Player Matchup

Baron Samedi
Baron Samedi
BoundenWand626
Baron Samedi
Level 124
God Stats
2W - 1L
1,775 SR
Queue Stats
120W - 108L
1,497 Elo+
Party 4
Camazotz
Camazotz
FLEXGAME21
Camazotz
Level 85
God Stats
2W - 2L
1,297 SR
Queue Stats
73W - 69L
1,479 Elo+
Party 4
Tyr
Tyr
JLake14
Tyr
Level 89
God Stats
2W - 1L
1,702 SR
Queue Stats
43W - 51L
1,425 Elo+
Party 4
Nu Wa
Nu Wa
KingOfKings359
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,360 Elo+
Party 3
Cerberus
Cerberus
xXSabotageXx187
Cerberus
Level 124
God Stats
1W - 0L
1,661 SR
Queue Stats
7W - 13L
1,451 Elo+
Party 3
Team Averages
Level 113
1,587 SR
1,443 Elo+

VS

Team Averages
Level 94
1,611 SR
1,515 Elo+
Geb
Geb
Hirosei
Geb
Level 119
God Stats
2W - 2L
1,624 SR
Queue Stats
83W - 100L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kesterkorn
Baron Samedi
Level 128
God Stats
4W - 6L
1,435 SR
Queue Stats
465W - 468L
1,501 Elo+
Party 1
Ganesha
Ganesha
Thømåş
Ganesha
Level 68
God Stats
6W - 3L
1,685 SR
Queue Stats
333W - 341L
1,492 Elo+
Party 1
Agni
Agni
coldazzice2001
Agni
Level 88
God Stats
2W - 2L
1,574 SR
Queue Stats
122W - 124L
1,530 Elo+
Party 2
Zeus
Zeus
gl0wstick
Zeus
Level 67
God Stats
0W - 1L
1,735 SR
Queue Stats
18W - 10L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoundenWand626
Baron Samedi
20
10 / 3 / 7
12,127
866
24,543
14,575
6,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
FLEXGAME21
Camazotz
16
2 / 3 / 16
10,227
731
10,985
12,234
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
16
3 / 6 / 11
9,874
705
6,346
24,170
15,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 14
11,267
805
20,699
13,727
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
5 / 2 / 18
11,392
814
18,821
22,298
24,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
5 / 3 / 11
10,701
764
10,758
23,160
33,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Kesterkorn
Baron Samedi
19
3 / 2 / 11
10,378
741
18,724
13,922
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Thømåş
Ganesha
17
0 / 3 / 10
10,190
728
8,586
24,533
21,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 11 / 8
8,734
624
15,621
15,975
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
17
7 / 5 / 9
10,684
763
17,999
13,287
4,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
24
Kills
18
18
Deaths
24
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoundenWand626
Baron Samedi
10
3
7
4.5
W
Camazotz
FLEXGAME21
Camazotz
2
3
16
3.33
L
Geb
5
3
11
3.5
W
Tyr
3
6
11
1.42
L
Baron Samedi
Kesterkorn
Baron Samedi
3
2
11
4.25
W
4
4
14
2.75
L
Ganesha
Thømåş
Ganesha
0
3
10
1.67
L
3
11
8
0.64
L
Zeus
7
5
9
2.3
W
Cerberus
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,394
Damage
71,688
87,004
Taken
90,877
56,002
Mitigated
71,384
47,734
Healing
39,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoundenWand626
Baron Samedi
24,543
1,685
10,562
6,807
14,575
6,641
1,146
11,721
2,854
42,658
0
W
Camazotz
FLEXGAME21
Camazotz
10,985
780
2,475
4,336
12,234
3,928
590
10,123
2,111
0
20,989
L
Geb
10,758
1,229
2,156
4,202
23,160
33,112
275
14,761
8,399
20,395
0
W
Tyr
6,346
881
1,235
5,518
24,170
15,653
1,251
21,012
3,158
0
10,195
L
Baron Samedi
Kesterkorn
Baron Samedi
18,724
1,404
8,084
6,615
13,922
7,299
450
11,633
2,289
42,615
0
W
20,699
6,404
2,679
2,953
13,727
5,415
2,068
10,499
3,228
40,507
0
L
Ganesha
Thømåş
Ganesha
8,586
161
3,674
9,227
24,533
21,692
264
16,428
8,105
23,756
0
L
15,621
934
1,440
1,895
15,975
4,947
514
11,700
4,275
22,098
0
L
Zeus
17,999
1,059
1,404
1,028
13,287
4,334
163
9,541
3,746
48,068
0
W
Cerberus
18,821
815
1,126
10,043
22,298
24,365
407
18,333
3,965
33,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
50,687
147
Minions Killed
168
0
Camps Cleared
0
1,343,123
Distance Traveled
1,165,511
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,127
866
50
4
0
267,517
1
W
Camazotz
10,227
731
15
1
0
264,749
0
L
Geb
10,701
764
16
1
0
241,288
0
W
Tyr
9,874
705
7
1
0
257,901
0
L
Baron Samedi
10,378
741
70
5
0
255,410
0
W
Nu Wa
11,267
805
41
3
0
265,737
2
L
Ganesha
10,190
728
4
0
0
235,932
0
L
Agni
8,734
624
12
1
0
200,185
0
L
Zeus
10,684
763
66
5
0
232,696
4
W
Cerberus
11,392
814
34
2
0
287,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role