Player Matchup

Neith
Neith
Ayesca
Neith
Level 19
God Stats
1W - 1L
1,429 SR
Queue Stats
4W - 9L
1,570 Elo+
Solo
Bacchus
Bacchus
Crakyyyy
Bacchus
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Freya
Freya
adderwingames
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,367 Elo+
Party 2
Team Averages
Level 41
1,548 SR
1,464 Elo+

VS

Team Averages
Level 55
1,531 SR
1,502 Elo+
Hercules
Hercules
CristiDijma
Hercules
Level 72
God Stats
1W - 1L
1,742 SR
Queue Stats
51W - 54L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SSJ3SergioGR557
Morgan Le Fay
Level 76
God Stats
3W - 8L
1,536 SR
Queue Stats
53W - 64L
1,521 Elo+
Party 1
Bellona
Bellona
maserato
Bellona
Level 18
God Stats
1W - 2L
1,316 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayesca
Neith
14
3 / 3 / 9
9,550
735
13,635
11,354
5,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Crakyyyy
Bacchus
14
2 / 0 / 9
9,936
764
6,312
14,988
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 3 / 2
10,294
792
9,284
11,299
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CristiDijma
Hercules
13
3 / 3 / 3
9,003
693
8,475
13,421
8,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SSJ3SergioGR557
Morgan Le Fay
12
3 / 5 / 1
8,561
659
11,159
10,335
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
maserato
Bellona
11
0 / 5 / 4
7,840
603
5,511
8,598
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Ayesca
Neith
3
3
9
2.5
W
Bacchus
Crakyyyy
Bacchus
2
0
9
6.5
L
Hercules
CristiDijma
Hercules
3
3
3
1.5
L
Morgan Le Fay
SSJ3SergioGR557
Morgan Le Fay
3
5
1
0.7
W
8
3
2
3
L
Bellona
maserato
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
25,145
37,641
Taken
32,354
31,494
Mitigated
17,603
11,071
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ayesca
Neith
13,635
4,436
0
3,395
11,354
5,248
2,026
2,834
8,344
0
48,102
W
Bacchus
Crakyyyy
Bacchus
6,312
736
646
2,992
14,988
20,583
230
4,542
9,901
20,443
0
L
Hercules
CristiDijma
Hercules
8,475
1,750
0
3,122
13,421
8,580
0
7,039
6,382
0
20,966
L
Morgan Le Fay
SSJ3SergioGR557
Morgan Le Fay
11,159
798
0
1,334
10,335
3,460
0
3,524
6,811
36,230
0
W
9,284
3,163
0
4,038
11,299
5,663
824
3,448
7,533
36,366
4,329
L
Bellona
maserato
Bellona
5,511
981
0
63
8,598
5,563
0
4,150
4,448
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,404
162
Minions Killed
123
7
Camps Cleared
5
766,320
Distance Traveled
621,325
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,550
735
85
7
3
233,347
7
W
Bacchus
9,936
764
24
2
0
294,489
5
L
Hercules
9,003
693
41
3
1
248,238
3
L
Morgan Le Fay
8,561
659
67
5
3
218,920
0
W
Freya
10,294
792
53
4
4
238,484
2
L
Bellona
7,840
603
15
1
1
154,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role