Player Matchup

Hel
Hel
FreAwaay
Hel
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
LdSkaywallker
Guan Yu
Level 4
God Stats
0W - 5L
1,285 SR
Queue Stats
25W - 36L
1,348 Elo+
Party 1
Neith
Neith
Raulkbecaoxx
Neith
Level 6
God Stats
1W - 3L
1,374 SR
Queue Stats
16W - 18L
1,543 Elo+
Party 1
Ra
Ra
Rpbaldin
Ra
Level 27
God Stats
3W - 7L
1,379 SR
Queue Stats
63W - 80L
1,461 Elo+
Solo
Loki
Loki
Sleeper4HEAD
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,408 SR
1,462 Elo+

VS

Team Averages
Level 25
1,558 SR
1,453 Elo+
Fenrir
Fenrir
Gueibruel
Fenrir
Level 25
God Stats
2W - 0L
1,459 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo
Thoth
Thoth
Lord_DarkSP
Thoth
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
21W - 26L
1,373 Elo+
Solo
Scylla
Scylla
WorkBIEL PLAY
Scylla
Level 16
God Stats
4W - 4L
1,330 SR
Queue Stats
41W - 46L
1,439 Elo+
Solo
Da Ji
Da Ji
abcdefgwagon
Da Ji
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 32L
1,536 Elo+
Solo
Amaterasu
Amaterasu
xXxUltiMaterxXx
Amaterasu
Level 28
God Stats
3W - 1L
1,752 SR
Queue Stats
23W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 9
9,332
933
6,460
15,599
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
16
4 / 9 / 4
9,736
974
4,996
22,222
25,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 7 / 6
9,831
983
8,506
15,740
5,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 7
9,239
924
8,746
14,455
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 9 / 5
9,788
979
9,069
15,606
4,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gueibruel
Fenrir
16
1 / 6 / 11
9,287
929
1,562
9,673
7,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 3 / 23
10,610
1,061
11,445
7,425
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 21
12,847
1,285
24,441
7,480
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
25 / 1 / 12
13,898
1,390
28,677
8,245
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xXxUltiMaterxXx
Amaterasu
19
5 / 1 / 25
11,949
1,195
14,060
11,987
10,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
12
Kills
44
44
Deaths
12
31
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
W
Fenrir
Gueibruel
Fenrir
1
6
11
1.08
L
Guan Yu
4
9
4
0.67
W
2
3
23
4.5
L
3
7
6
0.86
L
1
9
7
0.5
L
4
9
5
0.72
W
11
1
21
21.5
W
25
1
12
31
W
Amaterasu
xXxUltiMaterxXx
Amaterasu
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
80,185
83,622
Taken
44,810
45,452
Mitigated
30,079
9,010
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,460
1,477
1,403
1,260
15,599
4,986
0
5,801
9,596
19,547
0
W
Fenrir
Gueibruel
Fenrir
1,562
322
0
267
9,673
7,457
0
4,439
4,981
0
7,832
L
Guan Yu
4,996
1,270
598
2,370
22,222
25,703
0
11,892
10,159
0
15,518
W
11,445
1,322
0
0
7,425
2,998
0
3,730
3,650
34,949
0
L
8,506
4,692
167
932
15,740
5,048
0
8,872
6,604
0
21,087
L
8,746
1,089
1,404
370
14,455
4,924
0
3,314
11,051
35,366
0
L
9,069
2,298
33
473
15,606
4,791
0
5,200
10,326
0
20,513
W
24,441
3,769
327
1,850
7,480
3,203
0
1,794
5,555
52,226
0
W
28,677
9,075
0
1,153
8,245
5,452
0
2,396
5,784
0
48,933
W
Amaterasu
xXxUltiMaterxXx
Amaterasu
14,060
6,687
0
3,450
11,987
10,969
0
2,847
8,960
0
24,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
58,591
158
Minions Killed
191
5
Camps Cleared
11
823,680
Distance Traveled
889,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,332
933
36
4
3
148,501
0
W
Fenrir
9,287
929
16
2
2
132,938
0
L
Guan Yu
9,736
974
25
3
0
183,648
0
W
Thoth
10,610
1,061
51
5
0
154,104
0
L
Neith
9,831
983
22
2
0
155,205
0
L
Ra
9,239
924
56
6
0
156,125
0
L
Loki
9,788
979
19
2
2
180,201
0
W
Scylla
12,847
1,285
65
7
2
179,877
1
W
Da Ji
13,898
1,390
44
4
5
216,913
0
W
Amaterasu
11,949
1,195
15
2
2
206,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role