Player Matchup

Izanami
Izanami
ASaltySeaUrchin
Izanami
Level 89
God Stats
3W - 0L
1,976 SR
Queue Stats
21W - 20L
1,432 Elo+
Party 1
Mercury
Mercury
BRAAAAPPPP
Mercury
Level 46
God Stats
2W - 1L
1,787 SR
Queue Stats
37W - 16L
1,569 Elo+
Solo
Mulan
Mulan
LibraryOfHeaven
Mulan
Level 78
God Stats
7W - 8L
1,545 SR
Queue Stats
40W - 48L
1,421 Elo+
Solo
Khepri
Khepri
Mehtevas52
Khepri
Level 145
God Stats
8W - 5L
1,892 SR
Queue Stats
115W - 105L
1,557 Elo+
Solo
Discordia
Discordia
Psyche108
Discordia
Level 116
God Stats
1W - 1L
1,312 SR
Queue Stats
26W - 25L
1,479 Elo+
Party 1
Team Averages
Level 95
1,703 SR
1,492 Elo+

VS

Team Averages
Level 107
1,617 SR
1,449 Elo+
Da Ji
Da Ji
Aaronator05
Da Ji
Level 24
God Stats
3W - 3L
1,838 SR
Queue Stats
91W - 77L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
Level 138
God Stats
4W - 5L
1,549 SR
Queue Stats
24W - 26L
1,412 Elo+
Party 2
Geb
Geb
Gorge Michael
Geb
Level 127
God Stats
3W - 5L
1,499 SR
Queue Stats
6W - 7L
1,325 Elo+
Party 2
Hercules
Hercules
Guan Yu
Hercules
Level 142
God Stats
4W - 5L
1,648 SR
Queue Stats
137W - 126L
1,628 Elo+
Solo
Anubis
Anubis
jjjky
Anubis
Level 102
God Stats
1W - 1L
1,549 SR
Queue Stats
61W - 67L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
11,231
864
15,059
10,760
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
BRAAAAPPPP
Mercury
17
4 / 2 / 10
10,182
783
9,425
8,511
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 10
9,332
718
10,362
16,904
14,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Khepri
Mehtevas52
Khepri
15
1 / 1 / 14
9,835
757
4,563
11,234
13,379
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Psyche108
Discordia
17
5 / 2 / 11
11,204
862
15,486
8,001
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,682
745
6,289
11,142
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
17
3 / 3 / 5
9,571
736
13,639
10,577
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 2 / 6
8,109
624
10,009
11,270
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Guan Yu
Hercules
14
1 / 4 / 6
8,430
648
7,368
21,719
16,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
jjjky
Anubis
14
0 / 6 / 6
7,783
599
4,295
10,223
4,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
20
Kills
10
10
Deaths
20
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
4
5
5
1.3
W
Mercury
BRAAAAPPPP
Mercury
4
2
10
4.5
L
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
3
3
5
1.83
L
2
2
6
2.5
L
Hercules
Guan Yu
Hercules
1
4
6
1
W
3
4
10
2
W
Khepri
Mehtevas52
Khepri
1
1
14
8
W
Discordia
Psyche108
Discordia
5
2
11
5.25
L
Anubis
jjjky
Anubis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
41,600
55,410
Taken
64,931
41,464
Mitigated
41,014
11,108
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,059
10,559
0
2,852
10,760
5,556
2,327
2,738
7,907
0
51,957
L
6,289
1,227
0
524
11,142
4,653
0
4,021
7,121
0
21,311
W
Mercury
BRAAAAPPPP
Mercury
9,425
4,157
0
177
8,511
4,518
694
2,935
5,337
0
31,106
L
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
13,639
4,129
365
4,613
10,577
4,530
1,124
4,644
5,888
0
57,923
L
10,009
202
0
798
11,270
11,281
1
3,519
7,633
17,280
0
L
Hercules
Guan Yu
Hercules
7,368
787
0
8,343
21,719
16,278
0
5,671
15,916
0
17,218
W
10,362
464
0
2,701
16,904
14,533
147
3,748
12,874
2,946
20,772
W
Khepri
Mehtevas52
Khepri
4,563
276
2,750
1,959
11,234
13,379
29
2,519
8,598
15,576
0
W
Discordia
Psyche108
Discordia
15,486
1,054
378
291
8,001
3,478
1,957
1,757
6,165
46,832
0
L
Anubis
jjjky
Anubis
4,295
200
344
1,300
10,223
4,272
106
3,494
6,683
25,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
43,575
308
Minions Killed
259
7
Camps Cleared
7
1,238,958
Distance Traveled
1,167,805
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,231
864
96
7
4
220,217
0
L
Da Ji
9,682
745
44
3
3
219,883
3
W
Mercury
10,182
783
66
5
1
289,089
0
L
Ah Muzen Cab
9,571
736
130
10
3
254,168
1
L
Geb
8,109
624
13
1
0
247,922
0
L
Hercules
8,430
648
28
2
0
233,596
4
W
Mulan
9,332
718
38
3
1
237,161
4
W
Khepri
9,835
757
18
1
0
265,913
3
W
Discordia
11,204
862
90
7
1
226,578
0
L
Anubis
7,783
599
44
3
1
212,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role