Player Matchup

Cliodhna
Cliodhna
Androgeno3
Cliodhna
Level 25
God Stats
11W - 7L
1,500 SR
Queue Stats
95W - 65L
1,491 Elo+
Party 1
Neith
Neith
Denis_Ackermann
Neith
Level 27
God Stats
2W - 2L
1,567 SR
Queue Stats
23W - 14L
1,610 Elo+
Party 3
Ra
Ra
SA__030
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,622 Elo+
Party 3
Ymir
Ymir
ladypiripiri
Ymir
Level 89
God Stats
10W - 9L
1,516 SR
Queue Stats
252W - 224L
1,528 Elo+
Party 1
Vamana
Vamana
zon_0b00
Vamana
Level 96
God Stats
0W - 3L
1,176 SR
Queue Stats
177W - 167L
1,471 Elo+
Party 1
Team Averages
Level 56
1,452 SR
1,544 Elo+

VS

Team Averages
Level 90
1,806 SR
1,713 Elo+
Bacchus
Bacchus
BGS xM1sTyx
Bacchus
Level 66
God Stats
7W - 2L
1,654 SR
Queue Stats
92W - 99L
1,420 Elo+
Solo
Hachiman
Hachiman
ByMaGnuuss
Hachiman
Level 109
God Stats
3W - 1L
1,613 SR
Queue Stats
240W - 73L
1,808 Elo+
Party 2
Vulcan
Vulcan
KakiiSevilla
Vulcan
Level 157
God Stats
3W - 0L
2,090 SR
Queue Stats
508W - 147L
1,784 Elo+
Party 2
Achilles
Achilles
rafa_rabbit22
Achilles
Level 107
God Stats
3W - 2L
1,887 SR
Queue Stats
236W - 62L
1,778 Elo+
Party 2
Fenrir
Fenrir
rafa_rabbit23
Fenrir
Level 13
God Stats
5W - 0L
1,787 SR
Queue Stats
47W - 8L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Androgeno3
Cliodhna
14
6 / 7 / 6
9,184
483
15,728
13,698
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 10 / 3
8,339
439
8,932
15,568
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
8,764
461
7,988
12,423
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 9
8,528
449
7,821
15,934
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
zon_0b00
Vamana
12
0 / 3 / 6
7,806
411
6,601
14,433
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BGS xM1sTyx
Bacchus
14
2 / 4 / 10
9,606
506
7,411
15,984
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ByMaGnuuss
Hachiman
20
18 / 0 / 4
13,106
690
26,402
19,595
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
17
3 / 2 / 3
10,791
568
12,173
6,986
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
rafa_rabbit22
Achilles
16
2 / 3 / 3
9,547
502
6,970
14,279
15,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 6 / 5
9,895
521
6,003
15,235
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
15
Kills
31
32
Deaths
15
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Androgeno3
Cliodhna
6
7
6
1.29
W
Bacchus
BGS xM1sTyx
Bacchus
2
4
10
1.75
W
Hachiman
ByMaGnuuss
Hachiman
18
0
4
20
L
3
10
3
0.45
W
Vulcan
3
2
3
2.25
L
2
6
3
0.58
L
4
6
9
1.42
W
Achilles
rafa_rabbit22
Achilles
2
3
3
1.17
W
6
6
5
1.42
L
Vamana
zon_0b00
Vamana
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
58,959
72,056
Taken
72,079
30,223
Mitigated
54,148
18,574
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Androgeno3
Cliodhna
15,728
1,825
0
4,268
13,698
4,778
0
3,239
10,459
0
58,250
W
Bacchus
BGS xM1sTyx
Bacchus
7,411
540
437
2,260
15,984
18,944
174
4,516
11,097
32,503
0
W
Hachiman
ByMaGnuuss
Hachiman
26,402
20,274
0
11,233
19,595
8,186
3,601
4,069
15,356
0
122,557
L
8,932
3,939
0
2,823
15,568
3,554
0
2,967
12,601
0
43,584
W
Vulcan
12,173
2,509
0
725
6,986
4,800
913
1,429
5,365
87,465
0
L
7,988
882
836
2,755
12,423
4,437
180
5,640
6,783
52,321
0
L
7,821
1,112
636
1,802
15,934
6,508
0
5,745
10,189
23,891
0
W
Achilles
rafa_rabbit22
Achilles
6,970
881
0
3,026
14,279
15,610
0
1,932
11,843
11,382
39,837
W
6,003
760
0
4,218
15,235
6,608
0
3,234
11,781
34
52,301
L
Vamana
zon_0b00
Vamana
6,601
3,123
0
5,454
14,433
10,946
480
4,014
10,419
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
52,945
380
Minions Killed
553
0
Camps Cleared
0
1,732,084
Distance Traveled
1,774,742
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,184
483
87
5
0
372,778
1
W
Bacchus
9,606
506
35
2
0
348,771
5
W
Hachiman
13,106
690
175
9
0
342,591
0
L
Neith
8,339
439
69
4
0
323,221
4
W
Vulcan
10,791
568
159
8
0
365,061
3
L
Ra
8,764
461
112
6
0
373,129
0
L
Ymir
8,528
449
39
2
0
313,907
4
W
Achilles
9,547
502
87
5
0
349,238
2
W
Fenrir
9,895
521
97
5
0
369,081
2
L
Vamana
7,806
411
73
4
0
349,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role