Player Matchup

Artio
Artio
MêLtz
Artio
Level 146
God Stats
20W - 1L
1,954 SR
Queue Stats
3,013W - 513L
2,056 Elo+
Party 1
Bastet
Bastet
RoyalHope
Bastet
Level 91
God Stats
26W - 3L
1,940 SR
Queue Stats
913W - 153L
2,074 Elo+
Party 1
Ra
Ra
Yo_Gimp
Ra
Level 158
God Stats
13W - 2L
1,948 SR
Queue Stats
1,622W - 178L
2,118 Elo+
Party 1
Team Averages
Level 132
1,947 SR
2,083 Elo+

VS

Team Averages
Level 92
1,610 SR
1,655 Elo+
Sun Wukong
Sun Wukong
Ledsyyy
Sun Wukong
Level 39
God Stats
39W - 29L
1,626 SR
Queue Stats
164W - 121L
1,564 Elo+
Solo
Athena
Athena
SkillfulKing b
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,731 Elo+
Party 2
Thoth
Thoth
lilRomeojr
Thoth
Level 128
God Stats
2W - 3L
1,703 SR
Queue Stats
16W - 19L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MêLtz
Artio
13
4 / 0 / 17
9,383
938
10,009
14,021
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
RoyalHope
Bastet
13
13 / 2 / 7
9,642
964
13,208
12,737
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 13
8,366
837
6,335
4,959
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ledsyyy
Sun Wukong
10
0 / 8 / 2
6,435
644
4,368
14,670
7,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 2
7,783
778
2,533
10,339
6,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
12
3 / 7 / 1
8,361
836
9,266
10,950
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ledsyyy
Sun Wukong
0
8
2
0.13
W
Artio
MêLtz
Artio
4
0
17
12.5
W
Bastet
RoyalHope
Bastet
13
2
7
8.25
L
1
6
2
0.33
W
4
2
13
5.25
L
Thoth
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
16,167
31,717
Taken
35,959
22,474
Mitigated
16,365
13,046
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ledsyyy
Sun Wukong
4,368
576
0
2,615
14,670
7,115
0
5,192
9,116
0
25,313
W
Artio
MêLtz
Artio
10,009
1,757
880
6,746
14,021
14,453
194
4,110
9,467
21,239
0
W
Bastet
RoyalHope
Bastet
13,208
5,599
0
2,838
12,737
5,910
327
4,446
7,829
0
30,788
L
2,533
730
0
342
10,339
6,419
0
6,798
3,390
8,181
0
W
6,335
692
1,367
1,215
4,959
2,111
1,055
2,575
2,248
36,878
0
L
Thoth
9,266
143
0
585
10,950
2,831
0
4,880
5,838
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
22,579
129
Minions Killed
87
8
Camps Cleared
2
613,897
Distance Traveled
425,152
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,435
644
41
4
1
163,229
1
W
Artio
9,383
938
30
3
0
221,525
1
W
Bastet
9,642
964
26
3
4
206,709
2
L
Athena
7,783
778
15
2
0
117,201
0
W
Ra
8,366
837
73
7
4
185,663
0
L
Thoth
8,361
836
31
3
1
144,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role