Player Matchup

Medusa
Medusa
DarkPikachuFTW
Medusa
Level 38
God Stats
2W - 4L
1,458 SR
Queue Stats
84W - 72L
1,551 Elo+
Party 1
Bellona
Bellona
Darkninfo
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SoraKai96
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 78L
1,624 Elo+
Solo
Sol
Sol
VenomousAngelx
Sol
Level 8
God Stats
3W - 3L
1,061 SR
Queue Stats
11W - 10L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
floatoaf
Aphrodite
Level 18
God Stats
1W - 2L
1,567 SR
Queue Stats
35W - 22L
1,576 Elo+
Party 1
Team Averages
Level 21
1,417 SR
1,526 Elo+

VS

Team Averages
Level 11
1,706 SR
1,688 Elo+
Artio
Artio
BeckSnyder
Artio
Level 21
God Stats
2W - 1L
1,356 SR
Queue Stats
23W - 31L
1,309 Elo+
Solo
Freya
Freya
BlastRadius504
Freya
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 0L
2,025 Elo+
Party 2
Medusa
Medusa
Caldalta
Medusa
Level 17
God Stats
4W - 0L
1,927 SR
Queue Stats
39W - 19L
1,764 Elo+
Party 2
Camazotz
Camazotz
Cornsyrupmaxxing
Camazotz
Level 7
God Stats
12W - 1L
2,027 SR
Queue Stats
37W - 18L
1,844 Elo+
Party 2
Nemesis
Nemesis
KSomi
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,502
500
4,461
7,461
2,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Darkninfo
Bellona
9
0 / 6 / 0
5,511
424
2,810
8,140
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
SoraKai96
Arachne
7
0 / 1 / 1
5,212
401
1,569
5,081
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 8 / 0
6,115
470
2,850
6,673
2,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
floatoaf
Aphrodite
9
1 / 1 / 2
6,144
473
818
4,583
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 2 / 1
5,876
452
623
4,418
2,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 1 / 0
9,469
728
5,002
9,941
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Caldalta
Medusa
13
2 / 1 / 0
7,913
609
5,820
6,601
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 0
9,345
719
8,568
11,673
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
KSomi
Nemesis
2
0 / 0 / 0
4,419
340
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
17
17
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
0
2
1
0.25
W
7
1
0
7
W
Medusa
Caldalta
Medusa
2
1
0
2
W
8
0
0
8
L
1
1
2
2
L
Bellona
Darkninfo
Bellona
0
6
0
0
W
Nemesis
KSomi
Nemesis
0
0
0
0
L
Arachne
SoraKai96
Arachne
0
1
1
0.5
L
2
8
0
0.25
L
Aphrodite
floatoaf
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
20,013
31,938
Taken
32,633
15,230
Mitigated
13,353
8,969
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
623
112
65
645
4,418
2,742
0
477
3,941
13,869
0
W
5,002
1,847
0
6,090
9,941
3,642
366
2,024
7,917
68,011
0
W
Medusa
Caldalta
Medusa
5,820
1,791
0
2,517
6,601
1,771
996
408
6,193
0
66,001
W
8,568
2,968
0
9,565
11,673
5,198
403
1,009
10,664
0
65,425
L
4,461
2,283
0
1,387
7,461
2,025
0
937
6,524
0
56,637
L
Bellona
Darkninfo
Bellona
2,810
1,065
0
1,484
8,140
6,112
0
0
7,527
4,507
15,254
W
Nemesis
KSomi
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
SoraKai96
Arachne
1,569
970
0
2,497
5,081
1,441
0
1,210
3,835
0
17,897
L
2,850
1,363
0
440
6,673
2,031
0
3,288
3,297
20,337
0
L
Aphrodite
floatoaf
Aphrodite
818
162
1,016
2,145
4,583
3,621
0
301
4,282
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
37,022
266
Minions Killed
403
0
Camps Cleared
0
1,077,959
Distance Traveled
1,050,146
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,876
452
21
2
0
269,751
3
W
Freya
9,469
728
129
10
0
271,749
4
W
Medusa
7,913
609
127
10
0
246,195
2
W
Camazotz
9,345
719
126
10
0
262,451
3
L
Medusa
6,502
500
114
9
0
229,337
2
L
Bellona
5,511
424
46
4
0
220,942
0
W
Nemesis
4,419
340
0
0
0
0
0
L
Arachne
5,212
401
44
3
0
166,936
1
L
Sol
6,115
470
45
3
0
230,331
2
L
Aphrodite
6,144
473
17
1
0
230,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role