Player Matchup

Vulcan
Vulcan
Freddie523
Vulcan
Level 120
God Stats
4W - 3L
1,356 SR
Queue Stats
114W - 116L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Magnus_Flyhigh
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,478 SR
Queue Stats
499W - 525L
1,472 Elo+
Party 2
Anubis
Anubis
Seodiloczka
Anubis
Level 127
God Stats
2W - 3L
1,310 SR
Queue Stats
367W - 387L
1,488 Elo+
Party 2
Artio
Artio
mikolaj562
Artio
Level 128
God Stats
5W - 4L
1,594 SR
Queue Stats
618W - 657L
1,443 Elo+
Party 2
Tiamat
Tiamat
wolpiotr
Tiamat
Level 123
God Stats
6W - 6L
1,590 SR
Queue Stats
295W - 290L
1,512 Elo+
Party 2
Team Averages
Level 125
1,465 SR
1,471 Elo+

VS

Team Averages
Level 99
1,486 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
InductedList111
Cerberus
Level 62
God Stats
1W - 3L
1,317 SR
Queue Stats
127W - 118L
1,471 Elo+
Solo
Freya
Freya
KodaKumi
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Tiamat
Tiamat
Mxdness404
Tiamat
Level 111
God Stats
19W - 12L
1,517 SR
Queue Stats
637W - 716L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
tony-0630-niglo
Amaterasu
Level 153
God Stats
2W - 1L
1,597 SR
Queue Stats
379W - 382L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Freddie523
Vulcan
20
15 / 3 / 11
13,120
875
31,865
11,389
5,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Magnus_Flyhigh
Ah Muzen Cab
18
5 / 4 / 15
10,936
729
22,000
15,961
6,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
17
3 / 5 / 17
10,888
726
14,004
10,625
5,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
18
2 / 2 / 18
11,797
786
5,914
20,111
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
wolpiotr
Tiamat
19
4 / 2 / 22
11,671
778
15,942
12,041
8,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 6 / 6
11,281
752
19,591
21,826
22,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
18
6 / 5 / 10
10,983
732
9,592
23,014
24,285
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
KodaKumi
Freya
16
2 / 10 / 3
9,476
632
4,019
14,444
6,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Mxdness404
Tiamat
18
0 / 3 / 14
9,376
625
13,678
14,722
22,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tony-0630-niglo
Amaterasu
15
1 / 5 / 8
9,005
600
9,911
27,470
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
29
Kills
16
16
Deaths
29
83
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
6
6
1.67
W
Vulcan
Freddie523
Vulcan
15
3
11
6.83
L
Cerberus
6
5
10
2.2
L
Freya
KodaKumi
Freya
2
10
3
0.35
W
Ah Muzen Cab
Magnus_Flyhigh
Ah Muzen Cab
5
4
15
3.13
L
Tiamat
Mxdness404
Tiamat
0
3
14
2.33
W
Anubis
3
5
17
2.3
W
Artio
2
2
18
5.5
L
Amaterasu
tony-0630-niglo
Amaterasu
1
5
8
1
W
Tiamat
wolpiotr
Tiamat
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,725
Damage
56,791
70,127
Taken
101,476
53,425
Mitigated
96,577
37,909
Healing
37,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,591
394
4,383
3,856
21,826
22,297
329
12,283
9,543
40,890
0
W
Vulcan
Freddie523
Vulcan
31,865
16,444
1,921
3,310
11,389
5,654
452
6,193
4,789
57,939
0
L
Cerberus
9,592
868
2,743
6,446
23,014
24,285
235
15,370
7,644
23,531
0
L
Freya
KodaKumi
Freya
4,019
758
0
1,266
14,444
6,248
580
9,643
4,801
12,452
0
W
Ah Muzen Cab
Magnus_Flyhigh
Ah Muzen Cab
22,000
9,017
3,328
7,960
15,961
6,682
1,640
11,452
3,921
0
36,689
L
Tiamat
Mxdness404
Tiamat
13,678
375
2,602
3,356
14,722
22,360
591
10,557
4,165
23,716
0
W
Anubis
14,004
668
2,563
2,722
10,625
5,958
1,291
8,259
2,057
28,324
0
W
Artio
5,914
1,002
2,437
8,082
20,111
26,858
581
11,508
7,483
9,991
0
L
Amaterasu
tony-0630-niglo
Amaterasu
9,911
1,512
1,013
12,087
27,470
21,387
0
19,872
7,598
0
12,871
W
Tiamat
wolpiotr
Tiamat
15,942
1,045
905
4,681
12,041
8,273
1,407
7,708
3,968
36,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
50,121
168
Minions Killed
147
0
Camps Cleared
0
1,505,169
Distance Traveled
1,352,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,281
752
50
3
0
262,427
0
W
Vulcan
13,120
875
58
4
0
305,394
4
L
Cerberus
10,983
732
48
3
0
296,225
4
L
Freya
9,476
632
20
1
0
207,019
0
W
Ah Muzen Cab
10,936
729
28
2
0
299,086
0
L
Tiamat
9,376
625
16
1
0
310,949
0
W
Anubis
10,888
726
38
3
0
262,169
0
W
Artio
11,797
786
7
0
0
322,279
0
L
Amaterasu
9,005
600
13
1
0
275,554
1
W
Tiamat
11,671
778
37
2
0
316,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role