Player Matchup

Baron Samedi
Baron Samedi
Deviljack33
Baron Samedi
Level 28
God Stats
3W - 1L
1,581 SR
Queue Stats
18W - 20L
1,348 Elo+
Party 2
Ne Zha
Ne Zha
Papa B0AR
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,340 Elo+
Party 2
Tiamat
Tiamat
Papa QUAHONY
Tiamat
Level 29
God Stats
7W - 0L
1,702 SR
Queue Stats
22W - 25L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
Wolfkaiser
Jing Wei
Level 23
God Stats
20W - 23L
1,453 SR
Queue Stats
85W - 92L
1,374 Elo+
Solo
Khepri
Khepri
pey daddddy
Khepri
Level 10
God Stats
7W - 6L
1,302 SR
Queue Stats
16W - 14L
1,388 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,361 Elo+

VS

Team Averages
Level 7
1,397 SR
1,289 Elo+
Loki
Loki
KILLJ0Y330
Loki
Level 10
God Stats
7W - 17L
1,294 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 1
Anubis
Anubis
LightTaco
Anubis
Level 6
God Stats
3W - 4L
1,361 SR
Queue Stats
12W - 29L
1,247 Elo+
Party 1
Apollo
Apollo
Menock Prietoo
Apollo
Level 4
God Stats
0W - 2L
1,133 SR
Queue Stats
0W - 2L
1,040 Elo+
Solo
Cthulhu
Cthulhu
darktaco
Cthulhu
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Freya
Freya
y0ppabam
Freya
Level 6
God Stats
4W - 4L
1,698 SR
Queue Stats
12W - 27L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deviljack33
Baron Samedi
18
12 / 3 / 18
12,443
1,244
20,237
10,863
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Papa B0AR
Ne Zha
20
18 / 1 / 13
13,165
1,317
23,762
9,952
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
9 / 8 / 21
11,694
1,169
16,494
15,879
10,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Wolfkaiser
Jing Wei
19
9 / 2 / 18
12,312
1,231
16,597
9,832
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
19
2 / 4 / 25
10,983
1,098
4,136
13,602
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 6
11,420
1,142
11,437
16,968
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
LightTaco
Anubis
16
3 / 13 / 11
10,750
1,075
11,344
19,481
8,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 10 / 5
10,990
1,099
12,021
21,113
7,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
darktaco
Cthulhu
16
1 / 7 / 3
9,357
936
4,098
11,323
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
y0ppabam
Freya
16
0 / 13 / 9
8,899
890
13,051
21,184
8,310
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
52
50
Kills
18
18
Deaths
52
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deviljack33
Baron Samedi
12
3
18
7
L
9
9
6
1.33
L
Anubis
LightTaco
Anubis
3
13
11
0.65
L
5
10
5
0.75
W
Ne Zha
Papa B0AR
Ne Zha
18
1
13
24.5
W
Tiamat
9
8
21
2.44
W
Jing Wei
Wolfkaiser
Jing Wei
9
2
18
9
L
Cthulhu
darktaco
Cthulhu
1
7
3
0.36
W
Khepri
2
4
25
3.63
L
Freya
y0ppabam
Freya
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,226
Damage
51,951
60,128
Taken
90,069
38,999
Mitigated
36,891
16,336
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deviljack33
Baron Samedi
20,237
2,937
2,683
4,627
10,863
5,633
0
4,448
6,415
27,802
0
L
11,437
2,615
0
63
16,968
6,179
0
6,893
9,908
0
17,172
L
Anubis
LightTaco
Anubis
11,344
1,832
0
905
19,481
8,890
0
10,052
9,237
19,721
0
L
12,021
6,433
0
1,639
21,113
7,579
0
12,352
8,507
0
35,147
W
Ne Zha
Papa B0AR
Ne Zha
23,762
13,562
0
3,248
9,952
4,993
0
3,063
6,841
0
56,344
W
Tiamat
16,494
2,900
133
3,506
15,879
10,770
0
7,253
8,443
26,264
0
W
Jing Wei
Wolfkaiser
Jing Wei
16,597
13,757
0
1,381
9,832
3,770
0
6,336
3,326
0
36,136
L
Cthulhu
darktaco
Cthulhu
4,098
343
0
440
11,323
5,933
0
2,998
8,275
23,194
0
W
Khepri
4,136
447
0
758
13,602
13,833
0
6,947
5,021
5,825
0
L
Freya
y0ppabam
Freya
13,051
4,622
0
1,958
21,184
8,310
0
7,684
13,275
15,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,597
Gold Earned
51,416
158
Minions Killed
103
7
Camps Cleared
3
925,205
Distance Traveled
745,941
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,443
1,244
26
3
3
161,506
0
L
Loki
11,420
1,142
7
1
1
177,389
0
L
Anubis
10,750
1,075
11
1
0
123,648
0
L
Apollo
10,990
1,099
47
5
1
175,804
2
W
Ne Zha
13,165
1,317
46
5
3
196,402
0
W
Tiamat
11,694
1,169
21
2
1
171,774
0
W
Jing Wei
12,312
1,231
58
6
0
206,587
0
L
Cthulhu
9,357
936
35
4
1
111,963
1
W
Khepri
10,983
1,098
7
1
0
188,936
1
L
Freya
8,899
890
3
0
0
157,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role