Player Matchup

Baron Samedi
Baron Samedi
Burakkukiddo
Baron Samedi
Level 10
God Stats
1W - 2L
1,252 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo
Agni
Agni
Madwerg24
Agni
Level 9
God Stats
10W - 1L
1,792 SR
Queue Stats
19W - 16L
1,416 Elo+
Solo
Neith
Neith
WinterTwister
Neith
Level 29
God Stats
1W - 3L
1,126 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Cerberus
Cerberus
XXFatdadyyXX
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,564 Elo+
Solo
Odin
Odin
the12poundhammer
Odin
Level 14
God Stats
19W - 7L
1,739 SR
Queue Stats
107W - 116L
1,609 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,407 Elo+

VS

Team Averages
Level 23
1,579 SR
1,531 Elo+
Zeus
Zeus
GeckoFreakster
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KarnakLuxor
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kurenai_Mizu
Cthulhu
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
6W - 9L
1,729 Elo+
Solo
Thoth
Thoth
Nasty_Niko-
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
blueninja1222
Sun Wukong
Level 8
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Burakkukiddo
Baron Samedi
19
6 / 2 / 17
12,240
1,020
14,267
11,482
5,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
19
5 / 0 / 16
11,780
982
19,129
6,601
2,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 20
12,780
1,065
26,831
11,774
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XXFatdadyyXX
Cerberus
19
8 / 1 / 16
13,576
1,131
15,237
18,492
29,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 2 / 20
12,438
1,037
9,633
12,019
12,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

273

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
11,036
920
13,890
21,586
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
KarnakLuxor
Ah Muzen Cab
17
4 / 4 / 1
11,816
985
16,359
14,847
10,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kurenai_Mizu
Cthulhu
18
2 / 8 / 4
12,400
1,033
13,943
31,844
32,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 0
9,335
778
657
1,960
612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
blueninja1222
Sun Wukong
16
0 / 8 / 2
9,892
824
6,396
18,981
16,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
32
Kills
7
7
Deaths
32
89
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Burakkukiddo
Baron Samedi
6
2
17
7.25
L
1
10
4
0.3
L
Ah Muzen Cab
KarnakLuxor
Ah Muzen Cab
4
4
1
1.13
L
Cthulhu
Kurenai_Mizu
Cthulhu
2
8
4
0.5
W
Agni
5
0
16
13
L
0
2
0
0
W
7
2
20
8.5
W
Cerberus
XXFatdadyyXX
Cerberus
8
1
16
16
L
Sun Wukong
blueninja1222
Sun Wukong
0
8
2
0.13
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,097
Damage
51,245
60,368
Taken
89,218
55,731
Mitigated
66,272
14,958
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Burakkukiddo
Baron Samedi
14,267
1,675
2,705
3,603
11,482
5,934
0
7,629
3,813
30,649
0
L
13,890
1,393
56
666
21,586
5,959
0
10,806
10,780
30,788
0
L
Ah Muzen Cab
KarnakLuxor
Ah Muzen Cab
16,359
6,973
368
2,126
14,847
10,186
0
9,444
5,067
0
35,295
L
Cthulhu
Kurenai_Mizu
Cthulhu
13,943
614
531
1,728
31,844
32,657
0
15,409
16,435
41,461
0
W
Agni
19,129
1,437
99
1,230
6,601
2,850
0
3,549
2,915
37,734
0
L
657
117
0
0
1,960
612
0
820
1,140
2,606
0
W
26,831
12,980
0
2,086
11,774
5,447
0
7,775
3,871
0
48,548
W
Cerberus
XXFatdadyyXX
Cerberus
15,237
1,072
0
4,920
18,492
29,377
0
6,939
11,223
40,378
0
L
Sun Wukong
blueninja1222
Sun Wukong
6,396
852
305
2,048
18,981
16,858
0
11,818
7,163
1,871
8,542
W
9,633
1,908
0
315
12,019
12,123
0
3,575
8,174
0
18,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,814
Gold Earned
54,479
282
Minions Killed
168
7
Camps Cleared
5
1,142,155
Distance Traveled
859,381
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,240
1,020
47
4
0
209,810
0
L
Zeus
11,036
920
47
4
3
206,402
1
L
Ah Muzen Cab
11,816
985
39
3
2
212,549
0
L
Cthulhu
12,400
1,033
58
5
0
205,430
0
W
Agni
11,780
982
67
6
1
259,596
0
L
Thoth
9,335
778
5
0
0
60,296
0
W
Neith
12,780
1,065
58
5
4
216,631
2
W
Cerberus
13,576
1,131
87
7
2
221,971
0
L
Sun Wukong
9,892
824
19
2
0
174,704
1
W
Odin
12,438
1,037
23
2
0
234,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role