Player Matchup

Cthulhu
Cthulhu
BEAN1165
Cthulhu
Level 68
God Stats
4W - 9L
1,317 SR
Queue Stats
330W - 321L
1,466 Elo+
Party 2
Fenrir
Fenrir
DI SpAzZ CK
Fenrir
Level 85
God Stats
12W - 23L
1,368 SR
Queue Stats
347W - 402L
1,341 Elo+
Party 4
Ra
Ra
PP WhiteKnight
Ra
Level 52
God Stats
1W - 2L
1,744 SR
Queue Stats
241W - 233L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
SilenttR0NiN
Guan Yu
Level 56
God Stats
3W - 7L
1,795 SR
Queue Stats
169W - 212L
1,350 Elo+
Party 4
Jing Wei
Jing Wei
WaterChain95284
Jing Wei
Level 63
God Stats
13W - 10L
1,562 SR
Queue Stats
249W - 241L
1,409 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,398 Elo+

VS

Team Averages
Level 94
1,427 SR
1,449 Elo+
Cthulhu
Cthulhu
AliveLicense2
Cthulhu
Level 54
God Stats
1W - 1L
1,302 SR
Queue Stats
156W - 218L
1,345 Elo+
Party 3
Awilix
Awilix
Skilpadde95
Awilix
Level 98
God Stats
21W - 24L
1,374 SR
Queue Stats
103W - 97L
1,486 Elo+
Solo
Jing Wei
Jing Wei
phenomenal lich
Jing Wei
Level 127
God Stats
1W - 5L
1,083 SR
Queue Stats
433W - 407L
1,486 Elo+
Party 3
Sol
Sol
xKissMyAcex
Sol
Level 105
God Stats
5W - 1L
1,917 SR
Queue Stats
74W - 76L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
xXSpicy-MangoXx
Guan Yu
Level 85
God Stats
3W - 3L
1,461 SR
Queue Stats
44W - 35L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEAN1165
Cthulhu
7
0 / 0 / 5
4,397
628
2,923
4,575
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
8
5 / 3 / 1
5,088
727
2,919
4,736
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,001
714
1,689
3,635
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SilenttR0NiN
Guan Yu
5
0 / 3 / 1
3,641
520
1,214
3,648
1,112
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
7
3 / 2 / 0
4,293
613
3,073
3,645
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 2 / 1
4,173
596
3,365
6,954
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
8
0 / 4 / 3
4,457
637
1,349
5,759
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
8
1 / 2 / 1
4,484
641
2,208
4,064
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 1 / 0
4,992
713
2,212
3,556
986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
5 / 1 / 2
5,483
783
4,213
5,082
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
9
10
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
1
0.75
L
Cthulhu
BEAN1165
Cthulhu
0
0
5
2.5
L
Fenrir
5
3
1
1.83
L
1
2
1
0.75
L
Guan Yu
SilenttR0NiN
Guan Yu
0
3
1
0.17
W
Awilix
0
4
3
0.38
L
Jing Wei
3
2
0
1.5
W
Jing Wei
1
2
1
0.75
W
2
1
0
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
13,347
20,239
Taken
25,415
6,412
Mitigated
10,438
5,423
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,365
153
127
1,905
6,954
3,070
112
1,528
5,426
10,346
0
L
Cthulhu
BEAN1165
Cthulhu
2,923
478
162
969
4,575
1,994
0
1,091
3,228
10,319
0
L
Fenrir
2,919
1,139
0
1,498
4,736
1,118
0
618
3,990
0
13,940
L
1,689
336
17
1,460
3,635
1,274
234
2,216
1,347
24,956
0
L
Guan Yu
SilenttR0NiN
Guan Yu
1,214
209
85
702
3,648
1,112
0
255
3,274
0
8,430
W
Awilix
1,349
562
8
1,327
5,759
1,510
27
26
5,719
0
13,425
L
Jing Wei
3,073
2,515
0
530
3,645
914
0
1,773
1,627
0
13,917
W
Jing Wei
2,208
1,820
0
955
4,064
997
450
1,395
2,669
0
20,021
W
2,212
612
0
1,496
3,556
986
1,615
1,393
2,033
24,360
0
W
4,213
369
51
1,794
5,082
3,875
79
94
4,956
5,843
12,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
23,589
167
Minions Killed
183
0
Camps Cleared
0
665,386
Distance Traveled
705,260
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,173
596
13
2
0
135,011
1
L
Cthulhu
4,397
628
10
1
0
132,577
3
L
Fenrir
5,088
727
29
4
0
153,404
3
L
Ra
5,001
714
63
9
0
137,125
1
L
Guan Yu
3,641
520
19
3
0
113,291
0
W
Awilix
4,457
637
39
6
0
146,056
4
L
Jing Wei
4,293
613
46
7
0
128,989
2
W
Jing Wei
4,484
641
44
6
0
140,771
0
W
Sol
4,992
713
50
7
0
136,423
2
W
Guan Yu
5,483
783
37
5
0
146,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role