Player Matchup

Achilles
Achilles
BrunOwO2704
Achilles
Level 125
God Stats
0W - 1L
1,761 SR
Queue Stats
102W - 45L
1,647 Elo+
Party 2
Bakasura
Bakasura
Darkbloom18
Bakasura
Level 48
God Stats
13W - 9L
1,714 SR
Queue Stats
223W - 172L
1,547 Elo+
Solo
Jormungandr
Jormungandr
GaspiMienta
Jormungandr
Level 17
God Stats
0W - 1L
1,696 SR
Queue Stats
15W - 5L
1,748 Elo+
Party 2
Janus
Janus
Rabbits_Ghost
Janus
Level 106
God Stats
0W - 3L
1,230 SR
Queue Stats
304W - 313L
1,479 Elo+
Solo
Rama
Rama
Rubinholoko
Rama
Level 147
God Stats
10W - 3L
1,772 SR
Queue Stats
407W - 422L
1,430 Elo+
Solo
Team Averages
Level 89
1,635 SR
1,570 Elo+

VS

Team Averages
Level 54
1,508 SR
1,502 Elo+
Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GatoConSueño
Ratatoskr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 140L
1,618 Elo+
Party 1
Achilles
Achilles
Majeskiigor
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,326 Elo+
Party 3
Danzaburou
Danzaburou
pasturkaTOP
Danzaburou
Level 108
God Stats
13W - 5L
1,740 SR
Queue Stats
374W - 279L
1,676 Elo+
Party 1
Athena
Athena
thezoaldyeck_
Athena
Level 58
God Stats
5W - 9L
1,298 SR
Queue Stats
89W - 118L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrunOwO2704
Achilles
15
5 / 3 / 5
10,001
588
16,443
14,962
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Darkbloom18
Bakasura
15
6 / 5 / 4
9,522
560
7,608
13,185
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GaspiMienta
Jormungandr
16
8 / 4 / 1
9,685
570
17,153
17,300
7,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
6,455
380
1,020
2,612
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 3
8,949
526
7,486
11,615
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 4 / 5
10,154
597
8,250
10,549
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
GatoConSueño
Ratatoskr
16
10 / 4 / 2
10,429
613
11,912
14,550
4,910
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Majeskiigor
Achilles
12
0 / 7 / 2
7,728
455
4,696
16,457
9,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
pasturkaTOP
Danzaburou
17
4 / 2 / 8
11,085
652
12,597
12,387
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 3
8,098
476
3,236
16,749
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
20
Kills
18
18
Deaths
20
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
5
1.38
L
Achilles
BrunOwO2704
Achilles
5
3
5
2.5
L
Bakasura
Darkbloom18
Bakasura
6
5
4
1.6
L
Jormungandr
GaspiMienta
Jormungandr
8
4
1
2.13
W
Ratatoskr
GatoConSueño
Ratatoskr
10
4
2
2.75
W
Achilles
Majeskiigor
Achilles
0
7
2
0.14
L
1
1
1
1.5
L
0
5
3
0.3
W
Danzaburou
pasturkaTOP
Danzaburou
4
2
8
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,710
Damage
40,691
59,674
Taken
70,692
27,476
Mitigated
30,686
14,536
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,250
951
73
1,703
10,549
3,905
484
4,838
5,369
72,083
0
L
Achilles
BrunOwO2704
Achilles
16,443
4,211
0
3,622
14,962
11,407
0
2,564
12,360
7,475
49,981
L
Bakasura
Darkbloom18
Bakasura
7,608
5,188
0
2,633
13,185
4,675
842
2,448
10,585
0
53,592
L
Jormungandr
GaspiMienta
Jormungandr
17,153
3,924
0
4,387
17,300
7,601
0
4,212
12,928
69,460
0
W
Ratatoskr
GatoConSueño
Ratatoskr
11,912
3,930
0
3,600
14,550
4,910
0
3,617
9,906
0
55,841
W
Achilles
Majeskiigor
Achilles
4,696
1,486
0
2,607
16,457
9,201
459
2,377
12,654
2,625
35,087
L
1,020
0
0
0
2,612
728
0
1,710
738
21,534
0
L
7,486
6,948
0
3,894
11,615
3,065
0
904
10,681
0
62,587
W
Danzaburou
pasturkaTOP
Danzaburou
12,597
6,215
0
4,652
12,387
4,176
834
4,428
7,483
0
85,261
W
3,236
720
0
5,406
16,749
8,494
402
4,241
11,834
21,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
47,494
515
Minions Killed
493
0
Camps Cleared
0
1,448,272
Distance Traveled
1,659,799
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,154
597
139
8
0
292,661
8
L
Achilles
10,001
588
114
7
0
333,519
0
L
Bakasura
9,522
560
110
6
0
374,351
6
L
Jormungandr
9,685
570
118
7
0
306,340
0
W
Ratatoskr
10,429
613
84
5
0
366,271
4
W
Achilles
7,728
455
76
4
0
313,979
1
L
Janus
6,455
380
49
3
0
143,844
2
L
Rama
8,949
526
124
7
0
290,218
5
W
Danzaburou
11,085
652
143
8
0
343,476
3
W
Athena
8,098
476
51
3
0
343,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role