Player Matchup

Yemoja
Yemoja
Alex_kremento78
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,662 Elo+
Party 3
Ganesha
Ganesha
JBAKER2009
Ganesha
Level 28
God Stats
14W - 8L
1,633 SR
Queue Stats
17W - 14L
1,449 Elo+
Solo
Olorun
Olorun
Not_U46
Olorun
Level 7
God Stats
1W - 6L
1,414 SR
Queue Stats
2W - 7L
1,341 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mistg0
Tsukuyomi
Level 29
God Stats
14W - 21L
1,423 SR
Queue Stats
34W - 51L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
raudverii
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 79L
1,365 Elo+
Party 2
Team Averages
Level 18
1,494 SR
1,435 Elo+

VS

Team Averages
Level 25
1,442 SR
1,412 Elo+
Olorun
Olorun
Eisgnom2004
Olorun
Level 28
God Stats
7W - 9L
1,481 SR
Queue Stats
84W - 94L
1,440 Elo+
Party 1
Neith
Neith
GlideFast
Neith
Level 29
God Stats
32W - 28L
1,474 SR
Queue Stats
141W - 177L
1,416 Elo+
Party 4
Mulan
Mulan
LimonadenLeon
Mulan
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
118W - 143L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Zeydow
Cthulhu
Level 11
God Stats
2W - 1L
1,278 SR
Queue Stats
23W - 38L
1,285 Elo+
Party 4
Mercury
Mercury
guusverhaar
Mercury
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,935
494
1,252
7,510
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
JBAKER2009
Ganesha
9
0 / 1 / 0
4,996
500
673
4,337
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Not_U46
Olorun
6
0 / 6 / 0
3,941
394
1,323
7,039
2,177
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
mistg0
Tsukuyomi
10
3 / 4 / 1
6,086
609
4,673
7,500
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
raudverii
Guan Yu
8
1 / 6 / 0
4,945
495
3,631
7,223
5,001
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
13 / 2 / 2
7,533
753
12,031
7,695
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
GlideFast
Neith
10
1 / 0 / 1
5,885
589
1,012
2,625
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 2
6,581
658
4,828
6,651
2,367
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Zeydow
Cthulhu
8
0 / 0 / 3
4,816
482
1,395
2,661
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
guusverhaar
Mercury
12
4 / 1 / 6
7,192
719
6,080
6,429
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
22
22
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Olorun
13
2
2
7
W
Neith
GlideFast
Neith
1
0
1
1.5
L
Ganesha
JBAKER2009
Ganesha
0
1
0
0
W
4
1
2
5
L
Olorun
Not_U46
Olorun
0
6
0
0
W
Cthulhu
Zeydow
Cthulhu
0
0
3
1.5
W
Mercury
guusverhaar
Mercury
4
1
6
7
L
Tsukuyomi
mistg0
Tsukuyomi
3
4
1
0.88
L
Guan Yu
raudverii
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,552
Damage
25,346
33,609
Taken
26,061
15,978
Mitigated
9,038
3,699
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,252
610
649
668
7,510
3,574
0
4,865
2,583
6,698
0
W
Olorun
12,031
5,273
334
3,761
7,695
2,479
2,691
1,911
5,784
33,131
0
W
Neith
GlideFast
Neith
1,012
498
0
930
2,625
953
1,369
760
1,865
0
34,188
L
Ganesha
JBAKER2009
Ganesha
673
32
0
96
4,337
1,930
0
1,398
2,787
17,463
0
W
4,828
1,658
0
2,442
6,651
2,367
324
0
6,651
0
26,966
L
Olorun
Not_U46
Olorun
1,323
773
63
470
7,039
2,177
0
4,074
2,931
12,428
0
W
Cthulhu
Zeydow
Cthulhu
1,395
322
0
672
2,661
1,199
541
372
2,289
6,443
0
W
Mercury
guusverhaar
Mercury
6,080
3,086
0
3,163
6,429
2,040
0
496
5,933
0
37,777
L
Tsukuyomi
mistg0
Tsukuyomi
4,673
827
0
947
7,500
3,296
0
2,585
4,915
0
30,108
L
Guan Yu
raudverii
Guan Yu
3,631
868
135
671
7,223
5,001
0
256
6,967
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
32,007
170
Minions Killed
274
0
Camps Cleared
0
926,546
Distance Traveled
969,697
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,935
494
14
1
0
168,669
2
W
Olorun
7,533
753
44
4
0
189,486
2
W
Neith
5,885
589
79
8
0
171,583
2
L
Ganesha
4,996
500
29
3
0
176,551
2
W
Mulan
6,581
658
63
6
0
171,535
0
L
Olorun
3,941
394
26
3
0
181,490
1
W
Cthulhu
4,816
482
9
1
0
198,410
1
W
Mercury
7,192
719
79
8
0
238,683
1
L
Tsukuyomi
6,086
609
65
7
0
197,063
0
L
Guan Yu
4,945
495
36
4
0
202,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role