Player Matchup

Morgan Le Fay
Morgan Le Fay
Bemms
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 3
Pele
Pele
Facilement
Pele
Level 29
God Stats
2W - 1L
1,637 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 3
Skadi
Skadi
Rubberband Tuff
Skadi
Level 160
God Stats
3W - 3L
1,717 SR
Queue Stats
242W - 231L
1,599 Elo+
Party 2
Cerberus
Cerberus
XiBSTONEd2447X
Cerberus
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
86W - 68L
1,602 Elo+
Party 2
Team Averages
Level 93
1,589 SR
1,652 Elo+

VS

Team Averages
Level 63
1,457 SR
1,292 Elo+
Sobek
Sobek
CamoKarasu
Sobek
Level 121
God Stats
0W - 1L
1,535 SR
Queue Stats
34W - 58L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
CycLone vT
Gilgamesh
Level 65
God Stats
0W - 4L
1,455 SR
Queue Stats
24W - 38L
1,281 Elo+
Party 1
Discordia
Discordia
Mycatplaysfetch
Discordia
Level 29
God Stats
4W - 9L
1,512 SR
Queue Stats
16W - 30L
1,233 Elo+
Party 1
Medusa
Medusa
Ogrepaws
Medusa
Level 37
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 2L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bemms
Morgan Le Fay
14
4 / 0 / 9
8,843
983
10,367
5,537
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 10
8,380
931
9,684
8,049
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 3
8,736
971
8,148
4,632
1,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
3 / 0 / 9
8,144
905
2,887
7,460
6,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 5 / 0
6,554
728
4,399
11,977
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
CycLone vT
Gilgamesh
11
1 / 6 / 0
6,552
728
4,020
13,984
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Mycatplaysfetch
Discordia
12
0 / 3 / 0
6,763
751
3,900
4,065
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Ogrepaws
Medusa
11
0 / 5 / 0
6,359
707
2,225
6,505
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
19
Kills
1
2
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bemms
Morgan Le Fay
4
0
9
8.5
L
Sobek
0
5
0
0
L
Gilgamesh
CycLone vT
Gilgamesh
1
6
0
0.17
W
5
2
10
5
L
Discordia
Mycatplaysfetch
Discordia
0
3
0
0
L
Medusa
Ogrepaws
Medusa
0
5
0
0
W
7
0
3
8.5
W
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
14,544
25,678
Taken
36,531
14,082
Mitigated
21,187
4,849
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bemms
Morgan Le Fay
10,367
454
0
1,139
5,537
2,250
445
2,159
3,378
31,518
0
L
Sobek
4,399
100
0
1,650
11,977
10,988
26
4,481
6,930
20,852
0
L
Gilgamesh
CycLone vT
Gilgamesh
4,020
488
0
332
13,984
7,599
0
3,620
10,033
516
10,207
W
9,684
2,144
0
1,506
8,049
3,811
434
2,587
5,349
0
18,669
L
Discordia
Mycatplaysfetch
Discordia
3,900
244
0
293
4,065
903
280
1,229
2,737
23,405
0
L
Medusa
Ogrepaws
Medusa
2,225
395
0
397
6,505
1,697
328
3,719
2,452
0
19,843
W
8,148
4,718
0
604
4,632
1,610
3,930
1,650
2,833
0
38,938
W
Cerberus
2,887
101
282
1,318
7,460
6,411
834
2,327
4,998
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
26,228
168
Minions Killed
141
6
Camps Cleared
6
791,606
Distance Traveled
586,007
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,843
983
56
6
2
191,552
2
L
Sobek
6,554
728
37
4
3
141,080
1
L
Gilgamesh
6,552
728
13
1
1
147,090
0
W
Pele
8,380
931
19
2
1
208,596
2
L
Discordia
6,763
751
57
6
1
141,466
0
L
Medusa
6,359
707
34
4
1
156,371
0
W
Skadi
8,736
971
76
8
3
184,642
0
W
Cerberus
8,144
905
17
2
0
206,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role