Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Maarosh
Medusa
Level 96
God Stats
6W - 5L
1,410 SR
Queue Stats
391W - 385L
1,505 Elo+
Party 1
He Bo
He Bo
Mythageros
He Bo
Level 125
God Stats
6W - 6L
1,482 SR
Queue Stats
733W - 733L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Ripie
Ah Puch
Level 129
God Stats
2W - 0L
1,664 SR
Queue Stats
514W - 504L
1,496 Elo+
Party 1
Team Averages
Level 125
1,511 SR
1,505 Elo+

VS

Team Averages
Level 113
1,519 SR
1,502 Elo+
Serqet
Serqet
KodaKumi
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MP081998
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,543 SR
Queue Stats
79W - 72L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Manel27
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Rendonk
Tiamat
Level 127
God Stats
0W - 2L
1,493 SR
Queue Stats
79W - 70L
1,487 Elo+
Party 2
Pele
Pele
zoumew
Pele
Level 145
God Stats
7W - 6L
1,558 SR
Queue Stats
600W - 629L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 15
10,683
971
9,186
8,248
3,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
16
4 / 3 / 19
9,395
854
6,355
14,674
15,228
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Maarosh
Medusa
17
9 / 3 / 12
10,339
940
9,072
8,397
3,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
16
2 / 4 / 23
9,298
845
10,234
8,257
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Ripie
Ah Puch
15
6 / 4 / 21
9,706
882
13,839
8,380
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KodaKumi
Serqet
15
1 / 8 / 7
8,574
779
1,544
13,091
9,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MP081998
Morgan Le Fay
16
4 / 5 / 1
8,813
801
9,213
9,236
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Manel27
Ao Kuang
14
6 / 8 / 1
9,076
825
3,471
11,691
4,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Rendonk
Tiamat
17
3 / 5 / 7
9,262
842
7,485
11,028
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
zoumew
Pele
14
3 / 5 / 5
8,559
778
8,365
8,632
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
31
Kills
17
17
Deaths
31
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
15
5.83
W
Artio
 
Artio
4
3
19
4.5
L
Serqet
KodaKumi
Serqet
1
8
7
0.56
L
Morgan Le Fay
MP081998
Morgan Le Fay
4
5
1
0.9
W
Medusa
Maarosh
Medusa
9
3
12
5
L
Ao Kuang
Manel27
Ao Kuang
6
8
1
0.81
W
He Bo
2
4
23
3.38
L
Tiamat
Rendonk
Tiamat
3
5
7
1.3
W
Ah Puch
Ripie
Ah Puch
6
4
21
4.13
L
Pele
zoumew
Pele
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
30,078
47,956
Taken
53,678
27,793
Mitigated
38,100
19,822
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,186
2,345
2,472
2,381
8,248
3,715
425
3,054
4,952
0
17,584
W
Artio
 
Artio
6,355
529
2,071
6,029
14,674
15,228
378
6,116
8,096
20,907
0
L
Serqet
KodaKumi
Serqet
1,544
605
0
70
13,091
9,556
201
8,508
4,583
0
1,831
L
Morgan Le Fay
MP081998
Morgan Le Fay
9,213
739
759
1,743
9,236
3,773
0
5,384
3,852
28,147
0
W
Medusa
Maarosh
Medusa
9,072
4,944
470
1,633
8,397
3,234
1,446
3,116
5,202
0
26,165
L
Ao Kuang
Manel27
Ao Kuang
3,471
995
91
1,621
11,691
4,809
1,347
5,877
5,814
6,990
0
W
He Bo
10,234
778
0
1,676
8,257
2,827
757
3,284
4,774
19,565
0
L
Tiamat
Rendonk
Tiamat
7,485
565
432
2,289
11,028
16,320
0
6,887
4,141
16,591
0
W
Ah Puch
Ripie
Ah Puch
13,839
2,740
1,562
1,528
8,380
2,789
1,040
3,560
4,593
24,885
0
L
Pele
zoumew
Pele
8,365
704
99
523
8,632
3,642
0
3,772
4,860
0
19,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
44,284
112
Minions Killed
98
0
Camps Cleared
0
1,084,697
Distance Traveled
846,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,683
971
6
1
0
226,985
1
W
Artio
9,395
854
29
3
0
220,818
1
L
Serqet
8,574
779
0
0
0
171,353
0
L
Morgan Le Fay
8,813
801
51
5
0
179,812
0
W
Medusa
10,339
940
31
3
0
239,313
0
L
Ao Kuang
9,076
825
8
1
0
133,729
0
W
He Bo
9,298
845
28
3
0
202,912
0
L
Tiamat
9,262
842
16
1
0
185,529
0
W
Ah Puch
9,706
882
18
2
0
194,669
0
L
Pele
8,559
778
23
2
0
176,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role