Player Matchup

Hercules
Hercules
AkR1D3r222
Hercules
Level 8
God Stats
14W - 19L
1,437 SR
Queue Stats
31W - 45L
1,335 Elo+
Party 2
Neith
Neith
Babybunni3677
Neith
Level 5
God Stats
15W - 27L
1,350 SR
Queue Stats
16W - 36L
1,261 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lickalettuce
Morgan Le Fay
Level 29
God Stats
74W - 58L
1,505 SR
Queue Stats
167W - 204L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Slim_Shayney93
Kukulkan
Level 8
God Stats
5W - 5L
1,509 SR
Queue Stats
14W - 13L
1,466 Elo+
Solo
Guan Yu
Guan Yu
izah936
Guan Yu
Level 8
God Stats
6W - 1L
1,726 SR
Queue Stats
26W - 42L
1,322 Elo+
Party 2
Team Averages
Level 12
1,505 SR
1,362 Elo+

VS

Team Averages
Level 6
1,447 SR
1,263 Elo+
Fenrir
Fenrir
Anubis_9029
Fenrir
Level 6
God Stats
4W - 8L
1,410 SR
Queue Stats
5W - 14L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
ExoticFireFlame
Cthulhu
Level 3
God Stats
2W - 6L
1,496 SR
Queue Stats
2W - 11L
1,247 Elo+
Party 1
Thor
Thor
OFFICIALTENCIOUS
Thor
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 9L
1,175 Elo+
Party 1
Odin
Odin
WellFokU
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,384 Elo+
Solo
Olorun
Olorun
grant1234567891
Olorun
Level 5
God Stats
2W - 5L
1,329 SR
Queue Stats
4W - 7L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkR1D3r222
Hercules
19
8 / 1 / 14
12,947
996
13,798
19,879
15,052
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 18
14,307
1,101
23,539
5,459
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Lickalettuce
Morgan Le Fay
20
17 / 3 / 15
14,638
1,126
41,707
13,912
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
19
3 / 1 / 16
11,605
893
14,158
4,029
1,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
izah936
Guan Yu
19
4 / 1 / 18
12,296
946
5,594
12,409
10,046
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 11 / 0
11,130
856
13,521
25,566
18,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 13 / 3
11,437
880
14,300
39,247
32,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 2
9,978
768
802
3,205
1,097
Odin
16
1 / 10 / 0
10,130
779
9,713
17,651
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 9 / 3
12,100
931
6,648
25,192
8,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
42
Kills
6
6
Deaths
45
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
AkR1D3r222
Hercules
8
1
14
15
L
Fenrir
3
11
0
0.27
W
10
0
18
19
L
2
13
3
0.27
W
Morgan Le Fay
Lickalettuce
Morgan Le Fay
17
3
15
8.17
L
0
2
2
0.5
W
Kukulkan
3
1
16
11
L
Odin
1
10
0
0.1
L
0
9
3
0.17
W
Guan Yu
izah936
Guan Yu
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,796
Damage
44,984
55,688
Taken
110,861
35,537
Mitigated
76,372
14,771
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AkR1D3r222
Hercules
13,798
6,589
0
4,604
19,879
15,052
0
5,631
11,085
3,017
27,263
L
Fenrir
13,521
3,594
0
114
25,566
18,452
0
11,252
13,004
0
20,904
W
23,539
12,185
0
2,146
5,459
2,527
0
2,669
2,676
0
53,049
L
14,300
953
0
5,307
39,247
32,140
0
21,493
16,642
30,447
0
W
Morgan Le Fay
Lickalettuce
Morgan Le Fay
41,707
12,938
498
3,362
13,912
6,365
0
4,661
8,724
53,866
0
L
802
408
0
0
3,205
1,097
0
1,924
1,218
0
1,752
W
Kukulkan
14,158
2,525
0
0
4,029
1,547
0
1,081
2,614
27,366
0
L
Odin
9,713
4,150
0
1,090
17,651
15,784
0
9,674
7,630
0
13,929
L
6,648
4,055
413
4,036
25,192
8,899
0
11,616
12,940
64,154
0
W
Guan Yu
izah936
Guan Yu
5,594
2,768
1,102
3,059
12,409
10,046
0
5,183
6,257
0
10,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
54,775
206
Minions Killed
177
4
Camps Cleared
1
1,092,684
Distance Traveled
858,375
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,947
996
36
3
0
212,899
0
L
Fenrir
11,130
856
9
1
0
224,839
0
W
Neith
14,307
1,101
93
7
0
226,037
2
L
Cthulhu
11,437
880
35
3
0
218,103
1
W
Morgan Le Fay
14,638
1,126
32
2
3
201,091
0
L
Thor
9,978
768
0
0
0
23,584
0
W
Kukulkan
11,605
893
40
3
0
201,786
0
L
Odin
10,130
779
8
1
0
192,975
0
L
Olorun
12,100
931
125
10
1
198,874
0
W
Guan Yu
12,296
946
5
0
1
250,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role