Player Matchup

Tyr
Tyr
CamieCakes-
Tyr
Level 69
God Stats
18W - 12L
1,479 SR
Queue Stats
62W - 82L
1,376 Elo+
Solo
Xing Tian
Xing Tian
CapN Cronch266
Xing Tian
Level 72
God Stats
17W - 19L
1,455 SR
Queue Stats
234W - 261L
1,380 Elo+
Party 2
Vulcan
Vulcan
Tropic Tides
Vulcan
Level 69
God Stats
28W - 16L
1,625 SR
Queue Stats
148W - 165L
1,364 Elo+
Party 2
Team Averages
Level 70
1,520 SR
1,373 Elo+

VS

Team Averages
Level 92
1,567 SR
1,429 Elo+
Discordia
Discordia
AmmoGURU
Discordia
Level 128
God Stats
1W - 1L
1,498 SR
Queue Stats
22W - 21L
1,580 Elo+
Solo
Sol
Sol
brezzy_Dakid
Sol
Level 84
God Stats
1W - 1L
1,683 SR
Queue Stats
176W - 235L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
naomitodd1014
Kukulkan
Level 65
God Stats
175W - 149L
1,520 SR
Queue Stats
298W - 352L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
8,182
744
6,231
10,803
5,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
CapN Cronch266
Xing Tian
12
3 / 0 / 9
8,572
779
5,110
8,988
8,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
12
4 / 1 / 7
7,870
715
8,883
7,494
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmmoGURU
Discordia
10
1 / 3 / 0
6,367
579
8,031
6,883
2,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
6,154
559
3,225
8,728
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
naomitodd1014
Kukulkan
10
0 / 5 / 1
6,367
579
5,238
7,431
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
AmmoGURU
Discordia
1
3
0
0.33
W
6
0
6
9
W
Xing Tian
CapN Cronch266
Xing Tian
3
0
9
7.5
W
Vulcan
4
1
7
7.5
L
0
5
0
0
L
Kukulkan
naomitodd1014
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
16,494
27,285
Taken
23,042
16,509
Mitigated
8,534
8,314
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AmmoGURU
Discordia
8,031
454
13
956
6,883
2,208
0
4,728
1,975
20,062
0
W
6,231
476
0
2,540
10,803
5,477
0
6,459
4,344
0
18,061
W
Xing Tian
CapN Cronch266
Xing Tian
5,110
302
354
2,695
8,988
8,564
0
4,010
4,978
13,593
0
W
Vulcan
8,883
2,067
0
2,725
7,494
2,468
61
6,198
1,296
32,279
0
L
3,225
360
0
1,369
8,728
3,779
0
5,141
3,367
13,915
0
L
Kukulkan
naomitodd1014
Kukulkan
5,238
318
0
254
7,431
2,547
0
3,652
3,519
21,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
18,888
106
Minions Killed
100
7
Camps Cleared
2
669,681
Distance Traveled
578,690
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,367
579
21
2
0
204,384
6
W
Tyr
8,182
744
33
3
1
230,724
3
W
Xing Tian
8,572
779
21
2
4
217,230
4
W
Vulcan
7,870
715
52
5
2
221,727
1
L
Sol
6,154
559
30
3
0
181,675
1
L
Kukulkan
6,367
579
49
4
2
192,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role