Player Matchup

Sol
Sol
Diamond V
AgusRam05
Sol
Diamond V
Level 115
God Stats
5W - 8L
1,548 SR
Queue Stats
83W - 65L
2,261 MMR
Party 1
Ganesha
Ganesha
Diamond II
BabyeRasta
Ganesha
Diamond II
Level 160
God Stats
6W - 4L
1,623 SR
Queue Stats
306W - 288L
2,232 MMR
Solo
Rama
Rama
Platinum IV
PorritoAWP
Rama
Platinum IV
Level 41
God Stats
1W - 3L
1,834 SR
Queue Stats
32W - 14L
1,956 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Yanomaus
Tsukuyomi
Masters
Level 159
God Stats
8W - 13L
1,541 SR
Queue Stats
742W - 711L
2,510 MMR
Solo
Loki
Loki
Diamond IV
thesaimon91
Loki
Diamond IV
Level 67
God Stats
0W - 2L
1,648 SR
Queue Stats
59W - 50L
2,341 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,639 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,610 SR
2,191 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
XtremeFeeding
Kuzenbo
Diamond IV
Level 149
God Stats
22W - 15L
1,664 SR
Queue Stats
293W - 302L
2,003 MMR
Solo
Neith
Neith
Masters
Zurigui
Neith
Masters
Level 160
God Stats
8W - 5L
1,674 SR
Queue Stats
406W - 259L
3,081 MMR
Solo
Discordia
Discordia
Diamond I
ezeimla
Discordia
Diamond I
Level 141
God Stats
25W - 13L
1,713 SR
Queue Stats
187W - 164L
2,505 MMR
Solo
Olorun
Olorun
Diamond V
sosialgg
Olorun
Diamond V
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
11,681
508
22,509
17,274
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
BabyeRasta
Ganesha
16
1 / 7 / 7
10,840
471
6,863
24,476
27,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 9 / 5
12,683
551
7,179
20,444
4,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Yanomaus
Tsukuyomi
19
5 / 5 / 7
12,599
548
15,183
24,164
14,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 9 / 2
11,447
498
13,656
20,990
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaTiamatGebNemesis

VS

Bans
CliodhnaMulanMorgan Le FayApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
11 / 4 / 8
15,403
670
16,252
19,635
9,199
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
17
1 / 2 / 18
12,106
526
8,442
20,014
34,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zurigui
Neith
20
19 / 1 / 5
16,557
720
34,132
19,116
8,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ezeimla
Discordia
17
4 / 5 / 11
11,818
514
8,460
11,510
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
sosialgg
Olorun
19
2 / 8 / 11
12,504
544
14,407
19,260
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
20
Kills
37
37
Deaths
20
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
4
8
3.75
L
4
7
3
0.79
L
Ganesha
BabyeRasta
Ganesha
1
7
7
0.64
L
4
9
5
0.72
W
Kuzenbo
1
2
18
5
L
Tsukuyomi
Yanomaus
Tsukuyomi
5
5
7
1.7
W
Neith
Zurigui
Neith
19
1
5
21.5
W
Discordia
ezeimla
Discordia
4
5
11
1.9
W
Olorun
sosialgg
Olorun
2
8
11
0.94
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,390
Damage
81,693
107,348
Taken
89,535
59,221
Mitigated
66,227
24,776
Healing
32,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,252
4,047
0
5,049
19,635
9,199
0
4,514
15,121
0
109,244
L
22,509
6,143
0
4,508
17,274
4,976
1,814
7,186
9,785
96,076
0
L
Ganesha
BabyeRasta
Ganesha
6,863
238
0
1,875
24,476
27,444
83
9,510
14,716
37,564
0
L
7,179
5,430
0
5,935
20,444
4,749
4,808
2,919
17,483
0
95,681
W
Kuzenbo
8,442
3,239
0
4,884
20,014
34,447
42
7,016
12,998
29,031
0
L
Tsukuyomi
Yanomaus
Tsukuyomi
15,183
3,245
0
10,321
24,164
14,594
463
5,806
18,358
0
86,279
W
Neith
Zurigui
Neith
34,132
23,044
0
13,799
19,116
8,649
7,164
6,347
12,769
0
169,305
W
Discordia
ezeimla
Discordia
8,460
778
116
1,665
11,510
4,711
557
6,347
5,163
74,465
0
W
Olorun
sosialgg
Olorun
14,407
6,466
734
6,326
19,260
9,221
5,191
5,148
14,112
78,028
6,893
L
13,656
3,935
0
2,137
20,990
7,458
0
3,612
17,258
0
83,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,250
Gold Earned
68,388
671
Minions Killed
733
0
Camps Cleared
0
2,062,202
Distance Traveled
2,180,180
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,403
670
190
8
0
441,059
7
L
Sol
11,681
508
177
8
0
404,029
4
L
Ganesha
10,840
471
26
1
0
425,231
11
L
Rama
12,683
551
197
9
0
383,121
3
W
Kuzenbo
12,106
526
37
2
0
460,450
8
L
Tsukuyomi
12,599
548
151
7
0
446,610
4
W
Neith
16,557
720
232
10
0
422,901
2
W
Discordia
11,818
514
147
6
0
437,576
11
W
Olorun
12,504
544
127
6
0
418,194
5
L
Loki
11,447
498
120
5
0
403,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role