Player Matchup

Artemis
Artemis
Kreyzi
Artemis
Level 157
God Stats
18W - 17L
1,619 SR
Queue Stats
281W - 240L
1,646 Elo+
Party 1
Sobek
Sobek
Mastiga
Sobek
Level 145
God Stats
1W - 2L
1,759 SR
Queue Stats
133W - 107L
1,692 Elo+
Solo
Eset
Eset
Minipers
Eset
Level 129
God Stats
7W - 6L
1,555 SR
Queue Stats
206W - 180L
1,604 Elo+
Party 1
Thor
Thor
Rounded
Thor
Level 152
God Stats
2W - 5L
1,648 SR
Queue Stats
223W - 204L
1,658 Elo+
Party 1
Odin
Odin
TyborN
Odin
Level 155
God Stats
0W - 1L
1,514 SR
Queue Stats
178W - 139L
1,647 Elo+
Party 1
Team Averages
Level 148
1,619 SR
1,649 Elo+

VS

Team Averages
Level 146
1,553 SR
1,581 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DrWonkenstein
Susano
Level 146
God Stats
2W - 1L
1,496 SR
Queue Stats
116W - 64L
1,651 Elo+
Party 2
Cerberus
Cerberus
bertz94
Cerberus
Level 160
God Stats
6W - 9L
1,578 SR
Queue Stats
168W - 195L
1,560 Elo+
Solo
Neith
Neith
hidan5432
Neith
Level 160
God Stats
5W - 1L
1,692 SR
Queue Stats
238W - 214L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kreyzi
Artemis
13
3 / 3 / 0
7,703
593
8,596
7,961
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
Mastiga
Sobek
10
0 / 2 / 1
6,318
486
2,622
10,326
7,976
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Eset
11
0 / 5 / 1
6,356
489
1,815
6,646
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Thor
Rounded
Thor
11
1 / 3 / 1
6,334
487
2,396
9,983
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
TyborN
Odin
13
4 / 3 / 0
7,622
586
7,692
12,339
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 1 / 5
7,764
597
5,126
2,884
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
13
3 / 4 / 0
7,739
595
8,307
10,266
9,302
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
7 / 0 / 4
8,542
657
9,801
9,773
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bertz94
Cerberus
12
2 / 0 / 7
7,059
543
5,144
7,978
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
hidan5432
Neith
13
0 / 3 / 3
7,296
561
3,400
6,985
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
16
16
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
5
6.5
W
Guan Yu
 
Guan Yu
3
4
0
0.75
W
7
0
4
9
L
Artemis
Kreyzi
Artemis
3
3
0
1
L
Sobek
Mastiga
Sobek
0
2
1
0.25
L
Eset
0
5
1
0.1
L
Thor
Rounded
Thor
1
3
1
0.5
L
Odin
TyborN
Odin
4
3
0
1.33
W
Cerberus
bertz94
Cerberus
2
0
7
5.5
W
Neith
hidan5432
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
31,778
47,255
Taken
37,886
22,027
Mitigated
21,739
12,573
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,126
916
0
343
2,884
906
0
1,082
1,704
58,623
0
W
Guan Yu
 
Guan Yu
8,307
1,557
0
3,329
10,266
9,302
0
895
8,674
8,635
37,090
W
9,801
3,650
0
5,082
9,773
3,201
0
1,503
8,103
0
58,726
L
Artemis
Kreyzi
Artemis
8,596
3,744
0
2,315
7,961
2,322
0
1,793
6,168
0
57,847
L
Sobek
Mastiga
Sobek
2,622
295
1,715
2,920
10,326
7,976
0
3,927
6,399
15,835
0
L
Eset
1,815
421
0
421
6,646
1,904
0
2,626
4,020
45,562
0
L
Thor
Rounded
Thor
2,396
513
0
1,642
9,983
3,533
0
2,312
7,671
0
37,307
L
Odin
TyborN
Odin
7,692
2,793
0
3,560
12,339
6,292
0
1,656
10,683
4,740
47,983
W
Cerberus
bertz94
Cerberus
5,144
118
225
3,543
7,978
5,960
0
1,169
6,809
24,990
0
W
Neith
hidan5432
Neith
3,400
1,049
0
1,670
6,985
2,370
0
679
6,306
0
53,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
38,400
420
Minions Killed
512
0
Camps Cleared
0
1,287,142
Distance Traveled
1,341,780
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,764
597
130
10
0
274,207
3
W
Guan Yu
7,739
595
94
7
0
250,628
2
W
Susano
8,542
657
124
10
0
315,424
4
L
Artemis
7,703
593
114
9
0
223,265
6
L
Sobek
6,318
486
23
2
0
291,557
6
L
Eset
6,356
489
113
9
0
240,314
7
L
Thor
6,334
487
68
5
0
267,893
2
L
Odin
7,622
586
102
8
0
264,113
2
W
Cerberus
7,059
543
56
4
0
272,628
7
W
Neith
7,296
561
108
8
0
228,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role