Player Matchup

Sylvanus
Sylvanus
GABZtheSHIZ
Sylvanus
Level 128
God Stats
3W - 0L
1,525 SR
Queue Stats
137W - 142L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
LtSyNdRoM3
Cliodhna
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
7W - 1L
1,608 Elo+
Party 1
Poseidon
Poseidon
TMG Crimson
Poseidon
Level 148
God Stats
9W - 5L
1,617 SR
Queue Stats
565W - 380L
1,589 Elo+
Party 1
Ymir
Ymir
UrlGaming
Ymir
Level 140
God Stats
2W - 0L
1,686 SR
Queue Stats
74W - 62L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
XiXianya
Ah Puch
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
52W - 20L
1,635 Elo+
Party 1
Team Averages
Level 114
1,657 SR
1,566 Elo+

VS

Team Averages
Level 71
1,609 SR
1,504 Elo+
Geb
Geb
BimberPower
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Don Lennie
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,457 Elo+
Solo
Sobek
Sobek
JamBan
Sobek
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
117W - 98L
1,577 Elo+
Party 2
Hades
Hades
regalkingsize
Hades
Level 86
God Stats
2W - 1L
1,650 SR
Queue Stats
158W - 137L
1,591 Elo+
Party 2
Ares
Ares
xMr Chenx
Ares
Level 123
God Stats
0W - 1L
1,663 SR
Queue Stats
67W - 61L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GABZtheSHIZ
Sylvanus
14
0 / 3 / 13
7,799
709
3,539
10,243
10,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
LtSyNdRoM3
Cliodhna
15
5 / 2 / 12
8,810
801
12,818
7,693
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
TMG Crimson
Poseidon
16
5 / 3 / 15
9,615
874
16,191
5,570
3,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
2 / 2 / 16
8,928
812
5,672
13,017
15,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
XiXianya
Ah Puch
18
10 / 2 / 10
10,913
992
20,947
7,489
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
7,289
663
5,432
12,564
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Don Lennie
Guan Yu
15
6 / 4 / 4
8,918
811
7,945
14,968
13,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
JamBan
Sobek
14
1 / 3 / 9
7,929
721
4,880
11,085
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 5
8,515
774
9,912
14,557
12,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
12
1 / 7 / 7
7,087
644
3,917
12,461
10,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
22
Kills
11
12
Deaths
22
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
2
10
2.5
L
Guan Yu
Don Lennie
Guan Yu
6
4
4
2
W
Sylvanus
GABZtheSHIZ
Sylvanus
0
3
13
2.17
L
Sobek
JamBan
Sobek
1
3
9
1.83
W
Cliodhna
LtSyNdRoM3
Cliodhna
5
2
12
5.5
W
Poseidon
TMG Crimson
Poseidon
5
3
15
4.17
W
Ymir
2
2
16
5
W
Ah Puch
XiXianya
Ah Puch
10
2
10
7.5
L
3
6
5
0.92
L
Ares
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,167
Damage
32,086
44,012
Taken
65,635
38,178
Mitigated
65,316
19,502
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,432
171
2,641
4,018
12,564
12,196
0
7,813
4,278
12,435
0
L
Guan Yu
Don Lennie
Guan Yu
7,945
645
1,635
4,282
14,968
13,948
0
9,825
4,585
0
14,762
W
Sylvanus
GABZtheSHIZ
Sylvanus
3,539
902
4,046
2,542
10,243
10,353
193
5,310
4,933
5,759
0
L
Sobek
JamBan
Sobek
4,880
184
1,170
1,825
11,085
15,845
0
7,333
3,516
8,460
0
W
Cliodhna
LtSyNdRoM3
Cliodhna
12,818
763
270
1,728
7,693
4,496
98
3,239
4,454
0
23,605
W
Poseidon
TMG Crimson
Poseidon
16,191
1,996
3,620
1,122
5,570
3,508
1,851
4,458
1,112
29,674
0
W
Ymir
5,672
344
871
1,697
13,017
15,906
515
6,389
6,628
9,726
0
W
Ah Puch
XiXianya
Ah Puch
20,947
888
1,366
2,240
7,489
3,915
945
4,745
2,744
35,521
0
L
9,912
759
1,241
3,014
14,557
12,860
0
11,484
2,712
27,541
0
L
Ares
3,917
343
938
695
12,461
10,467
0
8,708
3,427
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
39,738
108
Minions Killed
100
0
Camps Cleared
0
1,018,618
Distance Traveled
1,020,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,289
663
8
1
0
244,574
1
L
Guan Yu
8,918
811
17
2
0
207,561
0
W
Sylvanus
7,799
709
6
1
0
187,270
0
L
Sobek
7,929
721
17
2
0
205,730
0
W
Cliodhna
8,810
801
22
2
0
230,639
0
W
Poseidon
9,615
874
30
3
0
205,781
0
W
Ymir
8,928
812
8
1
0
216,477
0
W
Ah Puch
10,913
992
42
4
0
178,451
0
L
Hades
8,515
774
50
5
0
183,196
1
L
Ares
7,087
644
8
1
0
179,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role