Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Big Bochecha
Ullr
Level 47
God Stats
4W - 4L
1,585 SR
Queue Stats
161W - 214L
1,386 Elo+
Solo
Geb
Geb
jonyc91
Geb
Level 65
God Stats
11W - 7L
1,536 SR
Queue Stats
60W - 59L
1,455 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,468 Elo+

VS

Team Averages
Level 73
1,499 SR
1,423 Elo+
Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bronnu
Terra
Level 59
God Stats
185W - 328L
1,412 SR
Queue Stats
188W - 347L
1,356 Elo+
Party 1
Neith
Neith
KaykyGamerBr
Neith
Level 95
God Stats
12W - 12L
1,538 SR
Queue Stats
205W - 194L
1,537 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 60
God Stats
211W - 400L
1,369 SR
Queue Stats
226W - 423L
1,336 Elo+
Party 1
Set
Set
caioservulo10
Set
Level 49
God Stats
4W - 3L
1,679 SR
Queue Stats
89W - 101L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
6 / 0 / 0
6,758
676
3,610
8,139
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
 
Jing Wei
10
1 / 1 / 2
5,948
595
5,263
4,976
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
 
Vulcan
9
2 / 2 / 2
5,710
571
5,025
4,922
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,624
562
4,785
3,932
1,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
7
0 / 1 / 5
5,059
506
2,179
8,774
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
2 / 3 / 0
5,565
557
4,878
5,087
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Bronnu
Terra
8
0 / 1 / 2
5,152
515
2,199
6,191
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,413
541
4,773
6,443
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
10
1 / 0 / 0
5,744
574
1,701
6,055
1,275
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 1
4,969
497
2,320
7,749
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
4
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
0
6
W
Jing Wei
 
Jing Wei
1
1
2
2
W
Vulcan
 
Vulcan
2
2
2
1.5
L
Vulcan
 
Vulcan
2
3
0
0.67
W
0
1
0
0
L
Terra
Bronnu
Terra
0
1
2
1
L
1
1
1
1.5
L
Skadi
1
0
0
1
L
0
4
1
0.13
W
Geb
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
15,871
30,743
Taken
31,525
11,005
Mitigated
9,801
12,227
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,610
393
136
5,496
8,139
3,436
0
1,082
7,013
0
43,780
W
Jing Wei
 
Jing Wei
5,263
4,189
0
1,375
4,976
1,271
0
448
4,528
0
37,899
W
Vulcan
 
Vulcan
5,025
1,524
0
1,980
4,922
1,535
0
2,849
1,891
30,322
0
L
Vulcan
 
Vulcan
4,878
1,661
0
613
5,087
1,520
0
2,666
2,421
29,968
0
W
4,785
855
0
250
3,932
1,152
920
0
3,932
0
31,998
L
Terra
Bronnu
Terra
2,199
524
232
1,145
6,191
3,365
96
1,972
4,219
17,273
0
L
4,773
3,002
0
2,529
6,443
1,658
0
565
5,878
0
33,256
L
Skadi
1,701
338
0
813
6,055
1,275
0
0
6,055
0
25,917
L
2,320
663
0
2,050
7,749
1,983
0
2,001
5,748
0
22,933
W
Geb
2,179
342
0
2,990
8,774
3,611
0
2,449
6,302
6,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
26,843
308
Minions Killed
270
0
Camps Cleared
0
1,006,321
Distance Traveled
971,493
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,758
676
90
9
0
235,786
2
W
Jing Wei
5,948
595
74
7
0
189,168
4
W
Vulcan
5,710
571
68
7
0
190,792
1
L
Vulcan
5,565
557
63
6
0
193,845
3
W
Ullr
5,624
562
65
7
0
187,663
3
L
Terra
5,152
515
25
3
0
206,806
1
L
Neith
5,413
541
65
7
0
187,655
3
L
Skadi
5,744
574
65
7
0
180,257
3
L
Set
4,969
497
52
5
0
202,930
0
W
Geb
5,059
506
11
1
0
202,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role