHunted
Merlin
2
6
9
1.08
L
Anubis
JMace91
Anubis
6
7
4
1.14
W
Nemesis
MardaBarda
Nemesis
9
6
5
1.92
W
10
1
3
11.5
W
Khepri
2
2
16
5
L
Thor
Yúmm
Thor
2
8
3
0.44
W
Ymir
jugon2
Ymir
8
7
4
1.43
W
Danzaburou
picusgrosu
Danzaburou
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,918
Damage
58,140
89,743
Taken
99,920
51,091
Mitigated
54,122
37,571
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dav3b
Cerberus
7,940
1,068
0
5,027
30,840
32,202
0
8,313
22,527
35,994
0
L
Hachiman
FLAMEDPLAGUE
Hachiman
21,526
15,339
208
6,401
24,566
6,623
0
6,272
18,294
0
66,741
L
Merlin
GetHunted
Merlin
9,434
753
77
3,854
16,831
4,924
230
4,914
11,917
57,343
0
L
Anubis
JMace91
Anubis
15,562
864
0
2,701
14,612
6,401
0
3,081
11,531
65,113
0
W
Nemesis
MardaBarda
Nemesis
13,926
5,366
0
4,806
18,560
6,084
296
11,038
7,522
0
64,436
W
15,021
4,185
0
11,476
16,587
6,239
7,177
4,475
12,112
0
187,708
W
Khepri
9,925
1,106
0
8,094
18,659
22,971
1,194
4,677
13,982
34,217
0
L
Thor
Yúmm
Thor
3,678
1,345
0
806
13,071
3,972
0
2,400
10,671
0
36,343
W
Ymir
jugon2
Ymir
15,055
4,327
0
5,958
22,326
9,288
3,571
12,981
9,345
83,711
0
W
Danzaburou
picusgrosu
Danzaburou
28,991
15,640
0
7,237
13,611
6,509
5,963
3,901
9,710
0
90,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,288
Gold Earned
50,534
687
Minions Killed
480
0
Camps Cleared
0
2,167,663
Distance Traveled
1,894,021
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,016
392
88
4
0
369,499
0
L
Hachiman
10,246
445
105
5
0
336,449
3
L
Merlin
9,933
432
92
4
0
382,995
4
L
Anubis
11,286
491
110
5
0
379,413
5
W
Nemesis
13,207
574
93
4
0
465,646
0
W
Bastet
17,582
764
279
12
0
540,030
2
W
Khepri
12,741
554
44
2
0
417,516
0
L
Thor
10,053
437
85
4
0
425,665
0
W
Ymir
13,701
596
137
6
0
341,705
4
W
Danzaburou
14,057
611
134
6
0
402,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role