Player Matchup

Ao Kuang
Ao Kuang
Fancrysmite27
Ao Kuang
Level 28
God Stats
4W - 1L
1,669 SR
Queue Stats
13W - 7L
1,360 Elo+
Solo
Nemesis
Nemesis
FuriousTactics
Nemesis
Level 21
God Stats
7W - 3L
1,685 SR
Queue Stats
31W - 43L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
JarlUgla
Kuzenbo
Level 25
God Stats
4W - 6L
1,475 SR
Queue Stats
39W - 53L
1,278 Elo+
Party 1
Olorun
Olorun
Th0remlo
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
zikandor
Skadi
Level 25
God Stats
3W - 1L
1,835 SR
Queue Stats
38W - 54L
1,271 Elo+
Party 1
Team Averages
Level 21
1,633 SR
1,344 Elo+

VS

Team Averages
Level 14
1,536 SR
1,392 Elo+
Izanami
Izanami
Latrodecta
Izanami
Level 23
God Stats
10W - 11L
1,578 SR
Queue Stats
22W - 34L
1,347 Elo+
Party 3
Ra
Ra
Slaven21
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
andreas171078
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
barlos120
Fenrir
Level 10
God Stats
9W - 11L
1,506 SR
Queue Stats
27W - 39L
1,243 Elo+
Solo
Guan Yu
Guan Yu
zanash14
Guan Yu
Level 29
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 15L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fancrysmite27
Ao Kuang
11
5 / 0 / 1
6,106
611
7,684
7,523
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 0 / 3
6,449
645
4,467
4,716
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
JarlUgla
Kuzenbo
8
3 / 2 / 1
5,409
541
1,789
5,250
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Th0remlo
Olorun
9
8 / 4 / 2
6,312
631
6,269
5,842
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
zikandor
Skadi
9
1 / 2 / 2
5,357
536
2,847
4,441
1,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Latrodecta
Izanami
8
0 / 4 / 1
4,603
460
2,056
5,455
1,118
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 10 / 0
3,939
394
2,140
6,279
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,524
452
1,720
8,987
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
barlos120
Fenrir
10
7 / 2 / 1
6,459
646
5,325
6,489
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
zanash14
Guan Yu
7
0 / 2 / 0
4,469
447
2,754
6,554
3,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
23
Kills
7
8
Deaths
24
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Fancrysmite27
Ao Kuang
5
0
1
5.5
W
6
0
3
7.5
W
Kuzenbo
JarlUgla
Kuzenbo
3
2
1
1.75
L
Izanami
Latrodecta
Izanami
0
4
1
0.13
L
0
10
0
0
W
Olorun
Th0remlo
Olorun
8
4
2
2.25
L
0
6
1
0.08
L
Fenrir
barlos120
Fenrir
7
2
1
3.75
L
Guan Yu
zanash14
Guan Yu
0
2
0
0
W
Skadi
zikandor
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
13,995
27,772
Taken
33,764
10,858
Mitigated
12,634
10,861
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Fancrysmite27
Ao Kuang
7,684
2,467
0
4,972
7,523
2,098
506
1,432
6,091
29,671
0
W
4,467
2,181
0
2,812
4,716
1,618
398
1,296
3,300
0
25,066
W
Kuzenbo
JarlUgla
Kuzenbo
1,789
707
0
593
5,250
3,955
0
0
5,250
8,373
0
L
Izanami
Latrodecta
Izanami
2,056
1,599
0
1,430
5,455
1,118
0
1,536
3,919
0
19,893
L
2,140
1,029
65
112
6,279
1,511
0
2,416
3,863
10,489
0
W
Olorun
Th0remlo
Olorun
6,269
3,103
0
1,741
5,842
2,078
1,356
1,398
4,340
19,912
2,697
L
1,720
287
0
1,238
8,987
4,295
282
4,607
4,380
8,038
0
L
Fenrir
barlos120
Fenrir
5,325
962
0
2,090
6,489
2,089
141
1,854
4,635
0
29,909
L
Guan Yu
zanash14
Guan Yu
2,754
337
115
1,382
6,554
3,621
0
4,451
2,103
3,218
12,255
W
Skadi
zikandor
Skadi
2,847
1,137
0
743
4,441
1,109
602
0
4,441
0
29,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
23,994
216
Minions Killed
170
0
Camps Cleared
0
882,191
Distance Traveled
840,135
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,106
611
52
5
0
186,488
0
W
Nemesis
6,449
645
56
6
0
202,195
3
W
Kuzenbo
5,409
541
7
1
0
202,544
4
L
Izanami
4,603
460
41
4
0
147,241
0
L
Ra
3,939
394
16
2
0
154,671
0
W
Olorun
6,312
631
42
4
0
127,216
2
L
Ares
4,524
452
12
1
0
162,996
2
L
Fenrir
6,459
646
64
6
0
198,449
0
L
Guan Yu
4,469
447
37
4
0
176,778
1
W
Skadi
5,357
536
59
6
0
163,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role