Player Matchup

Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
Anhur-_4
Gilgamesh
Platinum II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 132L
2,026 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Xx_candlewall_xX
The Morrigan
Diamond V
Level 103
God Stats
34W - 25L
1,691 SR
Queue Stats
427W - 417L
1,996 MMR
Party 2
Susano
Susano
Platinum I
craiger29281
Susano
Platinum I
Level 156
God Stats
12W - 6L
1,693 SR
Queue Stats
254W - 255L
2,024 MMR
Party 3
Ymir
Ymir
Platinum II
mystermouss
Ymir
Platinum II
Level 156
God Stats
23W - 27L
1,594 SR
Queue Stats
711W - 702L
1,947 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,596 SR
1,899 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,622 SR
2,004 MMR
Chang'e
Chang'e
Diamond V
Bellona_main
Chang'e
Diamond V
Level 145
God Stats
16W - 10L
1,603 SR
Queue Stats
582W - 584L
1,956 MMR
Solo
Artemis
Artemis
Platinum V
Faltyn_
Artemis
Platinum V
Level 155
God Stats
4W - 4L
1,658 SR
Queue Stats
29W - 18L
1,899 MMR
Solo
Khepri
Khepri
Platinum II
Jake Edward
Khepri
Platinum II
Level 155
God Stats
14W - 5L
1,829 SR
Queue Stats
219W - 213L
1,900 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
MemelMiss
Erlang Shen
Diamond III
Level 126
God Stats
11W - 11L
1,539 SR
Queue Stats
1,104W - 1,068L
2,224 MMR
Party 1
Anubis
Anubis
Diamond IV
OLYZIFER
Anubis
Diamond IV
Level 125
God Stats
10W - 12L
1,480 SR
Queue Stats
1,079W - 1,044L
2,042 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 5 / 2
8,542
450
7,040
14,579
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Anhur-_4
Gilgamesh
16
1 / 8 / 2
9,267
488
7,212
22,084
17,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Xx_candlewall_xX
The Morrigan
16
3 / 5 / 4
9,917
522
9,982
9,043
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
14
2 / 2 / 2
8,694
458
8,258
10,947
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 5
7,529
396
2,671
19,542
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinLokiSolGeb

VS

Bans
MulanArtioCliodhnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bellona_main
Chang'e
19
5 / 1 / 6
12,638
665
12,275
15,204
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Faltyn_
Artemis
18
10 / 1 / 7
12,102
637
21,440
11,780
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
1 / 0 / 14
10,490
552
4,015
9,064
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
MemelMiss
Erlang Shen
15
5 / 3 / 7
10,641
560
6,725
16,861
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
OLYZIFER
Anubis
17
5 / 2 / 6
11,207
590
11,290
10,584
5,801
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
7
Kills
26
26
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
2
0.4
L
Gilgamesh
Anhur-_4
Gilgamesh
1
8
2
0.25
W
Chang'e
Bellona_main
Chang'e
5
1
6
8
W
Artemis
Faltyn_
Artemis
10
1
7
13.5
W
Khepri
1
0
14
8
W
Erlang Shen
MemelMiss
Erlang Shen
5
3
7
2.83
W
Anubis
OLYZIFER
Anubis
5
2
6
4
L
The Morrigan
Xx_candlewall_xX
The Morrigan
3
5
4
1
L
Susano
2
2
2
1.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,163
Damage
55,745
76,195
Taken
63,493
42,437
Mitigated
46,915
16,659
Healing
34,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,040
3,719
0
3,191
14,579
3,316
1,034
3,392
11,083
0
55,166
L
Gilgamesh
Anhur-_4
Gilgamesh
7,212
2,061
0
5,388
22,084
17,148
0
8,318
12,843
0
64,748
W
Chang'e
Bellona_main
Chang'e
12,275
1,114
3,231
11,157
15,204
14,642
871
2,108
13,056
94,100
0
W
Artemis
Faltyn_
Artemis
21,440
13,175
0
6,750
11,780
5,248
6,044
1,678
10,102
0
97,231
W
Khepri
4,015
441
0
3,565
9,064
11,575
108
1,101
7,963
16,641
0
W
Erlang Shen
MemelMiss
Erlang Shen
6,725
3,447
0
5,466
16,861
9,649
2,618
4,891
11,970
0
60,113
W
Anubis
OLYZIFER
Anubis
11,290
744
0
4,780
10,584
5,801
859
2,525
8,059
83,970
0
L
The Morrigan
Xx_candlewall_xX
The Morrigan
9,982
885
65
2,061
9,043
2,425
0
4,418
4,395
72,270
2,498
L
Susano
8,258
803
0
3,982
10,947
3,734
0
4,063
6,832
0
54,141
L
2,671
574
0
1,972
19,542
15,814
0
6,028
13,462
16,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
57,078
488
Minions Killed
591
0
Camps Cleared
0
1,735,732
Distance Traveled
1,812,692
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,542
450
109
6
0
319,197
2
L
Gilgamesh
9,267
488
114
6
0
326,972
2
W
Chang'e
12,638
665
200
11
0
364,265
1
W
Artemis
12,102
637
141
7
0
329,816
6
W
Khepri
10,490
552
17
1
0
388,542
5
W
Erlang Shen
10,641
560
87
5
0
402,623
5
W
Anubis
11,207
590
146
8
0
327,446
2
L
The Morrigan
9,917
522
132
7
0
353,068
10
L
Susano
8,694
458
109
6
0
418,491
3
L
Ymir
7,529
396
24
1
0
318,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role