Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ConfinedShadow
Ah Muzen Cab
Level 159
God Stats
2W - 5L
1,446 SR
Queue Stats
376W - 400L
1,501 Elo+
Solo
Hera
Hera
Hoyt2
Hera
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 170L
1,575 Elo+
Solo
Sol
Sol
S1lentklr
Sol
Level 67
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 102L
1,391 Elo+
Party 3
Osiris
Osiris
VelionPlays
Osiris
Level 134
God Stats
2W - 1L
1,481 SR
Queue Stats
111W - 109L
1,495 Elo+
Party 3
Horus
Horus
alaninzky
Horus
Level 115
God Stats
7W - 4L
1,656 SR
Queue Stats
350W - 348L
1,546 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,501 Elo+

VS

Team Averages
Level 112
1,566 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Spartacus071
Janus
Level 158
God Stats
9W - 7L
1,673 SR
Queue Stats
439W - 432L
1,448 Elo+
Party 1
Pele
Pele
SuperNeo76
Pele
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,448 Elo+
Party 2
Chang'e
Chang'e
Tantaurr
Chang'e
Level 157
God Stats
9W - 3L
1,641 SR
Queue Stats
720W - 702L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
feck13
Nu Wa
Level 62
God Stats
3W - 3L
1,514 SR
Queue Stats
49W - 63L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ConfinedShadow
Ah Muzen Cab
16
1 / 2 / 2
8,307
692
14,983
11,837
4,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Hoyt2
Hera
14
2 / 2 / 1
7,806
651
8,533
6,107
2,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 4 / 3
7,475
623
11,483
10,271
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
0 / 8 / 2
6,951
579
9,152
14,381
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
alaninzky
Horus
13
0 / 3 / 2
7,204
600
7,674
10,321
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 2 / 14
9,304
775
7,272
20,728
11,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 0 / 12
9,924
827
10,508
7,501
2,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 1 / 7
7,675
640
4,434
6,217
2,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Tantaurr
Chang'e
16
4 / 1 / 12
9,822
819
12,739
13,637
6,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
feck13
Nu Wa
16
6 / 0 / 13
9,275
773
13,184
8,133
2,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
3
Kills
19
19
Deaths
4
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
14
5
L
Ah Muzen Cab
ConfinedShadow
Ah Muzen Cab
1
2
2
1
L
Hera
Hoyt2
Hera
2
2
1
1.25
L
0
4
3
0.38
W
5
0
12
11
W
1
1
7
4.5
W
Chang'e
Tantaurr
Chang'e
4
1
12
10
L
Osiris
0
8
2
0.13
L
Horus
alaninzky
Horus
0
3
2
0.33
W
Nu Wa
feck13
Nu Wa
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,825
Damage
48,137
52,917
Taken
56,216
21,113
Mitigated
25,947
22,049
Healing
36,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,272
3,033
3,673
9,127
20,728
11,706
200
7,822
12,906
292
10,379
L
Ah Muzen Cab
ConfinedShadow
Ah Muzen Cab
14,983
4,246
2,929
5,732
11,837
4,039
0
8,655
3,182
0
46,209
L
Hera
Hoyt2
Hera
8,533
1,811
671
1,030
6,107
2,811
0
3,969
2,138
19,229
0
L
11,483
3,467
983
2,258
10,271
3,552
0
8,057
2,214
30,385
0
W
10,508
644
579
419
7,501
2,728
451
2,056
5,445
35,744
0
W
4,434
408
0
473
6,217
2,268
0
3,738
2,479
0
9,190
W
Chang'e
Tantaurr
Chang'e
12,739
511
10,178
6,595
13,637
6,569
417
4,779
8,858
19,889
0
L
Osiris
9,152
4,329
319
1,881
14,381
5,971
0
8,883
5,498
0
16,985
L
Horus
alaninzky
Horus
7,674
3,706
3,647
2,599
10,321
4,740
0
7,123
3,198
0
15,086
W
Nu Wa
feck13
Nu Wa
13,184
3,833
2,807
2,718
8,133
2,676
604
1,621
6,512
34,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
46,000
153
Minions Killed
152
0
Camps Cleared
0
1,065,557
Distance Traveled
1,215,698
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,304
775
11
1
0
227,362
3
L
Ah Muzen Cab
8,307
692
50
4
0
231,544
3
L
Hera
7,806
651
19
2
0
247,826
1
L
Sol
7,475
623
42
4
0
192,232
2
W
Janus
9,924
827
73
6
0
213,848
0
W
Pele
7,675
640
6
1
0
262,154
0
W
Chang'e
9,822
819
13
1
0
257,053
0
L
Osiris
6,951
579
23
2
0
201,773
1
L
Horus
7,204
600
19
2
0
192,182
0
W
Nu Wa
9,275
773
49
4
0
255,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role