Player Matchup

Artio
Artio
 
Artio
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DuraXus
Izanami
Level 120
God Stats
8W - 2L
1,670 SR
Queue Stats
172W - 132L
1,612 Elo+
Party 3
Anubis
Anubis
Lisskaa42
Anubis
Level 37
God Stats
15W - 14L
1,607 SR
Queue Stats
37W - 35L
1,580 Elo+
Party 3
Bellona
Bellona
SipleX
Bellona
Level 108
God Stats
5W - 0L
1,747 SR
Queue Stats
165W - 142L
1,587 Elo+
Party 3
Chaac
Chaac
matija57
Chaac
Level 86
God Stats
22W - 22L
1,501 SR
Queue Stats
359W - 327L
1,599 Elo+
Solo
Team Averages
Level 84
1,605 SR
1,576 Elo+

VS

Team Averages
Level 100
1,531 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LupoDio
King Arthur
Level 143
God Stats
9W - 8L
1,569 SR
Queue Stats
309W - 339L
1,486 Elo+
Party 1
Freya
Freya
NiriZuna
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
Rewue
Sylvanus
Level 124
God Stats
5W - 5L
1,660 SR
Queue Stats
120W - 131L
1,533 Elo+
Party 1
Nemesis
Nemesis
RiasF6
Nemesis
Level 103
God Stats
1W - 2L
1,427 SR
Queue Stats
157W - 170L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 4
7,042
503
4,924
11,092
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DuraXus
Izanami
15
3 / 2 / 2
8,867
633
6,100
7,814
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Lisskaa42
Anubis
12
0 / 1 / 4
7,336
524
4,131
5,006
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SipleX
Bellona
16
7 / 0 / 4
9,085
649
7,915
8,434
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
matija57
Chaac
15
8 / 2 / 0
9,226
659
7,356
12,735
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 1
6,972
498
6,832
6,153
902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LupoDio
King Arthur
11
0 / 8 / 0
6,611
472
6,106
13,073
10,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
NiriZuna
Freya
10
1 / 4 / 0
6,146
439
2,461
7,443
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Rewue
Sylvanus
9
0 / 4 / 3
5,699
407
3,816
9,986
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
RiasF6
Nemesis
10
2 / 2 / 2
6,631
474
3,463
6,003
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
5
6
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
4
4
L
Neith
 
Neith
2
2
1
1.25
W
Izanami
DuraXus
Izanami
3
2
2
2
W
Anubis
Lisskaa42
Anubis
0
1
4
2
L
King Arthur
LupoDio
King Arthur
0
8
0
0
L
Freya
NiriZuna
Freya
1
4
0
0.25
L
Sylvanus
Rewue
Sylvanus
0
4
3
0.38
L
Nemesis
RiasF6
Nemesis
2
2
2
1.5
W
Bellona
SipleX
Bellona
7
0
4
9
W
Chaac
matija57
Chaac
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
22,678
45,081
Taken
42,658
28,904
Mitigated
23,109
15,504
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,924
1,195
146
2,523
11,092
8,296
168
1,717
9,375
17,680
0
L
Neith
 
Neith
6,832
3,842
0
2,037
6,153
902
40
627
5,526
0
46,429
W
Izanami
DuraXus
Izanami
6,100
3,590
0
2,865
7,814
2,116
2,394
840
6,974
0
72,358
W
Anubis
Lisskaa42
Anubis
4,131
42
0
1,936
5,006
2,541
1,175
1,956
3,050
42,553
0
L
King Arthur
LupoDio
King Arthur
6,106
1,002
0
1,100
13,073
10,438
0
2,430
10,643
0
43,757
L
Freya
NiriZuna
Freya
2,461
911
0
2,928
7,443
1,505
0
3,197
4,246
23,729
0
L
Sylvanus
Rewue
Sylvanus
3,816
1,291
552
3,280
9,986
7,750
0
3,168
6,818
20,972
8,434
L
Nemesis
RiasF6
Nemesis
3,463
1,185
0
1,357
6,003
2,514
0
533
5,470
0
29,806
W
Bellona
SipleX
Bellona
7,915
3,220
0
2,719
8,434
6,561
910
1,181
7,253
0
68,497
W
Chaac
matija57
Chaac
7,356
1,506
0
5,315
12,735
9,390
1,455
0
12,735
2,905
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
32,059
499
Minions Killed
362
0
Camps Cleared
0
1,340,794
Distance Traveled
1,174,254
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,042
503
26
2
0
279,571
1
L
Neith
6,972
498
98
7
0
244,696
2
W
Izanami
8,867
633
151
11
0
247,735
4
W
Anubis
7,336
524
90
6
0
253,190
0
L
King Arthur
6,611
472
101
7
0
233,905
1
L
Freya
6,146
439
54
4
0
218,385
5
L
Sylvanus
5,699
407
44
3
0
230,381
2
L
Nemesis
6,631
474
65
5
0
246,887
3
W
Bellona
9,085
649
123
9
0
300,831
1
W
Chaac
9,226
659
109
8
0
259,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role